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Player (106)
Joined: 1/5/2008
Posts: 84
Location: china
Good run,i like it,but i have a question:why not use X's Ultimate Armor?It's very usefull in a speedrun(Gate 1,or VS HIGH MAX for example).I need some reason of it.
I'm coming to here to learn English~
Former player
Joined: 9/1/2005
Posts: 803
computerbird wrote:
Good run,i like it,but i have a question:why not use X's Ultimate Armor?It's very usefull in a speedrun(Gate 1,or VS HIGH MAX for example).I need some reason of it.
In this game (and X4), X's ultimate armor is only obtainable via a cheat code, and as a result is available for use almost instantly. It might be useful, but if you're going to cheat for the armor, you might as well use it the whole time through (and then there's calculations on where the giga attacks are best used, and all bosses will essentially die with the same strategy). Not to mention the ultimate armor in X6 looks like shit.
Player (106)
Joined: 1/5/2008
Posts: 84
Location: china
Thank for your answer,Atma. Hmmm...maybe you are right.But i don't think giga attacks are best used...i think i will have a test when i finished my megamanzero run... By the way,how about use the "black Zero"?(i don't know how to call it in english...hope you know what i mean)?
I'm coming to here to learn English~
Former player
Joined: 9/1/2005
Posts: 803
computerbird wrote:
Thank for your answer,Atma. Hmmm...maybe you are right.But i don't think giga attacks are best used...i think i will have a test when i finished my megamanzero run... By the way,how about use the "black Zero"?(i don't know how to call it in english...hope you know what i mean)?
Same deal, it's only attainable through a cheat code entered at the title screen. Unlike X4 where it has no benefits apart from looking better (in my opinion), you are given 4 powerups automatically through using it in X6. In regards to the giga attack: Well, I don't know about X5/X6 actually, given that at least in X5 you have the hyper dash, but in X4 the giga attack (probably also the nova strike) is the fastest form of horizontal movement obtainable.
Joined: 7/1/2008
Posts: 272
FractalFusion wrote:
This relies on the following glitch: If Zero starts the first ground saber and turns the other way, he instantly goes into the second saber swing.
that's not a glitch. it was purposely put into the game. i'm pretty sure you can do this in X5 also. on the subject of Ultimate X, it would be pretty boring seeing the Nova Strike obliterate everything. and Black Zero would be virtually the same as the current run. i would love to see an 8boss TAS, by the way.
Joined: 10/17/2007
Posts: 63
Satoryu: I think it can be done on X5 (and X4, for that matter), but since the triple slash works differently in those games, the button sequence is pretty much the opposite. I'm not sure if it'll save any time because of how the slashes work, though. Seeing you found that 2/5 SDC strategy, FractalFusion, are you planning to use that against Nightmare Mother/Dual Cells, since the second slash reaches the core? Or does that trigger invulnerability? Personally, I'd find 100% the most interesting category of the bunch, since it'll probably be worth it to unlock Gate stages early (not completely sure about that, especially since Hyper Dash could be gained early in any case and having to rely less on stuff like Double Barrier) and potentially overall go for the most unexpected of routes. As for Ultimate X, not only would it be boring, it'd also be slower in most levels, the levels handled by X aside.
Experienced player (954)
Joined: 12/3/2008
Posts: 936
Location: Castle Keep
Satoryu wrote:
that's not a glitch. it was purposely put into the game.
Off course, killing all end boss under 5 seconds was on purpose... seem very logic.. its a glitch... you was not suppose to rape the bosses like that Btw very nice run, hope to see it submited soon :D
Joined: 7/1/2008
Posts: 272
Cremator wrote:
but since the triple slash works differently in those games, the button sequence is pretty much the opposite. I'm not sure if it'll save any time because of how the slashes work, though.
arukAdo wrote:
Off course, killing all end boss under 5 seconds was on purpose... seem very logic.. its a glitch... you was not suppose to rape the bosses like that
i wasn't talking about the new SDC method. i was referring to exactly what i quoted. namely, turning around to start the second slash.
Joined: 10/17/2007
Posts: 63
Satoryu wrote:
Cremator wrote:
but since the triple slash works differently in those games, the button sequence is pretty much the opposite. I'm not sure if it'll save any time because of how the slashes work, though.
arukAdo wrote:
Off course, killing all end boss under 5 seconds was on purpose... seem very logic.. its a glitch... you was not suppose to rape the bosses like that
i wasn't talking about the new SDC method. i was referring to exactly what i quoted. namely, turning around to start the second slash.
I stated that I believe you are right and then went ahead and speculated how this technique could be used in X4/X5. Unlike in X6, in X4 & X5 your slashes appear in front of you, then behind you, which is the exact opposite of what happens in X6. Your point? Yeah, I'm being master of the obvious here. It's what I do.
Joined: 7/1/2008
Posts: 272
i understand. that was more directed at arukAdo anyway.
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
I tested Zero in Gate 2: http://www.youtube.com/watch?v=JqHJv1cmmo0 Zero happens to be slightly faster than X (comparing test runs). Zero's major gain was before High Max, and Zero's major loss was in the compactor section. Regardless of which is faster when optimized, I'm going for Zero here. X looks way too messy.
Cremator wrote:
Seeing you found that 2/5 SDC strategy, FractalFusion, are you planning to use that against Nightmare Mother/Dual Cells, since the second slash reaches the core? Or does that trigger invulnerability?
SDC cannot be used on Nightmare Mother. Invincibility is always triggered on any hit. For those who are confused, SDC is an exploit, not a glitch. SDC in general need not rely on a glitch, though the method of SDC I used relied on something that I called a glitch (and Satoryu says it isn't a glitch).
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
Just a quick update. I haven't started a new run yet, but through testing, I managed to save about 5 seconds in Shield Sheldon's stage by timing the laser spawns. A partially charged shot also destroys the shield enemies without being blocked, if shot from up close. I found out how to make Yammar Option fireflies have charged damage on contact. Charge up without deploying the fireflies, then use. (You might have noticed this in the test run at High Max 1 where the fireflies did 5 damage instead of 3 even when they weren't in charged shooting mode.) Using charged Yammar Option, I can destroy the Illumina cables in about 20 frames. Note that it is necessary to press left-right-left-right so that the fireflies go in and out of the cable so they hit every 2 frames.
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
I hate Shield Sheldon. :P
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
I started version 2. I improved the intro stage by 197 frames. Here is my planned route: - Shield Sheldon secondary area (Zero battle) - Commander Yammark stage as Zero - Infinity Mijinion secondary area as X (High Max battle) - Gate Lab 1 as Zero - Gate Lab 2 as * - Gate Lab 3 as Zero Yeah, I said before that I would go with Gate Lab 2 as Zero. Turned out I changed my mind again. Seeing how promising charged Yammar Option is, and that I didn't do it the first time, I'll try it with X first. If it goes, I'll stick with it.
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
I'm just before High Max in Mijinion's secondary area. Currently 27.5s faster than the last version. Infinity Mijinion's stage on Xtreme looks like monster soup. Oh, while testing, I also pulled off the useless but amusing portal death glitch that 65/Decremated documented over at SDA. It's so awesome that kkapture didn't want to record it.
Joined: 10/17/2007
Posts: 63
Do you have any further knowledge as to why it happens? I can only guess, so I was wondering if tools revealed anything new about it. Actually, speaking of that, I was wondering if a similar death glitch (http://www.youtube.com/watch?v=1FdSXAGQcxE) that I got in Mijinion's stage could be possibly abused to travel longer distances or even beat the boss while the screen is black. It seems to me like taking a hit during the transition cancels the transition unless/until you die, and unless I'm mistaken, you can normally still pick up items while the screen is fading (at least that's how it sounded like on your TAS through Sheldon's lower branch).
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
It seems to occur when your character enters the portal just before being hit by a nightmare virus. In my case, it occurred when the virus was underneath. YouTube video: http://www.youtube.com/watch?v=8mCC0emna0E (may not be ready) But getting the Reploid after entering the portal was when only your character's splitting image collides with it. So I don't know. How does it allow travelling longer distances? You can't do anything until it is done. And is that really your video? I thought 65 was Decremated, because he claimed that video.
Joined: 7/1/2008
Posts: 272
he is. Decremated=Cremator=65=Rokugo
Joined: 10/17/2007
Posts: 63
FractalFusion wrote:
It seems to occur when your character enters the portal just before being hit by a nightmare virus. In my case, it occurred when the virus was underneath. YouTube video: http://www.youtube.com/watch?v=8mCC0emna0E (may not be ready) But getting the Reploid after entering the portal was when only your character's splitting image collides with it. So I don't know. How does it allow travelling longer distances? You can't do anything until it is done. And is that really your video? I thought 65 was Decremated, because he claimed that video.
Yes, I am 65 and also Decremated on YouTube and some other places. I used to be Cremator on SDA, too, but I changed it later to 65, which unfortunately serves to confuse everyone that these nicks are not the same person whenever they are not too busy confusing me with Cromarty or Cauldrath on IRC. I can confirm you who I am by sending a PM on the SDA forums if you wish. I still publish all my speed runs under the "Cremator" nick to keep it unified. Incidentally, that might cause me to look like a liar when I respond people on the forums as 65. The old system didn't give that much room for confusion as the old nick was still shown in my profile by default. Enough about me. The reason I suspect you could possibly move after entering is how I got hit repeatedly after "entering" the portal and the screen got black. I didn't test moving at that point, because I was too confused at the time, but it's not a stretch to think that moving around could be possible. So you tested that and it didn't work, then?
Joined: 5/4/2008
Posts: 19
I love Mega Man X6, and I want to contribute to this in any way I can. I think I discovered a trick that might be useful and/or save time. When one does a wall jump, and slashes with X's Z-Saber immediately after, the knock back of the wall jump seems to be completely negated. After the feat, one can either air dash to cancel the midair slash and gain horizontal speed or reattach to the wall, and repeat the trick, or follow with a normal wall or dash wall jump. Reattaching to a wall will cancel the slash. It is possible to climb up walls very quickly with this trick. To reproduce it, press X in one frame while close to the wall to perform the wall jump, then press triangle in the next frame. I made a video demonstration: YouTube You can download the movie file for PCSX-RR v0.0.7 here: MediaFire I don't know if it's faster than other methods, but I hope you guys find it useful.
Player (58)
Joined: 7/7/2008
Posts: 872
Location: Utah
How you found that out is to my wildest imagination.
Joined: 5/4/2008
Posts: 19
I saw that Fractal Fusion submited a Mega Man X6 TAS. I'm curious about why he went through Shield Sheldon's stage. Wouldn't it have been faster faster if he went through Infinity Mijinion's stage to get Zero? Assuming Mijinion's stage is going to be visited twice, I think it would be faster to beat Commander Yammark first. His weapon can do a lot of damage to the robot's power cores in Mijinion's stage, and since they are going to have to be destroyed four times, I think that would outweigh the time battling Yammark as Zero would save.
Editor, Skilled player (1941)
Joined: 6/15/2005
Posts: 3247
Beibin wrote:
Assuming Mijinion's stage is going to be visited twice, I think it would be faster to beat Commander Yammark first. His weapon can do a lot of damage to the robot's power cores in Mijinion's stage, and since they are going to have to be destroyed four times, I think that would outweigh the time battling Yammark as Zero would save.
I prefer to do Sheldon, Yammark, Mijinion. But if this is definitely faster, then it's good to do it that way.
Active player (433)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
I'd like to TAS this lovely looking game :) But I know jack shit about determining a route and other stuff. So I really would need a partner who knows this game in and out. Atma, Fractal, anyone else?
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 7/1/2008
Posts: 272
I assume you're talking about an 8boss run, right? If so, I may have some pointers. For getting Zero, one possibility is to go to Turtloid's secondary area, cause that place has the Reploid with Hyper Dash and Z Saber Plus. The downside is that's a long trip, and I don't think you can make up that lost time with just quicker dashing. Ideally, there are Nightmares you want to avoid. Turloid's rain, Player's blocks, and Scaravich's blocks are the prime offenders. So you'd have to either undo those effects quickly, or just do those three bosses as late as possible. Putting Turloid off is a very bad idea, though, as Ensuizan is very useful, if not only for the invincibility glitch. Many parts I'd imagine would be identical to FF's 1boss, save for maybe being able to equip some parts. For the rest, I imagine Zero would get far more use than X. The only other place I could imagine X being faster in is Heatnix cause it takes Zero a long time to kill all those minibosses, even if you can manipulate Rekkoha to kill them in one use. Finally, it might be better to try to first get rid of the bosses that cannot be SDC'd. Guys like Mijinion.
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