http://kaitoukid.endoftheinternet.org
Well, there's the finished v1. Two seconds faster than Oasiz's. But keep in mind that:
1) This is my first attempt at even trying something like this.
2) It was more to get a feel for things and so I could review what power would best suit each level- something I'm going to do either tonight or tomorrow afternoon.
3) There are some reeeeally embarassing mistakes that I didn't bother fixing since I DO plan to make a good v2. These include the Worst Witch Fight Ever and Awful Final Wario Hit.
I've really got to do something about the inconsistant water jumping, too. No matter how long I hold (or DON'T hold) the jump button, Mario will often choose how high to fling his hefty butt out of the water on his own.
Initial Stage: I'm not going to use a bonus stage to get the carrot. I'll pick it up elsewhere or just skip it altogether. Bonus stage took up too much time.
Tree Zone: Definitely choosing the ant path over the bees, since you can take that shortcut and beat it in almost no time.
Space Zone: ...is horrible. Seriously, it is and will always be the most boring thing ever to play AND watch. One level's reduced gravity means slow moving and awkward jumps and the second is an auto-scroller.
Micro Zone: Try though I did, I just couldn't get to that platform to take me under the ledge, so I had to pause. Switched back to Fire Mario a stage or three too late. I'll use Bunny Mario for area 1 since hovering would be useful, then make the switch to Fire again.
Pumpkin Zone: Not a lot to say. I hate the witch fight, but I didn't feel like adjusting since I WOULD be making a v2. Seems like me and Oasiz had the same idea of killing all four hockey mask enemies towards the end there, only I threw fireballs upwards to get 'em instead of head-bouncing on them.
Mario Zone: Is a mess. How conceited IS Mario, anyway? Why does he need a giant, clockwork statue of himself?
Turtle Zone: I. HATE. WATER. LEVELS. In ANY game. But especially here since forward movement is hideous and they REALLY try slowing you down. Especially in the area where you basically have to travel about via pipes ever few feet.
Wario's Castle: I haven't watched the playback for the castle, irritated as I was with some of the hits. The final hit on Fire Wario was especially embarassing. I blame my lack of sleep today on that flub.
So...yeah. The rerecord count was lower than I'd like it to be. V2 will have precision jumping, though, I promise. And I'll try really hard to make Space and Turtle Zones interesting... though they're both so hideous that it'll be tough.
I'm gonna TRY reducing the time down to 28 minutes even. It'd be nice to get it under that, but I can't really see that happening realistically. If I'm missing some in-level warps, by all means inform me of them. I'll be taking Monday to review each level in detail, taking notes - mostly of where carrots and fire flowers are - and then starting v2 on Tuesday.