• Made with VBA v1.7.2 re-recording v17.1
  • Uses SRAM to enable a new game on Hard Node
  • Uses glitches to warp to distant areas
  • Hardest difficulty
  • Takes damage. Once to reach an inaccessible platform and in other places just to save some time.
  • Never uses recovery items
  • Never uses save rooms to restore health
  • Never uses teleport rooms
Hmm... what to say about the game...? Aria of Sorrow is (in my opinion) the best of the 3 Castlevania episodes released for the GBA. It seems to be the real successor of Symphony of The Night. The character design is excellent and the animation is very smooth. You have tons of different weapons, such as knifes, swords, axes, spears, fist attachments and even some guns! And besides that, there are more than 100 enemy souls to collect, and each one has it's unique effect. To finish this game description, the game has (like SoTN) some glitches that allow the player to warp to faraway places and surpass the normal map completion limit.
About the making of the movie... It's really hard to make the enemies drop the items and souls you need sometimes, because the random number generator works only when the game thinks it's needed, so, in certain places, no matter how many times you use frame search you'll always have the same result. In these occasions, you must force the number generation. There are many ways to do that, like backdashing, attacking, hitting something, using morph souls, destroying something, leveling up and others... But I repeat: it's HARD! You can see that when you look at my re-record count... I have tried to make an entertaining run, that's why it's in Hard mode. It's fast, of course, but my main goal was diversion, not speed. A keen viewer might notice some minor mistakes in the first minutes of the run, but they'd not significantly reduce the total time, so I thought it was better just let them be...
  • edit
I forgot the most important part! Duh! My thank yous goes to Atma, for the great hints about TAS and always blunt critics, and to Bag of Magic Food, for his endless nonsense.

Truncated: After having discussed what to do with this submission in the #nesvideos channel, I decided on the following:
  1. To accept this submission, and have it obsolete Atma's any% run
  2. To allow a Normal difficulty run to obsolete this movie
  3. To NOT obsolete this movie if a 100% movie is made, but instead make a new category for that
The most important point is however that this submission is accepted.

Truncated: Four months later... the #1 point in the judgement wasn't like very well, so this is now it's own category. Instead any new submission WILL obsolete one of the existing movies, there will NOT be 4 categories.

Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Sabikage wrote:
Just because I understand it doesn't mean I'm obligated to like it. My vote stands.
No one said the contrary, mind you. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Editor, Reviewer, Experienced player (969)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
>As for the enemies bit, I'd have to have someone instruct me on how to identify the current frame and watch it so I could identify the specific occurances. It's comma "," or full stop "." in the standard setup. One switches frame display, the other keypresses.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Bisqwit wrote:
Do we really need this many GBA Castlevania movies? I can't really even tell the difference…
My opinion on the matter (which probably will want to make some of you kill me). I can't stand he AGB Castlevania runs for the most part. They just seem very long with few exciting moments to me. Walk, slash or whip, jump, twirl... Over and over, by the 50th skeleton it just gets boring. Or the level up screens that just take way too long. Aside from the Julius movie, I didn't find them to have anything too much of interest, and even the Julius movie had that fight at the end which just dragged on and on and on. I find movies interesting when they do something you shouldn't be doing, or are highly creative, and use a lot of variety in the moves used. The game also plays a role here, as most games have levels which look very different. The AGB Castlevania games are just one big never ending fortresses. Boss fights also are generally a highlight. Watch the power meters go down way fast, or the player escaping a lot of tricky attacks. Some runners also have their player do interesting dances during waiting time. These games have some of the most repetitive boss fights, and are generally accompanied by some text which rambles on and on. Bisqwit, I'm actually suprised you gave a star to that AGB Castlevania run. Not that I think it's a flawed run, it's just not that interesting to my tastes. I'm sure you could apply some of my complaints with these to other movies on the sites that I have enjoyed. But the other ones I didn't find lacking in so many areas.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Joined: 11/20/2004
Posts: 236
Location: United States
I'm kind'a groggy right now, but anything I'd say, someone else above me has already said. Several someone elses, in fact. So let's cut to the chase. My Vote: Yes Reasons: See most of the posts on the first page. Anything Else?: Nope.
I'm not that hard to find... if you know where to look. -=( http://jolikmc.tumblr.com )=-
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
I voted Yes. There is a few things wrong with this movie, but I know how big of a pain luck manipulation is in this game. I don't really agree with doing this in Hard Mode. It doesn't seem to offer anything to this game.
Working on: Command and Conquer PSX Nod Campaign
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Well, Atma has answered most of the questions.. Thanks! Most of the apparent sloppyness in the run comes from luck manipulation, like when I'm at the arena, returning from the battle with Balore, and I lose some time killing a Skull Millione. I had to do that. The random number generator doesn't work all the time in that room, so I kill the enemy and when it dies it generates random flames that activate the RNG, and I can manipulate the luck and get the Blocking Mail from the Dead Crusader. And I'm planning another run, this time it will use many more glitches and will aim for 100% soul completion. But that requires more experimentation to find the best routes, so it will take some time... This time I'll be more cautious and avoid making it lokking sloppy... hehe And I'm seriously thinking about making it in Hard Mode again! hahaha....
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 7/28/2004
Posts: 57
If you make it in hard mode, I INSIST that you pick up and use the pistol. Why? Because it's justification for playing Hard instead of Normal. The gun doesn't show up in Normal mode. I'm leery about the 100% run, however, just based on how LONG it will be.
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
If you had played this game before, you'd see the things in other way... I think it a "meh" would be better than a "no" (or "yes") in your case. I understand your opinion. I feel exactly the same way about most of the 8-bit runs (especially RPGS). I love NES and GB games, but they LOOK (in most of the cases) way to simple and extremely easy to glitch and manipulate, and I usually find them really boring. Of course, that's my lame opinion, and can't be changed.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
but the pistol is totally out of the way...
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Re: Hmm...
Former player
Joined: 10/29/2004
Posts: 79
pirate_sephiroth wrote:
And I'm seriously thinking about making it in Hard Mode again! hahaha....
I may start to regret to vote yes.
Mr. and Mrs. Rerecord: Why do we fall ? So that we might better learn to pick ourselves up.
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
I'll never make a glitch run in normal mode because it will be so fast it will look ridiculous. Don't regret anything. Wait until I submit a new run and get your revenge.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 1/23/2006
Posts: 352
Location: Germany
If you make it in hard mode, I INSIST that you pick up and use the pistol. I think you mean the silver handgun, the handgun spawns at normal, too. Though I suppose a run through Boss Rush to get the Ion Rifle may make it look interesting :p. I'll never make a glitch run in normal mode because it will be so fast it will look ridiculous. I thought that was the whole point of a TAS?
Active player (278)
Joined: 5/29/2004
Posts: 5712
And what's that revenge all about?
put yourself in my rocketpack if that poochie is one outrageous dude
Post subject: It would be, but
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
The Positron Rifle is extremely powerful... it would make the run a little easier. And the hardest weapon to get is Valmanway, but this one is extremely weak, and would make the run too hard. And don't forget the movie must be entertaining. Speed is required, but it's not my main goal.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Actually, a run at ridiculous speed may be much more appealing to the major audience, especially to those who haven't beat AoS in both normal and hard modes (I have done that, and I like your run). KDR_11k is right, that's what most people like in TASes. On the other hand, if you're really that sure you can do a 100% soul collection run (man, I admire your determination!), hard mode won't be as slow cause you'll have enough time to level up significantly before you collect most of them.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
That's when glitches come in hand. I'll spend some time with researching and experiments to find the best route. And of course I'll use more souls, and the run will get more interesting. And Bag, the revenge could be a "no" vote on the next submission.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
You mean you have even more glitches at your disposal? ‰)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
My votes here goes to a big fat yes. The movie is exciting, fast, played well, and gets only what's needed for completion. AND NO BORING GRAHAM FIGHT YES!!! (God I hated that retard.)
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 7/28/2004
Posts: 57
Yes, I meant the silver pistol. I didn't even know there was a regular pistol. Since you're going to have to go down to the Arena for the Giant Bat and Balore's souls as well the Erinyes and Lubicants (although you can get those elsewhere), it's not THAT far out of your way to pick it up. Unfortunately, I'm pretty sure that it'll be more or less useless for your purposes as it can't be rapid fired in TAS style to my knowledge. The positron rifle makes the game ridiculously easy, and the Valmanway has low strength but is the fastest attacking weapon in the game - only a pale shadow of Symphony of the Night's Crissaegrim, though. Using Boss Rush items wouldn't really be feasible anyhow.
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
There are more glitches, but I could not use them in this run. And I'm currently trying find a way to get Black Panther without getting into that horrid Graham fight... (that's why I don't do a Julius run) The silver handgun can be rapid fired, but it's not TOO useful, because it hits only one enemy at once, even if they are at the very same place. Till now, the best weapons are Ronginus Spear, Gungner and the Final Sword.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Re: Oh yes
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
pirate_sephiroth wrote:
Till now, the best weapons are Ronginus Spear, Gungner and the Final Sword.
What about Claimh Solais?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
In a normal playthrough, yes. In a TAS, no. It requires the Undine soul and a long trip through Forbidden Zone.
Working on: Command and Conquer PSX Nod Campaign
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Claimh Solais is good in a normal game, but in a TAS nothing beats Gungner and Final Sword
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Active player (309)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Undine is not necessary, since I can warp to Claihm. but it's still too far away
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 7/28/2004
Posts: 57
For a 100%, you need to get Undine anyways. It IS a soul, after all.