Emulator: mupen64-rerecording-v8
  • Input Plugin: TAS Input Plugin 0.6
  • Graphic Plugin: Jabo's Direct3D8 1.6
  • Sound Plugin: Jabo's DirectSound 1.6
  • RSP Plugin: RSP emulation Plugin

Goals

To get 120 stars and beat the game as fast as possible
  • Manipulates luck
  • Takes damage to save time
  • Abuses programming errors
I don’t like to write much, but I had a lot of fun with this run. Sometimes I thought it wouldn’t be completed, because some things are very hard to do (eg, Tall Tall Mountain, Dire Dire Docks, etc), but finally it is done. I hope you enjoy this run.
People I’d like to thank (in no order)

Bisqwit: Author replaced movie file.
DeHackEd: Claimed for encoding

adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3599)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Sure, why not?
It's hard to look this good. My TAS projects
Joined: 6/19/2009
Posts: 6
Location: Nice Try :P
Alright then. I'll post a link to the commentary when it's ready.
I'm also on Youtube! The link to my channel is: http://www.youtube.com/user/gabecounts112594
Joined: 2/21/2008
Posts: 255
Are there any chances of this becoming a 100% run instead of just a 120 Star Run? As in, getting the triple jump from Yoshi. Or would that be too superficial?
"The guy was fatally injured and wants to be covered by God's tears (rain) before he dies. God is too busy to bother because it wastes frames." Frames 16:26
inakilbss
He/Him
Joined: 4/14/2012
Posts: 2
Why TASers don't wait quiet?
Joined: 9/6/2005
Posts: 39
Location: Sweden
Hey Why isn't there an updated 120 stars-tas? I mean, the any% tases of this game have made so many bug discoveries and time-saving moves during the last 5 years since this was published. I think the 120 stars movie should be improvable by at least 10 seconds. Though I'm not sure, that's why it should be nice if someone would investigate if this could be improved.
The Dj Opposite Website - My Main music site | Dj Opposite on Newgrounds - My music, mostly Game Remakes.
Joined: 7/2/2007
Posts: 3960
10 seconds, heh. The problem with running this game is that there's a huge number of people finding improvements all the time, and the 120-star TAS wants to have the best strategies for every star. Unfortunately many stars are somewhat random (e.g. getting coin drops from boxes) and thus the game isn't always hex-friendly. All that means that the people working on the 120-star TAS have to re-do a lot of stars over and over again when improvements in early stars are found.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.