SideofClouds
He/Him
Joined: 1/20/2012
Posts: 20
Location: Romania
Encode for the WIP: Link to video
Joined: 6/20/2013
Posts: 1
There has to be some way to skip the autoscrollers, surely there must be D: gonna go nuts trying to run this game if there isn't Edit: Oh and I gotta ask, how do you avoid doing that little pause animation as you land if you fall from a height? Especially important in area 2 of level 3 I feel, with the conveyor belts sometimes I can slide immediately as I fall down and other times he does that little crouching pause.
WST
She/Her
Active player (450)
Joined: 10/6/2011
Posts: 1690
Location: RU · ID · AM
Lol, yet another game where you have to slide on your ass :)
S3&A [Amy amy%] improvement (with Evil_3D & kaan55) — currently in SPZ2 my TAS channel · If I ever come into your dream, I’ll be riding an eggship :)
Banned User
Joined: 8/21/2013
Posts: 48
fantastic ! :) i tried to tas this game, for my first tas, and your experience and capacities are incredible ! :) thank you !
SideofClouds
He/Him
Joined: 1/20/2012
Posts: 20
Location: Romania
After months of procrastination here is the latest WIP with the game beaten. But now that's it's beaten, some improvements can be done. At the end of the last stage, at the first boss, I was left with energy to spare ... this means I could go back and not take a small battery. Or even better, take a big battery and keep the suit on throughout the entire stage 2 (saves time by not changing to normal and back to suit on autoscroll) and also not take a small battery if left with extra energy at the end of stage 6. I found a functional trick in which you can hit enemies through the platform with the boomerang (watch here https://www.youtube.com/watch?v=28ALyryvkJ4 how). Stage 6 comments on areas: Area 1. falling through the tunnel. Area 2. You have to go for a swim in the mud and also need to kill many things to reduce lag frames. Area 3. Go down as fast as possible, take some damage to save time. Area 4. Autoscroll, tried to make it as entertaining as possible, I sacrificed 3-4 lag frames for it but it was worth it. Area 5. Same as area 3 Area 6. Getting through those platforms while flying and not losing momentum was a bit tough. Kill most of the stuff to reduce lag. Area 7. Without the rocket suit it would be impossible to make that slide jump. Area 8. Just don't take damage and fly to the platform above. Area 9. Here I tested if the wet suit would be faster for this and the next room (because switching suits takes like 2 seconds) and it's not. Area 10. More water, luckily the slide helped. Area 11. Same as area 7. Area 12. Going for the ladder is slower and you also get hit by the lava guys. Area 13. That's the fastest way to go to the exit. Area 14. A lot of lag at the finish, sadly if you try to go faster the platform at the end of the area won't be there! ... and it would take even longer to fly over. The worms have a lot of HP and killing them is out of the question. I destroyed most of the previous 5 bosses in a different manner to make it fresh (except the 4th one since it's optimal) and with no lag frames. The last boss was a bit of a challenge to do with no lag frames since the 6 balls that he shoots cause lag frames. I got around that by manipulating his position so that I could squeeze Nova between him and the wall just so that he won't take damage and also make the boss shoot at the wall which quickly absorbs the shots. The only sad thing is that he managed to disappear with 1 hp right before I could destroy him (3 frames earlier and he would have been dead already) ... when he starts to blink you can't do damage to him (also tried to pause glitch - didn't work). Link to WIP: http://dehacked.2y.net/microstorage.php/info/336978564/Power%20Blade%202%20%20%20game%20beaten,%20needs%20polish.fm2
Site Admin, Skilled player (1237)
Joined: 4/17/2010
Posts: 11274
Location: RU
Great stuff! BTW, you would need to trim the movie right at the last needed input. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
SideofClouds
He/Him
Joined: 1/20/2012
Posts: 20
Location: Romania
Thanks for the encode Feos :D ... the next submission may be somewhere during summer and it will be trimmed right on the last input.
Player (97)
Joined: 12/12/2013
Posts: 376
Location: Russia
It's awesome. I'm voting yes already :) thumb up!)
Site Admin, Skilled player (1237)
Joined: 4/17/2010
Posts: 11274
Location: RU
Bump!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
SideofClouds
He/Him
Joined: 1/20/2012
Posts: 20
Location: Romania
Yeeeah, I got a bit side tracked by work and college stuff ... for 6 months :)) ... and I haven't done anything else on the TAS. Could I publish it as it is right now and finish the polish later? I have a pretty tight schedule right now.
Site Admin, Skilled player (1237)
Joined: 4/17/2010
Posts: 11274
Location: RU
I'd say don't spoil and wait until it's finally done.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Site Admin, Skilled player (1237)
Joined: 4/17/2010
Posts: 11274
Location: RU
Bump of interest.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
DrD2k9
He/Him
Editor, Judge, Expert player (2080)
Joined: 8/21/2016
Posts: 1016
Location: US
feos wrote:
Bump of interest.
I was surprised there was no submission for this game, then I found this thread... I may attempt this game after thoroughly reading through everything.