Game Resources / DOS / Hocus Pocus
Corner clipping
If you time your jump just right, you can hit corner of blocks. This will thrust Hocus down (if hitting from above) by 16 pixels (where normal vertical motion is 8 pixels per in-game frame). This is not always faster (sometimes slower) and depends on the situation.
Clipping into stairs or floors
The corner clipping trick can push Hocus inside stairs or floors. An example is in Episode 1 Level 1. After getting the gold key, Hocus needs to cross a gap in order to get to where the gold key 'door' is. If Hocus's jump is timed badly, Hocus will clip the floor and be thrust down instead of landing on the floor. An earlier example in the same level is in the silver key room, where Hocus can clip both the floor and the lowest stair (before the wizard) with a single timed jump.
See also
GameResources/DOS/HocusPocus last edited by
Ilari on 2010-11-01 14:15:36
Page info and history | Latest diff | List referrers | View Source