Game Resources / DOS / Terminal Velocity
Player speed
- The speed of your ship actually depends on your altitude. The lower you are to the ground, the faster you go.
- Your speed at maximum throttle is approximately 4 times higher than your speed at minimum throttle.
- Afterburner triples your speed. Each afterburner pickup gives you 120 units, and you use 6 units per second, so each pickup gives you 20 seconds of boost. It would take you 60 seconds to travel the same distance without afterburner, so each afterburner pickup saves 40 seconds!
Weapons
Weapons can be fired rapidly if the fire button is held down, however, you can mash the fire button every other frame to fire much faster!
Weapon | Damage | Notes |
PAC | 4096 | Can be enhanced to fire 2 or 4 at a time |
ION | 8192 | Shoots one at a time in a + sequence |
RTL | 4096 | Can be enhanced to fire 2 or 4 at a time. Projectiles move faster than PAC |
MAM | 16384 | |
SAD | 32768 | |
SWT | 65536 | |
DAM | 65536 | Damages everything within a certain radius |
Enemies
These values are for Easy and Normal difficulty. The health is multiplied by 1.5 for Hard, and by 2 for Terminal.
Enemy/target | Health |
Storage bunker | 65536 |
Shield generator | 65536 |
Ymir:
Enemy/target | Health |
Radar | 99999 |
Power station | 99999 |
Boss | 500000 |
Crythania:
Enemy/target | Health |
Floating radar | 256000 |
Boss | 200000 |
Moon Dagger:
Enemy/target | Health |
Radar, small | 16384 |
Radar, large | 100000 |
Boss, phase 1 | 128000 |
Boss, phase 2 | 256000 |
Tei Tenga:
Enemy/target | Health |
Helicopter (grounded) | 16384 |
Dinosaur skull | 131072 |
Boss | 900000 |
Ositsho:
Enemy/target | Health |
Control tower | 99999 |
Sentinel tower | 65535 |
Heat miner | 65535 |
Boss | 400000 |
Erigone:
Enemy/target | Health |
Boss, phase 1 | 600000 |
Boss, phase 2 | 1200000 |
Centauri III:
Enemy/target | Health |
C-Nome | 5002 |
Pyramid (solid) | 90002 |
Pyramid (slotted) | 90003 |
Tower | 90003 |
Boss | 800000 |
Ceres:
Enemy/target | Health |
Tower | 120000 |
Boss | 500000 |
Proxima Seven:
Enemy/target | Health |
Arch | 40960 |
Double tower | 81920 |
Boss | 512000 |
Item drops
Certain enemies and buildings have a random chance of dropping a useful item.
World | Enemy/target | Item | Drop chance (%) |
Ymir | Tank | RTL | 4 |
Moon Dagger | Rocket | MAM | 5 |
Tei Tenga | Helicopter (grounded) | RTL | 5 |
Ositsho | Phoenix fighter | FLY | 2 |
Ositsho | Quadram | RTL | 2 |
Erigone | Shriek fighter | FLY | 5 |
Erigone | Laser turret | RTL | 1 |
Centauri III | Pyramid (solid) | DAM | 2 |
Proxima Seven | Transport ship | Random | 10 |
Proxima Seven | Unknown[1] | MAM | 10 |
[
1] Only in the data for 9-1. The object doesn't appear anywhere on the map but may spawn in tunnels. It's some kind of flying enemy.
Objective skipping
If a tunnel is part of the list of objectives, you can go straight to it to skip any previous objectives.
Ymir 2 bonus tunnel
There is an optional tunnel in 1-2 that contains 9 afterburner bonuses and regenerates each time you enter it. It's worth traveling through this several times to gather enough afterburner for the entire run.
Level maps
GameResources/DOS/TerminalVelocity last edited by
slamo on 2019-05-31 19:38:23
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