News
TASVideos game choice update
posted by dwangoAC on 1/11/2024 11:11 PM
Recently, the site admin team took the unprecedented action of unpublishing a run; this news post talks about what happened and the changes we're making to the site movie rules as a result.
In brief, a user submitted a run for an unlicensed game containing a graphic corpse in the end credits. During the judging process, the focus was around determining if the game ran afoul of the existing adult game policy and the game was deemed to not fall into that category. After the run was published with the offending end credit censored, multiple TASVideos members spoke up to let site staff know that the game itself was explicitly focused on acts of genocide. We unpublished the run as soon as we became aware of the sensitive nature of the content. To say it upfront, the site staff would like to collectively apologize to the affected communities for not understanding the nature of the game. This run never should have been published in the first place and we've adjusted the movie rules page to clarify the site's policies around these types of games and content to note they are not permitted on the site in any form:
In brief, a user submitted a run for an unlicensed game containing a graphic corpse in the end credits. During the judging process, the focus was around determining if the game ran afoul of the existing adult game policy and the game was deemed to not fall into that category. After the run was published with the offending end credit censored, multiple TASVideos members spoke up to let site staff know that the game itself was explicitly focused on acts of genocide. We unpublished the run as soon as we became aware of the sensitive nature of the content. To say it upfront, the site staff would like to collectively apologize to the affected communities for not understanding the nature of the game. This run never should have been published in the first place and we've adjusted the movie rules page to clarify the site's policies around these types of games and content to note they are not permitted on the site in any form:
- Games and content that break our site conduct policy are not permitted
- Specifically, this includes games and content that promote targeted harassment, violence, and/or bigotry towards specific individuals
- Games and content deemed adults-only are not permitted
2023 Award voting is now open!
posted by feos on 1/8/2024 8:26 AM
Please vote for the choices in the polls linked in Thread #25051: 2023 Awards - Category List. If an eligible option is missing from this list, please let staff know and we will correct it as soon as possible. Voting will be open until, at earliest, 23:59 UTC on January 14th, 2024.
Full list of rules and guidelines for nomination and voting.
2023 Awards - Nominations are now open!
posted by Memory on 1/1/2024 12:19 AM
2023 Award nominations are now open! Any registered user can post their nominations in the threads linked here. Please keep in mind that multiple nominations are both allowed and encouraged, and that a movie or TASer must receive at least two nominations in order to qualify. Self nominations are not allowed.
...hopefully I did all this right
Now accepting PCem for Windows XP games!
posted by feos on 10/24/2023 8:13 PM
We allow libTAS to run PCem as a Windows XP machine emulator.
Only TASVideos releases of PCem are allowed. Such releases are marked st to indicate single-threading - modification required for determinism, not available in the original PCem. libTAS is needed because PCem doesn't have any TAS tools.
- See our movie rules for libTAS submissions
- And specifically rules for PCem
- Guide on TASing Windows games in PCem+libTAS
Latest WIPs
posted by teoheel on 11/15/2023 12:34 AM
Famicom: Captain Tsubasa II - Super Striker
Successfully dribbled and passed the ball into penalty area. Need to find the way to not waste lots of time with manipulation to get a penalty kick.
Author: me
Link to video
posted by teoheel on 11/10/2023 2:43 AM
Famicom: Captain Tsubasa II - Super Striker
Entered the password for rematch with Brazil (final match of the game, rematch is available after the first match is ended in a draw) with all players on level 1 and Tsubasa has both Drive Overhead and Cyclone unlocked, manipulated the game so Japan will start the game with the ball.
Author: me.
Just want to know if that game will be approved on TASVideos. I want to make a TAS in the same matter as the TAS I mentioned in description in the video.
Link to video
posted by TheBlazingmo on 9/7/2023 4:21 PM
DS: Sonic & Sega All-Stars Racing
Completed: 2 3/4 of All Cups
Authors: Just Me
Link to video
posted by Winslinator on 11/8/2020 9:26 PM
Thunder Castle
WIP file: http://tasvideos.org/userfiles/info/67300471300731446
This completes the first loop of stages in 2:04.566. After four loops, the difficulty stops increasing and thus would be the point of completion accepted on TASVideos. I have no plans to continue working on this so anyone may feel free to continue where I left off!
Link to video
This page stands as my personal Front Page, in which I've gathered every links or module I find useful in order to fit my needs.
New forum posts | IRC Channel | Textformattingrules | List of modules | Gruefood Delights | Fullrecentchanges |
02:34.03
C64
52 minutes ago
Trek
Status:
New
by nymx
01:45.66
GBA
1 day ago
Tekken Advance
Status:
New
by Spikestuff & AKheon
01:44.81
GBA
1 day ago
Tekken Advance
Status:
New
by Spikestuff & AKheon
00:24.92
C64
1 day ago
Human Rat Race
Status:
Judging Underway
by nymx & CoolHandMike
01:39.97
C64
2 days ago
Friendly Alien
Status:
New
by nymx
Page | Author | Message | Time | Diff | |
---|---|---|---|---|---|
2/29/2024 | |||||
5173M (r3) | CloakTheLurker | user name change | 3:39 AM | Diff | |
5224M (r2) | CloakTheLurker | user name change | 3:38 AM | Diff | |
5343M (r2) | CloakTheLurker | user name change | 3:37 AM | Diff | |
5201M (r3) | CloakTheLurker | user name change | 3:37 AM | Diff | |
8915S (r3) | nymx | Claimed for judging | 3:15 AM | Diff | |
8895S (r4) | nymx | 3:13 AM | Diff | ||
8614S (r8) | InfoTeddy | Accept to Standard | 1:05 AM | Diff | |
8614S (r7) | InfoTeddy | Replace movie file with trimmed end input | 12:44 AM | Diff | |
2/28/2024 | |||||
8873S (r7) | CasualPokePlayer | 11:34 PM | Diff | ||
8874S (r12) | EZGames69 | Claimed for publication | 11:31 PM | Diff | |
5834M (r1) | despoa | Auto-generated from Movie #5834 | 9:07 PM | Diff | |
8916S (r1) | Induviel | Auto-generated from Submission #8916 | 7:39 PM | Diff | |
8884S (r4) | eien86 | 5:38 PM | Diff | ||
TASingGuide (r32) | feos | BizHawk and TAStudio tutorials | 5:18 PM | Diff | |
8893S (r7) | feos | Claimed for judging | 4:43 PM | Diff | |
8894S (r9) | feos | Claimed for judging | 4:43 PM | Diff | |
5833M (r1) | EZGames69 | Auto-generated from Movie #5833 | 4:10 PM | Diff | |
8887S (r2) | feos | Claimed for judging | 2:29 PM | Diff | |
8915S (r1) | LoganTheTASer | Auto-generated from Submission #8915 | 1:48 PM | Diff | |
8873S (r6) | CasualPokePlayer | Claimed for judging | 9:24 AM | Diff | |
5831M (r2) | CloakTheLurker | 3:31 AM | Diff | ||
8891S (r12) | EZGames69 | Claimed for publication | 2:23 AM | Diff | |
5832M (r1) | EZGames69 | Auto-generated from Movie #5832 | 2:21 AM | Diff | |
8836S (r6) | despoa | Claimed for publication | 12:42 AM | Diff | |
2/27/2024 | |||||
8905S (r28) | Deadcode | Change video embed to GBA color video (this doesn't change the fact that the 15:12.622 GB version of the replay is the primary submission, though) | 9:40 PM | Diff | |
8890S (r4) | despoa | Claimed for publication | 8:58 PM | Diff | |
8882S (r8) | despoa | Claimed for publication | 8:58 PM | Diff | |
HomePages/somyeol (r7) | somyeol | 8:11 PM | Diff | ||
8905S (r27) | Deadcode | add GBA replay files | 8:08 PM | Diff | |
5831M (r1) | despoa | Auto-generated from Movie #5831 | 7:07 PM | Diff | |
Reviews (r111) | DrD2k9 | Removed 8890S as it was accepted. | 6:58 PM | Diff | |
8890S (r3) | DrD2k9 | 6:57 PM | Diff | ||
Bizhawk/C64 (r24) | DrD2k9 | Updated to include allowing .prg files as a TASable "media" format. Expanded info on Cracks/Trainers. Simplified language in a few places. | 5:15 PM | Diff | |
Screenshots (r72) | feos | ImageMagick package for PNG to JPG conversion | 3:39 PM | Diff | |
8882S (r7) | eien86 | 3:35 PM | Diff | ||
8905S (r23) | Deadcode | Fully optimize all of the non-Gambatte core BizHawk replay files | 8:39 AM | Diff | |
5830M (r1) | despoa | Auto-generated from Movie #5830 | 5:19 AM | Diff | |
3626G (r1) | YoshiRulz | 2:05 AM | Diff | ||
2/26/2024 | |||||
8914S (r2) | ThunderAxe31 | Claimed for judging | 11:35 PM | Diff | |
8914S (r1) | Darkman425 | Auto-generated from Submission #8914 | 11:02 PM | Diff | |
8855S (r9) | ThunderAxe31 | Claimed for judging | 4:09 PM | Diff | |
5829M (r1) | despoa | Auto-generated from Movie #5829 | 3:10 PM | Diff | |
8905S (r21) | nymx | Claimed for judging | 2:56 AM | Diff | |
8891S (r11) | nymx | 2:55 AM | Diff | ||
8913S (r2) | Walgrey | 2:47 AM | Diff | ||
8913S (r1) | Walgrey | Auto-generated from Submission #8913 | 2:37 AM | Diff | |
8905S (r20) | Deadcode | Update video embed link; modify game-version metadata a bit | 2:24 AM | Diff | |
8836S (r5) | Samsara | 2:00 AM | Diff | ||
8840S (r5) | despoa | Claimed for publication | 1:38 AM | Diff | |
8905S (r19) | Deadcode | Fully optimize the UI delays in the Gambette core versions, this time for real, saving 0.72 more seconds. The video embed is not updated to this yet. | 1:23 AM | Diff | |
8904S (r6) | Technickle | 1:07 AM | Diff | ||
2/25/2024 | |||||
8903S (r10) | despoa | Claimed for publication | 11:26 PM | Diff | |
8853S (r5) | despoa | Claimed for publication | 11:26 PM | Diff | |
8848S (r7) | despoa | Claimed for publication | 11:26 PM | Diff | |
8912S (r2) | KusogeMan | 10:19 PM | Diff | ||
8912S (r1) | KusogeMan | Auto-generated from Submission #8912 | 10:13 PM | Diff | |
8903S (r9) | Darkman425 | 10:00 PM | Diff | ||
8853S (r4) | Samsara | 9:52 PM | Diff | ||
8848S (r6) | Samsara | 9:21 PM | Diff | ||
8905S (r18) | Deadcode | optimize BizHawk 2.9.1 (Gambatte) Diagonal View replay | 8:42 PM | Diff | |
8843S (r3) | Samsara | 8:17 PM | Diff | ||
5828M (r1) | fsvgm777 | Auto-generated from Movie #5828 | 7:39 PM | Diff | |
8905S (r17) | Deadcode | Update video embed link | 6:34 PM | Diff | |
8886S (r4) | eien86 | Claimed for judging | 6:20 PM | Diff | |
8905S (r16) | Deadcode | Fully optimize the Gambette core Bird's-eye View version (the primary for this TAS), saving 0.402 s in both it and the Diagonal View version. The video embed is not updated to this yet. | 5:16 PM | Diff | |
GameResources/GB/Kwirk (r6) | Sand | Indicate inverstion in Heading Out? floor schedules. | 5:01 PM | Diff | |
8905S (r15) | Deadcode | remove extraneous 4 extra frames of delay from VBA-rr replays | 7:17 AM | Diff | |
8911S (r1) | zelpikukirby | Auto-generated from Submission #8911 | 3:35 AM | Diff | |
GameResources/GB/Kwirk (r5) | Sand | Resources. | 2:51 AM | Diff | |
GameResources/GB/Kwirk (r4) | Sand | Movement info. | 2:10 AM | Diff | |
GameResources/GB/Kwirk (r3) | Sand | Add table of Heading Out? solutions. | 1:48 AM | Diff | |
8905S (r14) | Deadcode | amend the measurement of push-fill savings | 1:18 AM | Diff | |
8905S (r13) | Deadcode | update the measurement of just-bird's-eye-view-push-fill savings | 1:16 AM | Diff | |
8904S (r5) | Technickle | 1:09 AM | Diff | ||
8905S (r12) | Deadcode | 0.603 seconds saved using Alyosha's improves to levels 3-9 and 3-10; for comparison, treat /857M as 15:47.386; tables updated to account for the push-fill speedup; video embed updated | 1:08 AM | Diff | |
2/24/2024 | |||||
8909S (r2) | Darkman425 | Claimed for judging | 10:05 PM | Diff | |
8882S (r6) | eien86 | Claimed for judging | 10:01 PM | Diff | |
8904S (r4) | Technickle | 8:44 PM | Diff | ||
8906S (r4) | Samsara | Claimed for judging | 7:26 PM | Diff | |
8910S (r1) | supermanofky | Auto-generated from Submission #8910 | 5:28 PM | Diff | |
8905S (r11) | Deadcode | Pushed source code to CyberShadow's github; now using this as the primary source code link. | 5:00 PM | Diff | |
8904S (r3) | Technickle | 4:45 PM | Diff | ||
8856S (r6) | Mikewillplays | 12:42 PM | Diff | ||
8606S (r7) | Mikewillplays | 12:25 PM | Diff | ||
8881S (r4) | fsvgm777 | 12:22 PM | Diff | ||
5827M (r1) | fsvgm777 | Auto-generated from Movie #5827 | 12:21 PM | Diff | |
8249S (r15) | fsvgm777 | 11:39 AM | Diff | ||
8909S (r1) | The8bitbeast | Auto-generated from Submission #8909 | 11:39 AM | Diff | |
8905S (r10) | Deadcode | 3 of the replays were incorrectly constructed, and were a few frames longer than necessary as a result. | 6:30 AM | Diff | |
8905S (r9) | Deadcode | Update video embed link | 5:06 AM | Diff | |
8905S (r8) | Deadcode | Had accidentally uploaded the wrong Gambatte core replay file. | 3:46 AM | Diff | |
8905S (r7) | Deadcode | An additional 12.959 s saved by exploiting the shorter push-fill animation in Bird's-eye View. Video embed not updated yet | 3:30 AM | Diff | |
2/23/2024 | |||||
8840S (r4) | CasualPokePlayer | 9:57 PM | Diff | ||
8249S (r14) | fsvgm777 | 9:39 PM | Diff | ||
8908S (r1) | CloakTheLurker | Auto-generated from Submission #8908 | 7:57 PM | Diff | |
8874S (r11) | eien86 | 5:27 PM | Diff | ||
8874S (r9) | eien86 | changing movie for one with correct dump hash | 5:22 PM | Diff | |
8874S (r7) | eien86 | Adding ktwo as co-author as requested | 2:19 PM | Diff | |
8905S (r6) | Deadcode | Update video embed with new version of movie (Gambatte core instead of GBHawk, with the 2 frames saved on level 2-9) | 2:01 PM | Diff | |
8905S (r5) | Deadcode | Add BizHawk 2.9.1 Gambatte core replay file, which should be the primary file of this submission | 12:15 PM | Diff |