Submissions of mmbossman

This page lists movies that have been submitted for review.

Some of them will eventually end up on the Movies page, while some of them will not make it.

Submitted movies can be published by certain people.

To edit submissions, select the movie for Viewing and then click Edit submission.

Movie nameAuthorSubmittedStatusVotesCf:ce
GBA Silent Scope in 05:29Nick Mong (mmbossman)2006-11-29published100% (13)99%
GBA Spider-Man 3 in 15:39Nick Mong (mmbossman)2008-08-17published100% (18)100%
Genesis Sonic Spinball in 07:59Nick Mong (mmbossman)2008-01-18published100% (19)100%
Genesis Sonic Spinball in 09:56Nick Mong (mmbossman)2007-11-21published100% (15)100%
Genesis Spider-Man - Web of Fire (32X) in 07:10Nick Mong (mmbossman)2008-08-17published100% (9)82%
Genesis Spider-Man vs The Kingpin in 05:47Nick Mong & Daniel Moura (mmbossman & Neofix)2007-02-27published100% (10)92%
Genesis Spider-Man vs The Kingpin in 06:21Nick Mong (mmbossman)2007-02-17decision: cancelled100% (5)74%
Genesis Vectorman 2 in 09:02Nick Mong (mmbossman)2007-09-14published100% (8)85%
Genesis Vectorman in 11:42Nick Mong (mmbossman)2007-03-29published100% (16)100%
Genesis Vectorman in 12:36Nick Mong (mmbossman)2007-03-10decision: cancelled81% (11)74%
N64 Turok - Dinosaur Hunter in 36:37Nick Mong (mmbossman)2008-02-25published100% (33)100%
NES Solitaire in 00:47Nick Mong (mmbossman)2008-04-01published100% (21)100%
NES Spider-Man - Return of the Sinister Six in 05:27Nick Mong (mmbossman)2008-08-17published100% (10)92%
SNES Joe & Mac in 31:18Nick Mong (mmbossman)2006-11-18decision: cancelled
SNES Wild Guns in 19:08Nick Mong (mmbossman)2007-12-31published100% (20)100%
The voting data comes from the discussion forums.
"70% (10)" means that 10 users have voted, and 70% of them say 'yes'.
The "Confidence" is a value that approximately calculates how much to trust the votes.
To vote, click on the submission and then "Discuss this submission".

Confidence (cf:ce) is calculated with the following semi-arbitrary formula (MathML): 100.0 1.0 ( abs ( yes - no ) yes + no + meh ) + 0.7 ( min { 1 , ( yes + no + meh 12 ) 1.1 } ) 1.0 + 0.7