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#71346582046172480 - FF1J 5800 (from power on)

FF1J fix.fm2
In 01:36.51 (5800 frames), 3 rerecords
Game: Final Fantasy ( NES, see all files )
242 downloads
Uploaded 5/10/2021 2:19 AM by DJ_Incendration (see all 107)
Fixed now, it starts from power on. I just copied and pasted the inputs from my previous userfile, after the reset. I don't know how my TAS is the same number of frames as one done in Bizhawk (which takes 1-2 frames less to start up)

#71346514307280283 - How?

FF1 5800 in FCEUX.fm2
In 01:36.51 (5800 frames), 144 rerecords
Game: Final Fantasy ( NES, see all files )
2 comments, 230 downloads
Uploaded 5/10/2021 2:14 AM by DJ_Incendration (see all 107)
This ties the TAS in BizHawk, if I'm correct... Oh, nevermind... I didn't realize it started from a savestate...

#71049502382149538 - SMB1 AISSON TAS in 4:37.659 (tied TAS)

SMB1 AISSON perfect inputs TAS.fm2
In 04:40.94 (16884 frames), 2434 rerecords
302 downloads
Uploaded 4/26/2021 5:13 PM by DJ_Incendration (see all 107)
Perfect inputs TAS, 4:37.659. I try to end each level on the first frame possible.

#70936773105625971 - Difficult? Punch-Out!! big improvement, but lost a second on the final fight

newimprovement.fm2
In 18:20.86 (66161 frames), 10639 rerecords
242 downloads
Uploaded 4/21/2021 3:22 PM by DJ_Incendration (see all 107)
About 6 seconds improvement on Tiger, .01 improvement on Soda Popinski, a 0.66 improvement on Don 2, a 10.34 improvement on Macho... followed by a 1.72 time loss on the final fight. I'll try to improve it, but I just can't seem to do it right now (as in, I tried three times, each time getting me the same realtime, but 2:01.97 instead of 2:00.25.)

#70922585851784788 - Difficult? Punch-Out!! TAS v3

DPOTAS_V3.fm2
In 18:29.41 (66674 frames), 5159 rerecords
241 downloads
Uploaded 4/21/2021 12:02 AM by DJ_Incendration (see all 107)
This is a 6-second improvement. Now, it's probably submission-worthy, but I'll have to check a possible improvement I just thought of, on Great Tiger. Edit: The original improvement I thought of didn't work, but I still found a massive improvement: one on Tiger, Soda, Macho, and I believe Don 2. Trying to either tie or improve the time of the final fight, now it's giving me a 2:01 instead of 2:00.

#70568396395746718 - Power Punch 2 WIP

pp2 TAS with training.fm2
In 05:48.33 (20934 frames), 28815 rerecords
Game: Power Punch II ( NES, see all files )
184 downloads
Uploaded 4/5/2021 1:13 AM by DJ_Incendration (see all 107)
up to Lex Lumpblocker 1. I'm not sure how Daniel T did so much damage with his punches in his video, but I beat his perfect times list on Alpha Bonehead and Helmut Skull. Edit: Improved Helmut Skull by a little bit. I'm now trying to see if I can get more 6-punch combinations by manipulating luck at the start.

#70091620425248727 - Escalator (SMB1 Hack) TAS

Escalator (SMB1 Hack) TAS.fm2
In 00:21.68 (1303 frames), 327 rerecords
294 downloads
Uploaded 3/14/2021 1:54 PM by DJ_Incendration (see all 107)
This is a short, one-level hack. Parts of this TAS were created with SMBBot.

#69934771894672361 - optimized until 8-4, some improvements may remain

AISSON TAS optimized inputs to 8-4.fm2
In 04:40.67 (16868 frames), 2121 rerecords
319 downloads
Uploaded 3/7/2021 12:22 PM by DJ_Incendration (see all 107)
Uses FCEUX 2.3.0, cheats dialogue instead of GG ROM. I can't figure out the RTA timing, because I didn't know where to end the TAS. I ended on the first frame that beats the game, the last frame of input.

#69809665510860028 - Pokemon Yellow improvement

yellow any% no tid manip.bk2
In 01:33.58 (5589 frames), 670 rerecords
299 downloads
Uploaded 3/1/2021 9:08 PM by DJ_Incendration (see all 107)
Now this is right. Apparently, I had the movie recent settings freeze option checked, which made me think the movie desynced. Made in 2.6.1, so I know it's right. It definitely beats P4wn3r's 1:27.23 by at least one frame, not including bios and lag differences.

#69809033271283308 - improvement

Pokemon Yellow tAS (no TID manip).bk2
In 01:26.87 (5604 frames), 0 rerecords
332 downloads
Uploaded 3/1/2021 8:27 PM by DJ_Incendration (see all 107)
Improves my previous run by a few seconds. It says this is a 1:26, but in 2.4, the version where I made this movie before putting it into 2.6.1, it says 1:33.826, which I find more believeable since P4wn3r's TAS with this strategy gets a 1:27.23 without startup screens. If it is a 1:26, this beats P4wn3r's TAS that doesn't have a TID manip by about a second.
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