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#69314895304749663 - I did it! New AISSON TAS done!

SMB1 AISSON TAS.fm2
In 04:43.65 (17047 frames), 4628 rerecords
312 downloads
Uploaded 2/7/2021 2:22 PM by DJ_Incendration (see all 107)
Improves 4-2 by a framerule, and other levels by a few frames. I kind of can't believe it! If I'm right, this is a new TAS WR!

#69166605693772147 - AEPLLG Glitchless TAS

AEPLLG glitchless.fm2
In 05:07.99 (18510 frames), 3268 rerecords
298 downloads
Uploaded 1/31/2021 10:06 PM by DJ_Incendration (see all 107)
In areas you may think have glitches, I don't think they are. 4-2 is just using the jumping code to our advantage, not using wrong warps or anything like that. 8-4 is just jumping to a height that you can reach the pipe without turning around or slowing down.

#69161276234965799 - AEPLLG v2

DJ Incendration AEPLLG TAS v2.fm2
In 04:49.81 (17417 frames), 2143 rerecords
311 downloads
Uploaded 1/31/2021 4:20 PM by DJ_Incendration (see all 107)
Turns out that the timer freezing for too long wastes time at the end of the level. Fixed now.

#69160256084507291 - my own AEPLLG TAS

my own aepllg tas.fm2
In 04:50.12 (17436 frames), 1670 rerecords
294 downloads
Uploaded 1/31/2021 3:14 PM by DJ_Incendration (see all 107)
1-1: I think this is the fastest it can happen. 1-2: I was unable to get the fastest 1-2; 1 framerule off. 4-1: I didn't take advantage of infinite jumps as much as I could have, but I was having some trouble with FPG. 4-2: Did the top clip on my own; not the fastest clip you can do with AEPLLG but still good. 8-1: Solid. 8-2 and 8-3: You can freeze the timer if you are high up enough This is used to avoid fireworks. 8-4: There's a wrong warp one can do in room 1, but I have no idea how that works. It saves time in WJ room, too. I just go the normal route.
I ended input on the first frame possible.

#69146444502106434 - AISSON+TEYIUT tied TAS record

teyiutaisson.fm2
In 03:41.14 (13290 frames), 4995 rerecords
304 downloads
Uploaded 1/31/2021 12:18 AM by DJ_Incendration (see all 107)
Wow.

#68990052017451592 - DLpo TAS

dlpov2.dtm
In 01:43.95 (19355 frames), 737 rerecords
274 downloads
Uploaded 1/23/2021 11:16 PM by DJ_Incendration (see all 107)
The only slow part (I believe) is Warm-up. I couldn't seem to hit him at the right time. Sparring is a frame faster (in-game) due to delaying the start of the fight.

#68969178445124590 - updated no FPG TAS

nofpgtas_updated.fm2
In 04:59.41 (17994 frames), 601 rerecords
299 downloads
Uploaded 1/23/2021 12:42 AM by DJ_Incendration (see all 107)
Updated to end at the same time as other TASes. TAS timing: 4:59.407, RTA timing: 4:56.129

#68967844357798879 - No FPG

nofpgtas.fm2
In 04:59.33 (17990 frames), 587 rerecords
292 downloads
Uploaded 1/22/2021 11:16 PM by DJ_Incendration (see all 107)
No FPG TAS of SMB1. New strats have saved time, even without FPG.

#68871007585229384 - new improvement to my Pokémon Red TAS

Pokémon Red new improvement.bk2
In 02:12.98 (7967 frames), 3809 rerecords
301 downloads
Uploaded 1/18/2021 2:36 PM by DJ_Incendration (see all 107)
Improves my previous attempt by 1.83 seconds due to much better optimization.

#68809813823907678 -

SMB1 TAS through last input.fm2
In 04:57.01 (17850 frames), 4978 rerecords
294 downloads
Uploaded 1/15/2021 8:27 PM by DJ_Incendration (see all 107)
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