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#64816962732814545 - Difficult Punch-Out!! TAS

difficultpunchout.fm2
In 18:35.160 (67020 frames), 4330 rerecords
522 downloads
Uploaded 7/20/2020 12:48 AM by DJ_Incendration (see all 111)
Probably submission-worthy. Let's see what this is. Edit: I realize I lost time on Glass Joe from the previous TAS. I'm working on a new one now.

#64589792519317086 - my latest TAS of MTPO

MTPO.fm2
In 17:37.859 (63576 frames), 9684 rerecords
531 downloads
Uploaded 7/9/2020 7:15 PM by DJ_Incendration (see all 111)
Fixed to include strategies I should have used before submitting my TAS.

#64457660128604412 - can't figure it out

Red - what did I do?.bk2
In 00:14.600 (11132 frames), 25 rerecords
630 downloads
Uploaded 7/3/2020 8:26 PM by DJ_Incendration (see all 111)
Can't seem to get the 765e TID manip.

#64428891116017198 - Pokemon Green no select glitches TAS

Green NSG.bk2
In 07:59.850 (28700 frames), 5677 rerecords
408 downloads
Uploaded 7/2/2020 1:21 PM by DJ_Incendration (see all 111)
Very improvable. I'd need to bot out 4 1/39 crits, or a lower health value and 4 1/39 crits and 1 1/39 non-crit (for the rival fight.) For the Weedle fight, botting more criticals would be a good idea, but I don't know how to do anything with Lua, nor do I know how to put the different actions in a route script.

#64391580247635189 -

Pocket Monsters - AKA TAS.bk2
In 22:04.560 (80611 frames), 9158 rerecords
416 downloads
Uploaded 6/30/2020 9:01 PM by DJ_Incendration (see all 111)
Ok, this is a glitched Pocket Monsters: Red TAS, up to Nugget Bridge. It's sloppy, but I'll have to go with it for now. We'll see what the final time is, and then I'll try to improve it.

#64391544129643917 - 765e try

765e try.bk2
In 02:28.970 (8920 frames), 1684 rerecords
524 downloads
Uploaded 6/30/2020 8:59 PM by DJ_Incendration (see all 111)
765e try

#64274492952534962 - Blue Catch 'em all - right TID and DVs

right DVs and TID.bk2
In 02:27.380 (8825 frames), 3008 rerecords
571 downloads
Uploaded 6/25/2020 2:28 PM by DJ_Incendration (see all 111)
I don't know anything about botting, so 4 1/256 events is going to really suck for me, unless I can get some help. I understand that there are ways to manipulate the TID by waiting for certain numbers of frames, I can't seem to figure any of that out. Edit: I found a small time save in the name entry. I will still need help with the optimal Gen 1 misses, but I can do eerything up to the DVs.

#64104275995628430 - Correctned names; DVs manipulated again

Blue Catch 'em all.bk2
In 02:27.530 (8834 frames), 2498 rerecords
546 downloads
Uploaded 6/17/2020 10:29 PM by DJ_Incendration (see all 111)
It turns out I had commas instead of semicolons the first time. Fixed now. Hopefully I still have the right DVs...

#64032738408665734 - updated WIP, gets 999999 gold to help out later

FF1_Stairsglitch_fullgame_v2.fm2
In 12:48.650 (46195 frames), 588 rerecords
Game: Final Fantasy ( NES, see all files )
654 downloads
Uploaded 6/14/2020 5:10 PM by DJ_Incendration (see all 111)
Start of a glitched run of FF1 up to the bridge. It will be an improvement over my first WIP.

#64006462748476895 - How long does it take to do the SRAM Glitch in Pocket Monsters - Yellow?

Pocket Monsters Yellow.bk2
In 00:45.370 (2717 frames), 249 rerecords
661 downloads
Uploaded 6/13/2020 12:46 PM by DJ_Incendration (see all 111)
For comparison with Japanese Red. Again, chooses the first names that come up.
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