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#59824533093049872 - Superman - Man of Steel WIP C64 first mission

Superman - Man Of Steel.bk2
In 13:34.411 (40822 frames), 727 rerecords
1 comment, 576 downloads
Uploaded 12/8/2019 4:44 AM by InfamousKnight (see all 78)
And I beat the first mission with 50 seconds left on the clock. When 3 demons remain, the portal closes and a new one opens and it takes a while for it to come making you lose time.. I'm sure that you can get above 1 minute if you manipulate luck and play better than I did. I think I did pretty good, avoided miss shots unless it manipulates luck and avoided getting bombed to lose all energy. On to second mission which appears to be an autoscroller. This will be fun.
Edit I will post an encode tommorrow as I have heard people having trouble with it syncing. Rest assured, it syncs on my end probably because I'm on linux.

#59813708075330719 - Superman - Man of Steel WIP C64

Superman - Man Of Steel.bk2
In 08:55.167 (26825 frames), 551 rerecords
2 comments, 614 downloads
Uploaded 12/7/2019 5:02 PM by InfamousKnight (see all 78)
I was disappointed to see nobody tased this game. There does exist a playthrough on youtube, but it plays on easy difficulty and I wanted to see it played on expert with tas precision.
Its not completely optimal, I'm not done yet with the first stage, but I will complete this soon. Really grateful to be able to tas on linux!
Its also using a tap image.

#59546070534979102 - NHL Blades of steel 33 - 0 1st period

blades of steel (u) [c][t1].bk2
In 10:19.564 (37005 frames), 417 rerecords
643 downloads
Uploaded 11/25/2019 3:46 PM by InfamousKnight (see all 78)
Not submitting or even finishing this as its just repetitive and not very entertaining. Glad I can tas on linux though!

#59309460583669439 - Script for FFVII NES to get critical hits

criticalhit.lua
506 downloads
Uploaded 11/15/2019 12:01 AM by InfamousKnight (see all 78)
I have not tested the script yet, as bizhawk linux lua function seems to be broken, but I believe it should work fine.
How to use, when the cursor is on an enemy that you're targeting, run the script. You don't have to pay attention either as the script will pause the emulator once it succeeds at getting the hit.
Yes, I am planning on redoing the FFVII NES Tas. Im still very curios to see how fast it can be beaten.

#58978668308854744 - Driver Renegade TAS WIP

citra1.ltm
In 03:02.000 (10920 frames), 187 rerecords
623 downloads
Uploaded 10/31/2019 2:29 AM by InfamousKnight (see all 78)
I get it, the rerecord count is low, but I at least got my goal finished.
Just having this here for safe keeping.

Annotations

! Version info: 

libTAS version: 1.3.4

#58079978220442106 - FFT Prime WIP

final_fantasy_tactics.bk2
In 15:02.014 (53483 frames), 524 rerecords
548 downloads
Uploaded 9/20/2019 3:08 PM by InfamousKnight (see all 78)
I don't understand why Ramza doesn't have wizard available at this point.
Maybe its because of the hack?

#57416228177367956 - Testrun of star wars a new droid army

Star Wars - The New Droid Army (Europe) (En,Fr,De,Es).bk2
In 37:27.842 (134258 frames), 2419 rerecords
591 downloads
Uploaded 8/21/2019 5:44 PM by InfamousKnight (see all 78)
Game is a somewhat good tas candidate as you can have enemies kill each other.
Other than that, this game is pretty boring. I'm not sure if I will complete it or not.
The game IS very hard to optimize though(something I didn't put much effort into).

#52531473615281703 - [WIP] Star wars battlefront 2 test tas

PPSSPPSDL.ltm
In 03:40.317 (13219 frames), 396 rerecords
System: IBM PC compatible
653 downloads
Uploaded 1/13/2019 6:03 PM by InfamousKnight (see all 78)
A test tas to demonstrate odd desync behavior. The furthest I've gotten was to luke, leia and yoda face off that ended up with desync. Sometimes leia doesn't appear which happened the first time I reached it. Pretty intense moment too.
To sync as far as I did:
look up mooseswb2part1 for rom(not sure if it matters what rom dump you use as there's all dumped the same way) place the save state file in ~config/ppsspp/PSP/PPSSPP_STATE edit ini file in ~config/ppsspp/PSP/SYSTEM/ppsspp.ini on line FrameSKipUnthrottle to False
open up battlefront 2 once in the native emulator to set location
in native ppsspp, go to controls edit controls and remove unthrottle key in exchange for speed-toggle and set that to tab key. Then set state load to 2 open ppsspp with libtas runtime backup save files in memory - off go under input - configure input and disable fast forward play back and literally hope for the best. Each time you play you'd likely see different things by the time I square off with a bunch of jedi after killing han solo in that alleyway. I do die to obi wan while I kill him at the same time, that's a part of the movie. I know its unoptimized, but this a test and is prone to desyncs. Once fixed, I will redo these with far more optimized.
How far can you get?

Annotations

! Version info: 

libTAS version: 1.3.2

#49316506710441267 - Driver 2 TAS Complete

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 2:11:21.320 (467306 frames), 6628 rerecords
Game: Driver 2 ( PSX, see all files )
1 comment, 827 downloads
Uploaded 8/21/2018 11:10 PM by InfamousKnight (see all 78)
While I did beat the world record, somehow someone beaten the first mission by 2 seconds. I also didn't manage to beat all known records in the levels, and I'm honestly not sure why. 3D driving games are difficult to optimize, and I'm not planning on doing this again.
Could someone make an encode for me?

#43701104225494470 - starwinder testrun WIP

Starwinder - The Ultimate Space Race (USA).bk2
In 02:12.798 (7874 frames), 92 rerecords
705 downloads
Uploaded 12/12/2017 1:46 AM by InfamousKnight (see all 78)
I couldn't figure out how to shoot, and accepted some damage as I didn't see it as much of a time loss and the fact its just a testrun.
That picture puzzle is really easy to solve.

#42292272279154682 - 007 Nightfire gba

007 - NightFire (USA, Europe) (En,Fr,De).bk2
In 13:09.686 (47166 frames), 1813 rerecords
Game: 007: Nightfire ( GBA, see all files )
1 comment, 858 downloads
Uploaded 10/9/2017 3:02 PM by InfamousKnight (see all 78)
Got as far as I can get..
Why can't I proceed? I get past 4 missions, and can't proceed any further..
Do I seriously have to redo the mission?

#40612998671380605 - FF7 NES WIP Aeris House

NJ063 - Final Fantasy VII (C)-3.fm2
In 30:52.133 (111311 frames), 513 rerecords
890 downloads
Uploaded 7/26/2017 12:00 AM by InfamousKnight (see all 78)
This is just minute and a half faster than my other wip.
However, while that may not seem like much, this run incorporates a newer route where I get 2 enemies in a random encounter and beat them in the fastest possible way. I also get to buy clouds ultimate weapon without selling anything. I can also proceed with buying tifa's ultimate weapon once I'm out of aeris's house.
In other words, this will be a massive improvement.

#40114480431424653 - Driver 2 WIP

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 04:22.190 (15546 frames), 178 rerecords
Game: Driver 2 ( PSX, see all files )
795 downloads
Uploaded 7/3/2017 1:11 PM by InfamousKnight (see all 78)
Another optimized product.
This time it doesn't (accidentally) start from save state.

#35992215900332739 - Final Fantasy VII NES WIP to Aeris House

NJ063 - Final Fantasy VII (C)-0.fm2
In 31:49.622 (114766 frames), 1191 rerecords
840 downloads
Uploaded 12/29/2016 9:38 PM by InfamousKnight (see all 78)
8 minutes faster than my 3rd attempt!
I don't know what to say about improving this any further.. I mean, I could restart again and try to manipulate battles to be smaller and get the best equipment and work my way to kalm to buy ultimate equipment, but its so hard to say.. I'm sure I can improve this section more, but routing this game is like routing ffxiii.. But worse..

#35967320417668989 - Final Fantasy VII NES first 2 battles

NJ063 - Final Fantasy VII (C)-0.fm2
In 01:00.184 (3617 frames), 305 rerecords
909 downloads
Uploaded 12/28/2016 6:44 PM by InfamousKnight (see all 78)
Just posting the first 2 battles for memory address reasons
Rerecord count is high because I'm past reno, but just wanted the first 2 battles

#34837704724301238 - Driver 2 Chicago

driver2.0.bk2
In 27:34.297 (98088 frames), 634 rerecords
Game: Driver 2 ( PSX, see all files )
2 comments, 853 downloads
Uploaded 11/7/2016 9:47 PM by InfamousKnight (see all 78)
Optimized product.
I'm having some trouble with syncing the file though..
It seems to be because of hardware problems, but my CPU isn't THAT bad.. idk

#34323276308203131 - Final Fantasy II GBA up to 4 matching games

Final Fantasy I & II - Dawn of Souls (USA, Australia).bk2
In 31:48.702 (114002 frames), 963 rerecords
1 comment, 915 downloads
Uploaded 10/15/2016 5:46 PM by InfamousKnight (see all 78)
Tas route I have made up.
Very risky! 7 minutes ahead of the world record. And very different route from the RTA.

#33660571549259417 - Double team boss fight!

Star Wars - The New Droid Army (USA).bk2
In 01:16.949 (4596 frames), 48 rerecords
845 downloads
Uploaded 9/15/2016 9:29 PM by InfamousKnight (see all 78)
Mash the attack button and hope for the best!
Phase 1: Defend and go backwards Phase 2: Attack the first to low HP Phase 3: Hop over and finish the first one Phase 4: Knock her into the wall and murder her

#33463020645374234 - GBA Harry Potter 5 WIP 1

Harry Potter and the Order of the Phoenix (Europe) (En,Fr,De,Es,It,Nl,Da).bk2
In 33:43.390 (120852 frames), 1476 rerecords
753 downloads
Uploaded 9/6/2016 11:58 PM by InfamousKnight (see all 78)
Very hard game to optimize, already more than 1300 rerecords off movement alone. Duals weren't really manipulated...
I'm just placing this here for safekeeping. Taking a break from the game as those "grand staircase" really started getting old. As well as the repetitive nature of this game.

#32862988571262235 - Driver 2 Testrun to Destroy yard

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 1:37:41.346 (347536 frames), 1889 rerecords
Game: Driver 2 ( PSX, see all files )
844 downloads
Uploaded 8/10/2016 11:25 PM by InfamousKnight (see all 78)
Just leaving this here for safe keeping. I did try to optimize it, so its not like THAT bad right now.

#32594024064252732 - Driver 2 Advance WIP1

Driver 2 Advance (USA).bk2
In 23:24.713 (83900 frames), 143 rerecords
767 downloads
Uploaded 7/29/2016 8:43 PM by InfamousKnight (see all 78)
Why does it freeze on me at the end? Wtf? I used to have a better drift at that last part, but "tested" to see if that was the issue.. idk, maybe its my angle..

#32530568575563825 - Driv3r Testrun

Driv3r (USA).bk2
In 2:35:50.902 (558506 frames), 2672 rerecords
Game: Driv3r ( GBA, see all files )
834 downloads
Uploaded 7/27/2016 12:08 AM by InfamousKnight (see all 78)
Stuck at the very end... Ran out of ammo.

#32171916819978946 - Driv3r Testrun 1-15

Driv3r (USA).bk2
In 1:28:05.907 (315714 frames), 1561 rerecords
Game: Driv3r ( GBA, see all files )
791 downloads
Uploaded 7/10/2016 8:29 PM by InfamousKnight (see all 78)
Really put myself in a difficult spot..

#30242978573218024 - Just getting phs

PHS.bk2
In 00:09.917 (588 frames), 0 rerecords
964 downloads
Uploaded 4/14/2016 11:35 PM by InfamousKnight (see all 78)
This is just for a tool later on I suppose.. Nothing all that serious..

#29661470153082782 - Defeat of Sample to the rest of Midgar

Final Fantasy VII (USA) (Disc 1)Wip4.bk2
In 22:33.671 (80263 frames), 131 rerecords
941 downloads
Uploaded 3/19/2016 7:04 PM by InfamousKnight (see all 78)
Wow, I'm only 15 minutes behind my test speedrun of any%.