A test tas to demonstrate odd desync behavior. The furthest I've gotten was to luke, leia and yoda face off that ended up with desync. Sometimes leia doesn't appear which happened the first time I reached it. Pretty intense moment too.
To sync as far as I did:
look up mooseswb2part1 for rom(not sure if it matters what rom dump you use as there's all dumped the same way)
place the save state file in ~config/ppsspp/PSP/PPSSPP_STATE
edit ini file in ~config/ppsspp/PSP/SYSTEM/ppsspp.ini on line FrameSKipUnthrottle to False
open up battlefront 2 once in the native emulator to set location
in native ppsspp, go to controls edit controls and remove unthrottle key in exchange for speed-toggle and set that to tab key. Then set state load to 2
open ppsspp with libtas
runtime backup save files in memory - off
go under input - configure input and disable fast forward
play back and literally hope for the best. Each time you play you'd likely see different things by the time I square off with a bunch of jedi after killing han solo in that alleyway. I do die to obi wan while I kill him at the same time, that's a part of the movie. I know its unoptimized, but this a test and is prone to desyncs. Once fixed, I will redo these with far more optimized.
While I did beat the world record, somehow someone beaten the first mission by 2 seconds. I also didn't manage to beat all known records in the levels, and I'm honestly not sure why. 3D driving games are difficult to optimize, and I'm not planning on doing this again.
This is just minute and a half faster than my other wip.
However, while that may not seem like much, this run incorporates a newer route where I get 2 enemies in a random encounter and beat them in the fastest possible way. I also get to buy clouds ultimate weapon without selling anything. I can also proceed with buying tifa's ultimate weapon once I'm out of aeris's house.
In other words, this will be a massive improvement.
I don't know what to say about improving this any further.. I mean, I could restart again and try to manipulate battles to be smaller and get the best equipment and work my way to kalm to buy ultimate equipment, but its so hard to say.. I'm sure I can improve this section more, but routing this game is like routing ffxiii.. But worse..
#35967320417668989 - Final Fantasy VII NES first 2 battles
Phase 1: Defend and go backwards
Phase 2: Attack the first to low HP
Phase 3: Hop over and finish the first one
Phase 4: Knock her into the wall and murder her
#33463020645374234 - GBA Harry Potter 5 WIP 1
Harry Potter and the Order of the Phoenix (Europe) (En,Fr,De,Es,It,Nl,Da).bk2
Very hard game to optimize, already more than 1300 rerecords off movement alone. Duals weren't really manipulated...
I'm just placing this here for safekeeping. Taking a break from the game as those "grand staircase" really started getting old. As well as the repetitive nature of this game.
#32862988571262235 - Driver 2 Testrun to Destroy yard
Why does it freeze on me at the end? Wtf? I used to have a better drift at that last part, but "tested" to see if that was the issue.. idk, maybe its my angle..
For Rufus, I'm gonna use the old strat against him to get clouds limit break up. Motor ball should be interesting. For the gunners, the usual strat. Limit breaks for barret and red and use them agaist heli.