User Files from InfamousKnight

Upload All User Files
1 2 3 4 5 6 7

#66149460546040233 - Street racing sydicate

Street Racing Syndicate (Europe) (En,Fr,De,Es,It).bk2
In 02:21.16 (8431 frames), 1 rerecords
279 downloads
Uploaded 9/18/2020 1:01 AM by InfamousKnight (see all 70)
This game looks like a good game to tas. Although these games are very difficult to truly optimize, its still fun to tas. So I won't be submitting it.

#64414687541311551 - Expert track

WipEout 2097 (1997)(Psygnosis UK).bk2
In 03:11.48 (11489 frames), 538 rerecords
Game: Wipeout ( Saturn, see all files )
359 downloads
Uploaded 7/1/2020 10:00 PM by InfamousKnight (see all 70)
This one was pretty intense and precise. Some interesting points include maintaining a high speed after being hit with a rocket by getting hit by a player from behind. Right off the ledge too!

#64396092825984566 - Another wipeout 2097 run

WipEout 2097 (1997)(Psygnosis UK)(EU).bk2
In 02:06.12 (7567 frames), 82 rerecords
Game: Wipeout ( Saturn, see all files )
328 downloads
Uploaded 7/1/2020 1:54 AM by InfamousKnight (see all 70)
The reason why its slower than the first WIP is because of the menuing at the beginning and the fact that I got locked on with a missile a few times through the race. Not sure how I could avoid that..

#64078636701690539 -

WipEout 2097 (1997)(Psygnosis UK)(EU).bk2
In 01:54.27 (6856 frames), 42 rerecords
Game: Wipeout ( Saturn, see all files )
387 downloads
Uploaded 6/16/2020 6:46 PM by InfamousKnight (see all 70)

#63810527013081129 - Worlds scariest police chases unplayable

World's Scariest Police Chases (USA).bk2
In 12:25.23 (44187 frames), 898 rerecords
304 downloads
Uploaded 6/4/2020 4:59 PM by InfamousKnight (see all 70)
At the 9th mission, all you have to do is follow the bus and stay close. The arrest meter goes up way too slow. I can tell this from the rta record.

#63696797508607495 - Words scariest police chases WIP

World's Scariest Police Chases (USA).bk2
In 09:00.66 (32057 frames), 785 rerecords
304 downloads
Uploaded 5/30/2020 2:04 PM by InfamousKnight (see all 70)
Yeah, I know, the rerecount is low. But I got what I was trying to achieve.
It covers the first 7 missions. I dont use firearms because I didn't know you can in some missions lol. They still went down well regardless. I have an encode on my youtube account: fastrun14. Its only the first 6 missions on the encode.

#63098668694431676 - NFS Carbon DS tutorial

Need for Speed Carbon - Own the City.bk2
In 05:19.36 (19193 frames), 190 rerecords
372 downloads
Uploaded 5/3/2020 3:35 PM by InfamousKnight (see all 70)
This game is probably the most difficult to truly optimize because of the drafter wingman. Its pretty intense.
No desync issues! Nobody has a complete playthrough of this on youtube.

#63057732006438540 - Stuntman gba test speedrun

Stuntman (USA) (En,Fr,Es).bk2
In 49:04.73 (175882 frames), 574 rerecords
Game: Stuntman ( GBA, see all files )
352 downloads
Uploaded 5/1/2020 7:20 PM by InfamousKnight (see all 70)
Not much effort was put into this, as I just wanted a deathless run.
Surprisingly enough, this is one of the 3d driving games thats very easy to optimize. Getting a straight line is simple, and the only routing involved is knowing what stunts are worth doing and keeping your score good enough to proceed. You get raided off the bar. So a route would just be a string of Red and Green. I haven't figured out the optimal path though.

#62460836113116880 - Another melonds test NFSC

Need for Speed Carbon - Own the City.bk2
In 01:41.62 (6107 frames), 95 rerecords
419 downloads
Uploaded 4/4/2020 10:11 PM by InfamousKnight (see all 70)
Another sync test. Gets through first race, no desync issues(yet).
It is possible a desync may come along later down the road. As in, progress further.

#62217585761234301 - Another melonds test

Brothers in Arms DS.bk2
In 01:53.96 (6849 frames), 112 rerecords
344 downloads
Uploaded 3/24/2020 11:16 PM by InfamousKnight (see all 70)
This one syncs fine too. I didnt complete the mission, but I did get like 5 kills in and no desync issues.
This seems to work pretty well.
1 2 3 4 5 6 7