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#638745601675561594 - Pocket Monster II - Basic Watch File

Pocket Monsters 2 (Unl) [!].wch
Game: Pocket Monster II ( Genesis, see all files )
40 downloads
Uploaded 2/7/2025 9:22 PM by dekutony (see all 393)
I've been working on an improvement to my old TAS since yesterday, but I'm stuck at the final level because of one specific skip with a damage boost that's unbelievably precise (how did I do that nearly a decade ago?), so I made this quick watch file just to see if it helps me a little.

#638728701299030184 - Sonic XS - Failed TAS Attempt

sonicxs.ltm
In 00:17.00 (544 frames), 132 rerecords
System: Adobe Flash
70 downloads
Uploaded 1/19/2025 7:55 AM by dekutony (see all 393)
Slower than RTA. Different route taken and it was slower.
SWF MD5: e7f7252cf06bc1eac652a68fdfd30595 sonic_xs.swf
ruffle version: Ruffle 0.1.0-nightly (3c71ed2aca0769d48492579c3bd919b07ed9a55c 2025-01-18)

#638721782005581500 - Regular Show 3DS - TAS WIP 2

Regular Show - Mordecai and Rigby in 8-bit Land (USA).bk2
In 04:48.13 (17239 frames), 1277 rerecords
74 downloads
Uploaded 1/11/2025 7:43 AM by dekutony (see all 393)
Done World 1.

#638721504375841532 - Mi ni Ikuzo! Hedgehog (PSX Homebrew) - Full TAS

Minic.bk2
In 00:47.69 (2852 frames), 324 rerecords
System: Sony PlayStation
46 downloads
Uploaded 1/11/2025 12:00 AM by dekutony (see all 393)
This beats the only level in 29 seconds. Can it be done faster? Probably...

#638719840810899319 - Kirby Egg Catcher Flash - Failed TAS Attempt

eggcatch.ltm
In 00:29.80 (894 frames), 62 rerecords
System: Adobe Flash
93 downloads
Uploaded 1/9/2025 1:48 AM by dekutony (see all 393)
Settings: libTAS 1.4.6
Ruffle 0.1.0-nightly (7638326440a58240ae904c2492fb0c2c2ad81d42 2025-01-04)
b7e74d83d04cc47ed8b30b35bf163012 kirby_egg_catcher.swf
--no-gui command used
I got stuck at a specific egg because a bomb is in the way. This was an attempt to get a max score for the max amount of eggs possible, which is 240 eggs.

#638718719122840029 - Regular Show 3DS - TAS WIP 1

Regular Show - Mordecai and Rigby in 8-bit Land (USA).bk2
In 01:17.54 (4639 frames), 319 rerecords
93 downloads
Uploaded 1/7/2025 6:38 PM by dekutony (see all 393)
I don't grab the powerup in the first level because there's another one in the second one that doesn't take that long to get in comparison. Also 3DS TASing yaaaayyy

#638718082102873684 - SpongeBob SquarePants: Friend or Foe - Trash Bash! - Full TAS

sb-trash.ltm
In 02:59.37 (5381 frames), 276 rerecords
86 downloads
Uploaded 1/7/2025 12:56 AM by dekutony (see all 393)
This is a TAS of a SpongeBob Flash game based of the TV special of the same name. This movie forgoes the use of an in-game code that unlocks a power up that by grabbing it, performs a fast super jump that breaks through blocks and at a higher altitude. It's potentally faster to use this compared to not using the in-game code.
Because of this detail, I'm not sure if I should submit this.
Settings: libTAS 1.4.6
Ruffle 0.1.0-nightly (7638326440a58240ae904c2492fb0c2c2ad81d42 2025-01-04)
d941331129a74dd3942612c44a575dbb main.swf
--no-gui command used

#638715242303523258 - Chili Time - Failed TAS attempt

chili.ltm
In 00:15.67 (188 frames), 37 rerecords
System: Adobe Flash
39 downloads
Uploaded 1/3/2025 6:03 PM by dekutony (see all 393)
Settings: same as pmw2
FPS: 12
Game: chili_time.swf (got it through flashpoint once again)
SWF MD5: 020368b742f39a9ff44cda3b12835b5b
I clicked as frame perfectly as I could, but the CPU opponent still beat me. I knew he was a cheater but HOLY FRICK

#638695989482246435 - Luigi's Revenge Interactive - Full TAS

backup.ltm
In 01:58.25 (7095 frames), 405 rerecords
System: Adobe Flash
45 downloads
Uploaded 12/12/2024 11:15 AM by dekutony (see all 393)
testing ruffle in libTAS v1.4.6.
Using: Ruffle 0.1.0-nightly (49ee3b329ae02c1253c6198e2b3be971d071ea32 2024-12-11)
swf md5: 6264c7ef5d70e6ed07292b0e0aea50c6
--no-gui is used.
Timing: clock_gettime() monotonic
This was a sync disaster. And it's all the fault of the first fish boss. It just keeps changing it's attacking pattern no matter what. It used to sync the first couple of times, but if I tweak just one setting or try to record video, it just desyncs. It's a big shame.

#638676707124640218 - Hamtaro Ham-Ham Games - Improvement WIP 1

hamtaro unrestricted_v2.bk2
In 04:20.01 (15530 frames), 6644 rerecords
59 downloads
Uploaded 11/20/2024 3:38 AM by dekutony (see all 393)
This is an improvement to the old 2020 TAS. It saves considerable time over the current publication thanks to resetting the game when the sports event begins instead of pausing the game to skip them. Also my positioning when talking to Howdy is shifted to the left so I walk a shorter distance after clearing the textboxes.
All of this was discovered by Japanese runner Hideseek72.
Currently though I'm stuck at resyncing the rest of the TAS from when Bijou starts walking into the room.