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#637771986846795789 - LUA Script for Banjo-Kazooie LOTAD

Any_LOTAD_D-Down.lua
Game: Banjo-Kazooie ( N64, see all files )
93 downloads
Uploaded 1/8/2022 12:31 AM by The8bitbeast (see all 35)
xTemp = 0
yTemp = 0
zTemp = 0

function pokeLag()
	inputs = joypad.getimmediate()
	inputsTS = movie.getinput(emu.framecount())
	if inputs["P1 DPad D"] then
		setPos()
	end
	if inputsTS["P1 DPad D"] then
		setPos()
	end
end

function cs(xT,yT,zT)
    xTemp = xT
    zTemp = zT
end

function setPos()
	fr = emu.framecount()
	
	if fr > 7300 and fr < 7400 then
		xPos = -1002.7951660156
		zPos = 0
	elseif fr > 11000 and fr < 12000 then --ffm bit clip
		xPos = -1005.206
		zPos = 420.29
		--xPos = -0.000001
		--zPos = 959.92384
		--Game.setPosition(-0.000001, 0, 959.92384)
	elseif fr > 12000 and fr < 13000 then --mm early
		xPos = 3698.8178710938
		zPos = -2085.7736816406
	elseif fr > 15000 and fr < 16000 then --Clip near chimpy
		xPos = -5284.0688
		zPos = 5933.8516
	elseif fr > 17000 and fr < 17500 then --50 skip
		xPos = -2354.6667
		zPos = -3550.525
	elseif fr > 17500 and fr < 18000 then --pink clip
		xPos = -254.6172
		zPos = 4055.6897
	elseif fr > 18000 and fr < 19500 then --pipe room clip
		xPos = -91.632
		zPos = -533.776
	elseif fr > 19500 and fr < 20000 then --180 skip
		xPos = -1421.1462599989
		zPos = -681.88204099915
	elseif fr > 20000 and fr < 21000 then --260 skip
		xPos = 3511.01
		zPos = 272.13
	elseif fr > 21000 and fr < 23000 then --350 skip
		xPos = 1528.40466
		zPos = -107.80102
    elseif fr > 24300 and fr < 25300 then --MMM Early
		xPos = -137.39240913391
		zPos = 308.39746418666
    elseif fr > 25300 and fr < 26000 then --Cellar Clip
		xPos = -949.99469360352
		zPos = 437.50729629516
    elseif fr > 29000 and fr < 29800 then --Napper Clip
		xPos = -137.60519653321
		zPos = -2363.2022659681
    elseif fr > 29800 and fr < 30800 then --Near pool Clip
		xPos = 3499.9883984375
		zPos = 60.004640625
    elseif fr > 33500 and fr < 34500 then --Clip in Mumbos
		xPos = -271.39830810547
		zPos = -77.001107788086
    elseif fr > 43000 and fr < 44200 then --Clip near water
		xPos = -1144.7769781494
		zPos = 1484.0933687061
    elseif fr > 45000 and fr < 46000 then --Clip near 640
		xPos = 1145.3966162109
		zPos = -82.597984484159
    elseif fr > 46500 and fr < 47500 then --Clip near 765
		xPos = 2440.4487304687500000
		zPos = 910.6121215820312500
    elseif fr > 47500 and fr < 48200 then --FF Skip
		xPos = 1863
		zPos = -3724
    elseif fr > 48200 and fr < 49200 then --810 Skip
		xPos = -347.23098754883
		zPos = 650.10699462891
	end
	mainmemory.writefloat(0x37CF70, xPos, true);
	mainmemory.writefloat(0x37CF70 + 0x10, xPos, true);
	mainmemory.writefloat(0x37CF78, zPos, true);
	mainmemory.writefloat(0x37CF78 + 0x10, zPos, true);
end
	
event.onframestart(pokeLag)