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#638181588938785065 - Stone Protectors (Japan) "Hard Crash"

Stone Protectors (Japan) Hard Crash.bk2
In 00:29.22 (1756 frames), 1482 rerecords
50 downloads
Uploaded 4/27/2023 2:21 AM by Technickle (see all 158)
By manipulating the first enemy to rush me while use Cornelius's Sing move, I can inherently crash the game using a method of chaos, which in turn will boot me back to the title screen via a non-possible button combination in a real time setting.

Movie Goals?

•Bizhawk 2.9
•Goes for "Playaround" (Hard Crash with very specific button combinations)
•Uses 1 Player
•Uses Easy Mode
•Manipulates Enemy Pattern RNG

This run broken down.

•The movement will start on frame 1444 up until frame 1457 with this string of input: RRRRRRRRRRRRRR
•After this the string of input is: LLLLLLLLLLLLLLLLLLLLLLLLLLLLLUUU from frame 1458 to 1485
•I will continue to hold L for 14 frames.
•On frame 1500 I press R+B this will initiate a kick move which knock down the guard enemy. The guard enemy has to be a certain distance away in order to start the rush attack.
•On frame 1501 I press L
•On frame 1513 I press A
•I wait for 83 frames and press and hold L for 11 frames
•I press and hold R for 29 frames
•On frame 1636 I press LLL
•On frame 1639 I press RRR
•On frame 1642 I press LLL
•On frame 1645 I press RRRRRRR
•On frame 1651 I press LLLLL
•On frame 1656 I press R
•On frame 1657 I press LL+RLRLLR
•On frame 1661 I press RRRRRRRR
•On frame 1669 I press LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
•On frame 1729 I press LLLLLLLLLLLLLLLLLL
•On frame 1748 I press UUU+R+LLLLLL+l to sing
this will boot me back to the title screen with messed up Copyright messages.
repurposing this same input action will just cause another hard crash except this time NOT to the title screen.

Possible Improvements

yes? This is the first go, so anything could happen to end being faster.