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Joined: 6/27/2007
Posts: 137
Location: Germany
Yes that would've been my next suggestion. The Axe is pretty powerful compared to the most weapons you find in the beginning.
Post subject: Testing Balore
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
WIP: Redid Flying Armor with Axe, and defeated Balore lazily (just a test) DSM AVI Minor mistakes found Stylus can be used in menu selection. It sometimes saves time :/ Invulnerable-time length Armor Knight Soul : 24 frames Axe Armor Soul : 16 frames Spear : 30 frames Axe : 40 frames Knife, Short Sword : 15 frames
I am usually available on Discord server or Twitter.
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Very entertaining WIP! Don't you agree that the axe is especially useful when used together with backdash jumping?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Post subject: Re: Testing Balore
Editor, Emulator Coder, Expert player (2105)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
gocha wrote:
WIP: Redid Flying Armor with Axe, and defeated Balore lazily (just a test) DSM AVI
I've always been having trouble with mediafire. This time I cannot even start to download. It displays "Processing download request..." for ever. O_o EDIT: Alright, I've downloaded and watched your WIP. You are doing very well.
gocha wrote:
Minor mistakes found Stylus can be used in menu selection. It sometimes saves time :/
I guess many DS TASers have made such mistakes. BTW: Your private build of DeSmuME-rr is very interesting.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Joined: 7/2/2007
Posts: 3960
Looking good! Even with the occasional bout of lag this run should be very entertaining. :)
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 4/30/2005
Posts: 19
Kinda offtopic but is anyone willing to TAS DoS bossrush? I have all the tactics needed, just wanted to see what the fastest time can be.
Sir_VG
He/Him
Player (39)
Joined: 10/9/2004
Posts: 1911
Location: Floating Tower
Nice message at the end there. :)
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 4/30/2005
Posts: 19
Sir VG wrote:
Nice message at the end there. :)
*can't tell if that's sarcasm or not* Well I'm sure you understand what I'm trying to say even if I may have reworded it incorrectly. Just want to see what the usual TAS time would be if all attacks and souls were activated at the quickest frame possible and take advantage of boss movements as much as possible. I'm curious to find out if the time can go under 1:20 or not.
Former player
Joined: 9/1/2005
Posts: 803
Persona wrote:
Sir VG wrote:
Nice message at the end there. :)
*can't tell if that's sarcasm or not* Well I'm sure you understand what I'm trying to say even if I may have reworded it incorrectly. Just want to see what the usual TAS time would be if all attacks and souls were activated at the quickest frame possible and take advantage of boss movements as much as possible. I'm curious to find out if the time can go under 1:20 or not.
I'm not Sir VG, but I believe his post is in reference to gocha's second dsm that beats balore, after which he spelt out a little something with the destroyed crystals.
Joined: 4/30/2005
Posts: 19
Ah, you're most likely right about that. My bad. >_< *didn't watch that vid until right now*
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
I googled about cheat codes for DoS and I instantly found Action Replay codes. http://news.softpedia.com/news/Castlevania-Dawn-of-Sorrow-Action-Replay-Codes-DS-72805.shtml but I couldn't understand how to use it (on desmume). Also, I don't know how can I understand the code, but I guessed it and converted some of the codes into memory address + byte sequence form. I paste them here as a reminder for me. Have All Weapons
020F71E0: (byte sequence)
99 99 99 99 99 99 99 99  99 99 99 99 99 99 99 99
99 99 99 99 99 99 99 99  99 99 99 99 99 99 99 99
99 99 99 99 99 99 99 09
Have All Armors
020F7208: (byte sequence)
                         99 99 99 99 99 99 99 99
99 99 99 99 99 99 99
Have All Accessories
020F7218: (byte sequence)
                         99 99 99 99 99 99 99 99
99 99 99 99 99 99 99
Have All Items
020F71BC: (byte sequence)
                                     99 99 99 99
99 99 99 99 99 99 99 99  99 99 99 99 99 99 99 99
99 09
Enemy Database Complete (100% Soul)
020F70D0: (byte sequence)
99 99 99 99 99 99 99 99  99 99 99 99 99 99 99 99
99 99 99 99 99 99 99 00  00 00 90 99 99 99 99 99
99 99 99 99 99 99 99 99  99 99 99 99 99 99 99 99
99 99 99 99 99 99 99 99  99 99 99 99 99 99 99 99
020F7150: (byte sequence)
FF FF FF FF FF FF FF FF  FF FF FF FF FF FF 0F
Some of these addresses might be useful when you perform SG. Magic Seal
020F7254: 1F
Edit: pastes the current attempt quietly: sm7404244. I'm still at Balore though, for some reasons...
I am usually available on Discord server or Twitter.
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
It's not really complicated. I guess you remembered some old psx gameshark activity... http://doc.kodewerx.org/hacking_nds.html#arcodetypes
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Post subject: Balore, stop your right arm :/
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
WIP: DSMs, YouTube (used Armor Knight), Niconico (not used Armor Knight) I battled against Balore about 4 times, due to soul switching and potion use. Opening/closing menu screen takes time a little. However, Armor Knight soul has an ability to cancel Soma's motion of after a little long fall and a damage motion. Also, it seems to shorten Balore battle very slightly. So, I battled against Balore 2 times with different soul settings. After all, Flying Armor version was about 5-6 frames faster at the end of Balore room. I think that Armor Knight's advantage will win that of Flying Armor's. If that seems to be right, I'll continue the run from Armor Knight version. Next I need to go to Garden of Madness, but 4 HP is too low to get there fast. So I used potions during the Balore battle, to restore HP (Both save point and a sphere after boss battle stop Soma, so I didn't use them). I wonder which is more appropriate, 1 potion or 2 potions. I thought 1 potion is not enough, but I'm not sure... I have no detailed plan for future strategy :P *long but useless description now ends here*
00014	020D26E8	w	s	0	Balore HP
00015	020D2553	b	u	0	Balore invincibility #1
00016	020D2554	b	u	0	Balore invincibility #2
00017	020D2555	b	u	0	Balore invincibility #3
I am usually available on Discord server or Twitter.
Post subject: Re: Balore, stop your right arm :/
Joined: 11/26/2006
Posts: 115
gocha wrote:
I finished Balore ... about 4 times. http://www.youtube.com/watch?v=s83HnlUi2Ss http://dic.nicovideo.jp/v/sm7404244 dsm http://www.mediafire.com/?mgjnommimnm TODO: description, hopefully I'll do it later.
I demand more WIP YouTubes :) Anyway, nice work so far! Why that Potion?
Joined: 7/2/2007
Posts: 3960
How long does pausing to bring the potions out take in comparison to getting the ball you get after Balore dies?
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Active player (283)
Joined: 3/4/2006
Posts: 341
He paused to use the Mind Up, so using potions at the same time doesn't take long at all.
Post subject: Replies + some YouTube clips
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
klmz wrote:
BTW: Your private build of DeSmuME-rr is very interesting.
It has faster frameskip mechanism, sound interpolation mode selection, graphics glitch fixes (you can confirm that at some rooms in Lost Village), and Sound View etc. (all of them comes from svn updates) It's updated often until 0.9.3 will be released. Feel free to use it, but don't curse me if its sync is different from that of 0.9.2 official, please. It's distributed without warranty. After all, it's unofficial.
Nitrodon wrote:
Derakon wrote:
How long does pausing to bring the potions out take in comparison to getting the ball you get after Balore dies?
He paused to use the Mind Up, so using potions at the same time doesn't take long at all.
Yeah, that's the trick. Therefore, potion is not always useful. Short clips: YouTube - Castlevania Dawn of Sorrow - Succubus Glitch with Axe YouTube - Castlevania Dawn of Sorrow - Zipping After Flying Armor Battle Edit: Well, as far as my quick test, Bat Company can be obtained at the first Dmitrii battle. Does this make a new route?
I am usually available on Discord server or Twitter.
Joined: 7/1/2008
Posts: 272
that would change things a little bit. you wouldn't have to fight Malphas, and you wouldn't have to visit Subterranean Hell or Silenced Ruins at all. after beating Zephyr, you can go directly to the Pinnacle. otherwise, everything else looks to be the same. i am very intrigued as to how you can get Bat Company that quickly.
Post subject: Re: Replies + some YouTube clips
Editor, Emulator Coder, Expert player (2105)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
gocha wrote:
klmz wrote:
BTW: Your private build of DeSmuME-rr is very interesting.
It has faster frameskip mechanism, sound interpolation mode selection, graphics glitch fixes (you can confirm that at some rooms in Lost Village), and Sound View etc. (all of them comes from svn updates) It's updated often until 0.9.3 will be released. Feel free to use it, but don't curse me if its sync is different from that of 0.9.2 official, please. It's distributed without warranty. After all, it's unofficial.
I see. I'll wait for 0.9.4 (it's said that 0.9.3 will be officially skipped).
Satoryu wrote:
that would change things a little bit. you wouldn't have to fight Malphas, and you wouldn't have to visit Subterranean Hell or Silenced Ruins at all. after beating Zephyr, you can go directly to the Pinnacle. otherwise, everything else looks to be the same.
I don't remember which magic seal is required for Zephyr. Can you get it ready for Zephyr this way? EDIT: Whoomps. My memory really fails.
Satoryu wrote:
i am very intrigued as to how you can get Bat Company that quickly.
Dito.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Satoryu wrote:
i am very intrigued as to how you can get Bat Company that quickly.
Simply, I used the trick below at Dmitrii battle, and it worked well. Edit: uploaded a demonstration, here it is http://www.youtube.com/watch?v=bkvRFq3p1Jo In the demonstration, I don't obtain Black Panther. However, it's possible of course. Also, the map shows the warp room of The Abyss, and it actually worked well. That's totally unexpected and excellent X)
gocha wrote:
YouTube - Castlevania Dawn of Sorrow - Zipping After Flying Armor Battle
Edit: I also observed that Succubus, Erinys, Stolas (and possibly other souls you want?) can be obtained there. Memo
00014	020F7018	d	h	0	X position for Suspend
00015	020F701C	d	h	0	Y position for Suspend
00016	020F7256	w	h	0	Pause/Suspend Lock
gocha wrote:
Edit: What? My movie was actually desynched right before Flying Armor battle!? Damn of sorrow :'(
Well, I'm really confused. The movie desyncs when I played it on a fast computer with fast-forward (almost always), but it has no desync when I play it on my slow computer?? What should I do... EDIT: STUPID CONCLUSION: CHEATS ARE ACTIVATED
|~Address|~Size|~Description|
|020F70E0|lower 4 bits|Succubus|
|020F70E1|lower 4 bits|Erinys|
|020F70EB|higher 4 bits|Black Panther|
|020F70FC|higher 4 bits|Golem|
|020F70FD|higher 4 bits|Lilith|
|020F7104|higher 4 bits|Draghignazzo|
|020F7109|lower 4 bits|Stolas|
|020F710A|higher 4 bits|Malphas|
|020F710B|lower 4 bits|Doppelganger|
|020F710B|higher 4 bits|Rahab|
|020F710C|lower 4 bits|Hippogryph|
|020F710C|higher 4 bits|Procel|
|020F710D|lower 4 bits|Mud Demon|
||||
|020F71E2|lower 4 bits|Cutall|
|020F71E2|higher 4 bits|Cinquedia|
|020F71ED|lower 4 bits|Kaladbolg|
|020F71ED|higher 4 bits|Valmanway|
|020F71EE|lower 4 bits|Alucard Sword|
|020F71F0|lower 4 bits|Dainslef|
|020F71F2|higher 4 bits|Claimh Solais|
|020F71FB|higher 4 bits|Death Scythe|
||||
|020F720E|lower 4 bits|Dracula's Tunic|
|020F7216|higher 4 bits|Death's Robe|
||||
|020F721B|lower 4 bits|Rosary|
|020F7226|lower 4 bits|Chaos Ring|
||||
|020F6E20|2 bytes|Room number for start from suspend|
|020F7018|4 bytes|X position for start from suspend|
|020F701C|4 bytes|Y position for start from suspend|
|020F71A9|bit3 (08)|Activate the warp to The Abyss|
|020F7228|2 bytes * 6|Button settings|
|020F7256|2 bytes|Disable Pause/Suspend|
I am usually available on Discord server or Twitter.
Skilled player (1431)
Joined: 7/15/2007
Posts: 1468
Location: Sweden
IIRC the magic seal for zephyr is located in the clocktower (a.i, the same area he is located in). So after Dimitri wouldn't you just backstab abuse yourself into the cursed tower, from there get to the clocktower, and then to the Pinnacle? Sounds like it would shorten the run down a lot.
Agare Bagare Kopparslagare
Joined: 7/1/2008
Posts: 272
oh, you warp around and get glitched souls. yeah, that really breaks the game. wouldn't it be possible, then, to suspend and reappear at the end of the Mine of Judgment?
Post subject: What will I need for the last battle? +WIP
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 401
Location: Japan, Nagoya
Question, if you can obtain every souls and items you like, what will you need to (reach and) defeat Menace fast? Edit: Idea: Erinys, Black Panther, Stolas, Kaladbolg, Death's Robe, Chaos Ring(, Hippogryph). Edit: More: Rosary, Doppelganger(, Dracula's Tunic, Death ScytheClaimh Solais, x9 Golem). Edit: progress, DSM AVI - slowly, but surely.
I am usually available on Discord server or Twitter.
Joined: 7/1/2008
Posts: 272
off the top of my head: - Black Panther - Erinys - x9 Stolas, maybe more - Mud Demon - Succubus - Cutall or Cindequa - equipment that boosts INT - Chaos Ring? - Hippogrpyh? - Draghignazzo? i gotta check what groobo did in his run.
Editor, Emulator Coder, Expert player (2105)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
There's a sword which boosts your INT by 7, IIRC.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
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