Post subject: Averaging Gradius
Joined: 5/30/2005
Posts: 98
http://www.thenewgamer.com/archives/averaging_gradius.html I find the idea of finding out the reactions different people make to the same situations in a game very interesting. I wonder what other games this idea could be successfully applied to besides gradius.
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
Very interesting! It would be cool to see this done for other games but I think it would only work on auto-scrolling games. Otherwise, the video would become a blur of mixed backgrounds and scenery as different players moved at different speeds.
Do Not Talk About Feitclub http://www.feitclub.com
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nice... now we could think of other games :) I've put 2 videos on top of each other like that, but it was mario 64 so the effect was different (i was comparing one of my stars to speezafer's). But this is cool.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I totally dug that video. That was absolutely trippy and confused me. XD