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  • Emulator used: FCE Ultra 0.98.12-blip
  • Aims for the fastest time possible
  • Length of movie: 9665 frames (2m 41s)
  • Manipulates luck
  • NTSC Timing
  • Uses death as a shortcut (Takes damage to save time)
Description of the movie:
Atlantis no Nazo is a pretty strange puzzle game with a huge amount of warps. This movie is a good example of how many stages can skipped in this game by picking the right warps.
This is a 5 seconds improvement over Morimotos version. I take the same route as Morimoto, the 5 seconds improvment comes from optimized movement and some abuse of the frame advance function :)
Generally, this movie was pretty easy to make, there were only a few places that were quite hard to frameperfect. I made this movie in just one day after doing some planning the day before.
This run went pretty well, 5 seconds of improvement for a game this short is pretty good in my opinion. Anyway, I hope you enjoy this run!

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14879
Location: 127.0.0.1
This topic is for the purpose of discussing #811: Randil's NES Atlantis no Nazo in 02:41.08
Player (84)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
Hmm.. A Very nice job but.. I know a way to make it quicker. *Will submit in an hour*
Joined: 1/31/2005
Posts: 121
Strange game... Are you sure you have finished it? The time is still going...
Skilled player (1885)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Okay, cancelled this run since Vatchern made a faster one. Here is his movie: http://tasvideos.org/forum/viewtopic.php?t=2815