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Vote: Did you like watching this movie? (Vote after watching!)
Note: Because of abuse that has
happened, lurkers can't vote anymore.
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| No |
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3% |
[ 2 ] |
| Yes |
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96% |
[ 57 ] |
| Meh |
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0% |
[ 0 ] |
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| Total Votes : 59
When you vote, please also post a message that explains your opinion.
This helps the author of the movie and the judges who decide whether
to publish it.
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| Author |
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NesVideoAgent Robot
 Joined: 2004-08-03 11:37:08 Posts: 2999 Location: 194.29.198.4
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Posted: 2006-12-11 01:41:34 Post subject: #1384: JXQ's Genesis Knuckles in Sonic the Hedgehog in 14:44.95 |
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This is an automatically posted message for discussing submission: #1384: JXQ's Genesis Knuckles in Sonic the Hedgehog in 14:44.95
See details at: http://tasvideos.org/1384S.html
Submission status: published
Last edited by: JXQ
The submission message follows:
Knuckles in Sonic The Hedgehog TAS by JXQ Essentials: This run satisfies the following criteria: - Aims for fastest time
- Takes damage to save time
- Abuses programming errors
- Ignores delays caused by bonus effects
Here we have an impressive hack put together by Stealth, placing Knuckles into Sonic the Hedgehog 1. The game has been discussed here a bit, but you can find its official topic here at the Sonic 2 Beta message board. All of Knuckles' abilities are preserved and are true to the feel of playing as Knuckles in other Sonic games with LOCK-ON TECHNOLOGY. I worked on this run and my Sonic run concurrently. The games were similar enough that doing them together helped keeped things fresh in my mind, yet different enough that it didn't get too repetitive. I suggest watching the Sonic run first before this one, because the Sonic run shows how the game was meant to be played before watching this run break that mold. Times: | Level | Time | | Green Hill 1 | 0:17 | | Green Hill 2 | 0:11 | | Green Hill 3 | 0:28 | | Marble 1 | 0:15 | | Marble 2 | 0:14 | | Marble 3 | 0:28 | | Spring Yard 1 | 0:20 | | Spring Yard 2 | 0:21 | | Spring Yard 3 | 0:44 | | Labyrinth 1 | 0:23 | | Labyrinth 2 | 0:26 | | Labyrinth 3 | 0:28 | | Star Light 1 | 0:17 | | Star Light 2 | 0:14 | | Star Light 3 | 0:30 | | Scrap Brain 1 | 0:21 | | Scrap Brain 2 | 0:29 | | Scrap Brain 3 | 0:13 | | Final Zone | 1:12 | Points of Interest: - Green Hill 3 - The bottom route after the speed shoes does get to the boss faster, but not being able to hit him right away more than negates this difference.
- Labyrinth 2 & 3 - Releasing the button while sliding on the ground gives a pause, which gets the ball rolling for some nice zipping action.
- Scrap Brain 1 - Sonic's route with the zipping is quite a bit slower than the route taken here (Thanks to Ouzo for this route).
Thanks to: - Upthorn, again, for going above and beyond helping with Gens memory watching and even coding a special version for use in this run. He also pointed out several improvements since he knows Knuckles TASing quite well.
- Ouzo, for a quality completed run of this game that I could compare myself against.
- Nitsuja, for showing me some basics about Knuckles and spin-dash in the first level, and for showing me a faster method for Green Hill 2.
Enjoy the run!
Bisqwit: Submission file replaced from author's supply. adelikat: This hack has been "officially" approved and the run is of pubishing quality. Accepting for publication. adelikat: Delayed while author attempts improvements. Truncated: Setting back to accepted, see thread for details. DeHackEd: Setting to Publication Underway.
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moozooh Vested member
 Joined: 2005-08-04 22:58:59 Posts: 2972 Location: Moscow, Russia
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Fabian Active player
 Joined: 2005-06-15 22:28:50 Posts: 1466
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Posted: 2006-12-11 02:16:14 Post subject: |
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moozooh sums up well.
1. Flawless hack.
2. Awesome run.
I voted yes. _________________ You know what pisses me off? The stupid bitches that work at burger king. Oh my god! They're so ugly! |
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upthorn Active player
 Joined: 2006-03-24 11:48:50 Posts: 1142
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Posted: 2006-12-11 02:19:42 Post subject: |
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As for whether the hack should be accepted, in this game, Knuckles controls exactly as he does in the SEGA made, "Sonic 2 & Knuckles" game.
As for the run, I've been following the WIP progress, and whenever I thought I found an improvement, it either led to death, or simply didn't work.
Well optimized run, well made hack. Yes vote. _________________ <mmbossman> it's hypocrite limbo! How low can Saturn go?
<Brushy> I have real life with school and eating and girlfriends and dogs and sleeping and stuff :/ |
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mike89 Player
Joined: 2005-08-08 06:36:12 Posts: 140 Location: NSW, Australia
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Posted: 2006-12-11 02:21:34 Post subject: |
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YYYYEEEEEEEESSSS!!
Unwittingly, you have just solved a mystery that I have pondered for months: Can this game be completed without a single ring?
The last remaining level on the list was Labyrinth 2, and it troubled me for ages... until now!
Oh, and a blatant yes vote. |
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xoinx Player
 Joined: 2006-09-20 02:45:04 Posts: 284 Location: Singapore
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Posted: 2006-12-11 02:35:51 Post subject: |
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OMG, is this Sonic week or something? This is crazy, will get to view it after work _________________ Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx |
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Raiscan Vested member
 Joined: 2006-11-11 14:41:32 Posts: 665 Location: United Kingdom
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Posted: 2006-12-11 02:36:29 Post subject: |
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Oh if only Knuckles was availible in Sonic 1 through the lock-on thing... But now I don't have to dream. This is a great run.
I particularly liked the gliding high over Green hill zone 2 and Marble zone 3, and the cool slide along the floor bug in the Labyrinth that allowed you to zip through walls.
Nice work! |
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jaysmad Player
 Joined: 2006-12-01 08:17:43 Posts: 493 Location: Mushroom Kingdom
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Posted: 2006-12-11 02:41:40 Post subject: |
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i cant vote because im new but it would definitly be a yes for me .... JXQ rules !!! _________________
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VANDAL Active player
Joined: 2005-04-24 20:43:24 Posts: 556
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Posted: 2006-12-11 03:29:49 Post subject: |
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Such a nice incentive, submitting two sonic game runs with one being the original with great improvement and the other being something different but great. I think I like this better than the original. This is great work from you JXQ. _________________ I'm reminded of the time I ate fruit cocktail. Every burp tasted like gasoline.
Last edited by VANDAL on 2006-12-11 06:51:51; edited 1 time in total |
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AceOfShades Member
 Joined: 2004-11-30 06:48:00 Posts: 83 Location: Basement
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Posted: 2006-12-11 04:07:21 Post subject: |
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| So like, are you the Padawan to Nitsuja's Jedi? Or how does that work? I mean, I could have sworn there was a boss in Labyrinth 3... |
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Wolfman2000 Member
Joined: 2006-01-22 09:25:21 Posts: 31
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Posted: 2006-12-11 04:34:28 Post subject: |
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So that was why Sonic 1 & Knuckles never worked originally: Knuckles would break the game! And JXQ discovered that!
Yes vote from me. I don't care if it ends up in the Genesis section or Concept Demo section: I just want it up. |
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1ntru Member
 Joined: 2006-05-15 09:11:21 Posts: 80
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Posted: 2006-12-11 04:42:46 Post subject: |
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Wow...for a while I thought it was Sonic The Hedgehog in 14:47...!
Well, anyway this will prolly be a yes...downloading rom now! :p |
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1ntru Member
 Joined: 2006-05-15 09:11:21 Posts: 80
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Posted: 2006-12-11 05:10:38 Post subject: |
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Good lord...this game is so broken!!
Awesome glitches and speediness!!
"Yes" for sure and definitely a star candidate. |
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mmbossman Active player
 Joined: 2006-11-18 04:41:52 Posts: 1290 Location: Pennsylvania, but my heart's on the West Coast
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Posted: 2006-12-11 07:12:25 Post subject: |
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Absolutely astounding, and a great compliment to your first original sonic run. Very fun to watch. _________________ Living Well Is The Best Revenge
My Personal Page |
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CrimsonPride Member
Joined: 2006-12-08 04:32:28 Posts: 47
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Posted: 2006-12-11 07:35:32 Post subject: |
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YOU'RE WINNER!
No, really. The previous run amazed me, and then you have your other Sonic run, which amazed me even more, and then this.
You sir, are a god. |
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AKA Active player
 Joined: 2006-04-24 11:05:50 Posts: 1735 Location: A little island
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Posted: 2006-12-11 16:17:09 Post subject: |
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YES, although I'd argue most of the improvement over the un-modified version came through the use of spin dash, although I was expecting very fast times on the Marble and Labyrinth stages I never expected they'd be that big. _________________ z0MG wrote:
That's faggotry.
suggested movies |
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univbee Member
Joined: 2005-07-28 17:38:26 Posts: 76 Location: Montreal, Canada
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Posted: 2006-12-12 00:10:35 Post subject: |
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| Wow. I very much enjoy this version of the hack. While essentially flawless in its execution, it's clear the infrastructure of Sonic 1 was simply not designed with characters other than Sonic in mind. Despite that, I still think this hack should be published, as it's very entertaining. |
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Anon Active member
Joined: 2004-04-17 09:34:48 Posts: 266
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Posted: 2006-12-12 01:02:10 Post subject: |
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Good grief, I can't believe someone actually remembered this game.
I really liked this run. Labyrinth 3 made me CRY WITH DELIGHT :|
Definite yes vote, and should get a moon as well. |
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JXQ Active player
Joined: 2005-05-06 08:13:43 Posts: 2954
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Posted: 2006-12-12 01:18:49 Post subject: |
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I'd like to thank nitsuja for pointing out an improvement in Green Hill Zone 2 that I was able to include and hex-edit the rest of the run together, saving around 2 seconds using a level-wrap glitch.
The submission has been updated (Thanks, Bisqwit).
Last edited by JXQ on 2006-12-13 17:12:08; edited 1 time in total |
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Ouzo Player
 Joined: 2004-08-15 03:36:46 Posts: 404 Location: Minnesota
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Posted: 2006-12-12 03:30:48 Post subject: |
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| Ha! This was unexpected. Great job on a wonderful run, expecially nice in the labyrinth and star light zones. |
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