Stuff!

  • SNES9X 1.51.
  • Uses warps.
  • Aims for fastest time.
  • Takes damage to save time.
  • Uses death to save time.
  • Abuses programming errors in the game.
Donkey Kong is back! And the Badgers have once again stolen Kong's Mushroom Hoard and it's your goal to kill all the Snakes on your way to get them back.
This run is 197 frames (3 seconds, 17 frames) faster than the previous run by myself.
The run finishes with an in game time of 7 minutes, 9 seconds and 41 frames.

Glitch info

I'm lazy, check my previous runs 8:13 and 16:22.

Level Summary

Jungle Hijinx:

By rolling into the Kritter on the upper platform, rather than the Gnawty at the bottom, you keep your rolling speed for longer. Saving 'em frames!

Ropey Rampage:

I noticed that the further you jump to the right of the rope, the quicker the Army will turn around. Also saved some time to fall off the cliff rather than roll and then jump.

Orang-utan Gang:

I had experimented with the "throw barrel strat" during my previous run, but wasn't able to land on it again in time. Eventually I managed to get it after optimising both the speed and x-subpixels. Another improvement was to grab the barrel on Expresso from a higher platform.

Manic Mincers:

By jumping between the Mincer and the platform before jumping off Expresso, you'll land on ground earlier meaning quicker to start the roll.

Misty Mine:

Wasn't able to improve the earlier part of the run, so the input was copied from the old run up to the jumproll glitch. When you grab the rope you can jump and optimise the X-subpixel value to its max (255). My first test got 253, but at the end of the level, it turned out that I lost a frame because of it (Which is VEEEEERY unlikely) so I had to go back to get 255 instead. Never go for imperfection :).

Loopy Lights:

Nothing worth mentioning. Some time was saved I guess.

Platform Perils:

Optimised the beginning. This is one of the hardest parts of the run as there are a lot of different roll combinations you can do and a lot of times you are doomed because you get enemy lag. Managed to roll into two of the army's for some extra speed. The jumproll was activated differently. This method means you can't end the jumproll by starting a new roll, which I did in the last run, but it is faster overall.

Master Necky SNR:

Very unlucky with lag here. I tried to enter the boss fight later or delay the hits by a frame or two to change the outcome. But no luck.

King K Rool:

This fight is very boring as I'm running out of things to do while waiting. Though I do think I removed a frame of lag.

Thanks

Arne The Great for always being awesome <3.

Japanese TASer CUTE for the Manic Mincers improvement.

#DKC at irc.speedrunslive.com. All hail the Dank.


Nach: Nice improvement to existing run, and doesn't use deprecated Snes9x 1.4x, accepting.
Noxxa: Delaying upon adelikat's request until we have clear rules as to what extent the different versions of snes9x are considered deprecated, and as to what makes a submission eligible for exception from the deprecation rule.
Noxxa: Resetting to accepted as the issue has been clarified. Snes9x v1.51 runs are still eligible for submissions, for the time being.


TASVideoAgent
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This topic is for the purpose of discussing #3936: Tompa's SNES Donkey Kong Country in 08:09.63
NitroGenesis
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Too small an improvement. Voting sey.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor, Experienced player (570)
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I will never figure out why you only submit DKC any% improvements on April 1st. Yes vote though, nice improvement.
ALAKTORN
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nice as always, keep improving :)
TheKDX7
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Exactly 2 years after your old run! Vote Yes
Player (13)
Joined: 6/17/2006
Posts: 508
Deprecated emulator, that's a shame...
Joined: 3/1/2009
Posts: 64
Well yesterday I remembered that there was a video of DKC on the April 1st and I was wondering if there would be a new real run this year of something... I was far from expecting a new one :) Nice one :D
Editor, Experienced player (860)
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Great TAS Tompa, voting YES.
Amaraticando
It/Its
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Yes vote. It's an improvement of the previous run that keeps the entertainment. I don't care about the emulator.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
I do care about the emulator choice, so, if it's accepted, I want to be allowed to use Snes9x 1.43 on my future SNES runs. edit; I've been thinking better and I actually demand that they let me use the Snes9x 1:43 if it's accepted or not!
I am old enough to know better, but not enough to do it.
Editor, Experienced player (860)
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Location: Québec, Canada
Dooty wrote:
I do care about the emulator choice, so, if it's accepted, I want to be allowed to use Snes9x 1.43 on my future SNES runs. edit; I've been thinking better and I actually demand that they let me use the Snes9x 1:43 if it's accepted or not!
This TAS uses SNES9x 1.51, though. Not the best choice, but still better than SNES9x 1.43.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Thank you for the most productive easter gift :-) here is a yes vote.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Tompa
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Coolkirby: Pure coincidence :). Dooty: As Nach stated, 1.43 is a lot worse than 1.51 and there is no reason to use it at all. The reason why I picked 1.51 now is the SNES emulation of Bizhawk is way too slow on my computer, this will make it insanely tedious to TAS with as I can't keep my normal pace and I simply can't TAS otherwise. It may be able to convert it to Bizhawk by adding/removing lag frames for the entire run. Even though I doubt it will sync anyway. I could just change to "Aim for fastest in game time" and the result would practically be the same for 1.51 as Bizhawk.
Joined: 3/16/2013
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Great improvement, Tompa. YES vote from this guy.
Patashu
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Looks good, nice playaround on the final boss, yes vote
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
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About my demand to use Snes9x 1.43, I was just trying to make a joke, but it seems that I've failed, again...; http://tasvideos.org/forum/viewtopic.php?t=13974
I am old enough to know better, but not enough to do it.
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i was hoping for some rickroll joke but this is legit.yes.
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Tompa
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Comparision video: Link to video
Editor
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Double standard of TASVideos.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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hegyak wrote:
Double standard of TASVideos.
Do explain.
TheKDX7
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Good TAS but I hope to see one day the improvement of the run 101%. Yes vote
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Atma wrote:
hegyak wrote:
Double standard of TASVideos.
Do explain.
SNES9x is Deprecated. It's on the list with others like Famtasia. If SNES9x is allowed, why not Famtasia? It's Deprecated, but if one emulator can ignore that, why not another?
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Active player (315)
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Posts: 2275
Location: Milky Way -> Earth -> Brazil
hegyak wrote:
Atma wrote:
hegyak wrote:
Double standard of TASVideos.
Do explain.
SNES9x is Deprecated. It's on the list with others like Famtasia. If SNES9x is allowed, why not Famtasia? It's Deprecated, but if one emulator can ignore that, why not another?
Famtasia was never good.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
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Location: Stockholm, Sweden
hegyak wrote:
Double standard of TASVideos.
I somewhat agree with you however at least Tompa used Snes9x v 1.51. But yes, tasvideos needs to be harder and/or clearer when it comes to using snes9x.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 5/29/2004
Posts: 757
AngerFist wrote:
hegyak wrote:
Double standard of TASVideos.
I somewhat agree with you however at least Tompa used Snes9x v 1.51. But yes, tasvideos needs to be harder and/or clearer when it comes to using snes9x.
If by harder/clearer you point out the post that was made last year that CLEARLY defined SNES9X was done as of NYE of 2012 unless you were on the continuance list Wiki: , and that this is not published to show that it was seriously meant to be enforced and not to let people get away with it just because they may never submit again, were ignorant or because they come up with some other excuse... then yes. Otherwise...
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.