Here it is, an improved run through this game. I have optimized some of the action which was just thrown together in previous runs, but most of the improvement comes from larger changes. I can't believe no one else had ever realized how slow those ladders are. Also, glitch fans will be glad to see another one used.
Well, I actually own this game and have many childhood memories of attempts to collect all the treasures, but I never thought it could go so fast. Enjoy!
Technical details: Uses glitches, uses death as a shortcut, as fast as possible, collects minimal items.

Bisqwit: I think hopper's comment sums the spirit of this movie very well: "Just when you thought this game couldn't get any weirder."
Excellent work. Publishing!


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #746: TheAxeMan's NES A Boy and His Blob in 03:37.00
Ambassador, Experienced player (710)
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
Sorry to keep everyone waiting. The site was down when I finished, but I let everyone on IRC get a preview. It wasn't until now that I had a sec to submit. Thanks for the inspiration, Guanobowl. I ended up getting on a roll and staying up all night making this run. I love this game, so it's been great to timeattack it.
Joined: 7/29/2004
Posts: 136
Location: Temple City, CA
awesome run. The trampolines were a good idea.
"How can you prove you exist? Maybe we don't exist..." -Vivi Ornitier (Final Fantasy IX)
Joined: 11/15/2004
Posts: 804
Location: Canada
Excellent job. I vote Yes. I'm using "Boy and His Blob - Trouble on Blobolonia, A (U)" according to GoodNES 2.01, which has a checksum of 4c7b27f8137015512f81583b4ac96c1b, but FCEU flags the fact that the movie was created with a ROM with checksum 1f2868a357f945ef892b41f2b173. The movie plays fine, and I assume you tested with the same program. Is there a header on your ROM?
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
TheAxeMan wrote:
Sorry to keep everyone waiting. The site was down when I finished, but I let everyone on IRC get a preview. It wasn't until now that I had a sec to submit. Thanks for the inspiration, Guanobowl. I ended up getting on a roll and staying up all night making this run. I love this game, so it's been great to timeattack it.
Haha. Dude that run was awesome.. Im very impressed. And that trampoline was a good idea. Im glad my Ketchup idea helped you out too. Imma work on something else now God Damnit.
Change my sig. again, and I will murder your pet fish.
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Voted yes. Great run. And the Glitch with the Bridge, great.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Glad to see that someone just made their own run instead of filling up the previous (now locked) forums with complaints. Voting yes.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Ambassador, Experienced player (710)
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
Hmm, not sure what changes were on the ROM, but it seemed to play every posted fcm, so I didn't worry. Glad everyone like it, as an encore, I'll show this outtake glitch: http://home.comcast.net/~f_amoroso/ABoyAndHisBlob-Outtake-TheAxeMan.fcm
Shingen
He/Him
Joined: 11/23/2004
Posts: 68
Location: Urf
Hate the game, love the movie. Kudos. /yesvote
Joined: 12/12/2004
Posts: 158
That outtake was awsome. =D
Emulator Coder
Joined: 6/8/2005
Posts: 236
Location: Madison, Wisconsin
Priceless outtake :) Excellent execution. And that floor bug was really neat too. I haven't played this game myself, so I don't know what's a bug or what's not, but I'm sure that was beyond the scope of the programmers ;)
Joined: 11/15/2004
Posts: 804
Location: Canada
I love the outtake. Just when you thought this game couldn't get any weirder.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [378] NES A Boy and His Blob by TheAxeMan in 03:37.00
Joined: 11/11/2004
Posts: 400
Location: ::1
This game really deserves an award for the worst NES game ever made. :) But as usual, the movie's fun! :)
Joined: 2/25/2006
Posts: 70
Location: Philadelphia, Pennsylvania
this was a weird game, even weirder ending... but fun to watch ^_^