Tool-assisted movies (7)

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Obsoleting Movie
Published on 2/12/2008
Gimmick! is a very short game that was only released in Japan and Europe. It's about a small green creature who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast. Using the stars is difficult and Deign's acrobatics look quite impressive.
Note that the author dies several times in the movie to speed things up
Deign's movie here does not collect the special items required to access the secret 7th level which the other Gimmick!-run does.
This is a 30 second improvement over the previous movie by Nitsuja.

This movie has been obsoleted!
Obsoleting Movie
Published on 2/17/2008
Surprise Super Mario Bros 3. improvement from nowhere!
Apparently, the team of adelikat, Deign, Cardboard and JXQ had been working some time on this movie, which improves the previous movie by some 5.5 seconds (no small feat at this point), due to a wide variety of different improvements discussed in the submission message.
And of course, a wadload of extra lives are again achieved in the mandatorily slow autoscrolling levels.
For those that still prefer to see 99+ lives, the authors have also put together an alternate run that sacrifices time in order to gain those extra lives.
Video Downloads:
AVI
Emulator Replay:
FCEU 0.98.16

This movie has been obsoleted!
Obsoleting Movie
Published on 2/18/2008
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this; see it for yourself.
This is a 20 frame improvement over Comicalflop's previous movie.
Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 2/18/2008
Super Mario Bros. 3 completed fast ― without using the magic whistles.
Although this movie doesn't use the magic whistles, it does skip stages, and actually skips them quite a lot, with the aid of various items such as the hammers.
Note: This movie no longer uses death as a shortcut.
This is an improvement of about 56 seconds over the previous movie.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/29/2008
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though portions of the input were calculated by a computer program (approximately 26 seconds in total).
This movie is a significant improvement of 9 seconds to the previous movie; consisting of many micro-optimizations and a few major ones, including a new trick or two in the Cutman stage.
Note: This movie works on both the US and Japanese versions.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/17/2008
SNES Zelda completed in a very quick manner by traveling in an alternate dimension through the walls. The basis of the trick is to enter a corridor or staircase by holding left+up+right at the bottom of the stairs. Note that you need the patched version of Snes9x to play the movie file.
Now 24 frames faster than the preceding version.

Published on 7/26/2008
Final Fantasy IV (renamed to Final Fantasy II in North America) was a revolution to the RPG genre. It was the first to introduce the active battle system, along with many other elements.
This movie plays through the game in a mere 2 hours, 53 minutes and 14 seconds. It aims for real time, but has a secondary goal of lowest in-game time when that does not incur an expense in real time. The in-game completion time is 1:59:28.
The author also included many easter eggs, or surprise occurrences, throughout the movie. These have been detailed in the author's comments. We recommend reading the comments regarding this movie.
Note: This movie resets the game console a few times, first saving the game and then loading it, so to watch it on an emulator, you will need an emulator that supports recording the console resets.

This movie was made with the original English-language version. The downloadable encodes were encoded with the Action Replay code 0495DCFF, which keeps the music volume from decreasing while the game is paused. This greatly reduces the annoyance factor of constant pausing during battles, which is done to save time.


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  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.