Tool-assisted movies (19)

Filter
This movie has been obsoleted!
Obsoleting Movie
Published on 1/11/2006
Castlevania: Aria of Sorrow, beaten in less than half an hour from a new game without taking damage from anything.
The author skips getting the Undine soul and a decently-sized portion of the castle by using an edge-of-ledge oversight in the game's programming to gain a little extra height.
There is quite a lot of luck manipulation in this movie, but some familiarity with the game is required to notice it.

This movie has been obsoleted!
Obsoleting Movie
Published on 3/20/2006
Unlike the other Castlevania: Aria of Sorrow run, this plays as Julius who is only playable after beating the game. Julius' abilities are much greater than those the other Castlevania heroes have.
Watch Julius show off his skills and beat Graham in the fastest inhuman time yet!
Note: this movie starts where the previous movie by Atma left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/9/2006
The other installments of Castlevania on the GBA have extreme warping glitches, and this game is no exception. Using enemy platforms and selected soul abilities to disregard the boundaries of the game, pirate_sephiroth manages to cut off nearly half the time from the normal route. Moreover, the author proves glitch warping to be so effective that the usual teleporters are left completely ignored, and several parts of the castle have been skipped entirely.
You may notice some tiny slowdowns before getting a certain item or soul: those are done for the means of luck manipulation, which is very tough in this game. You may want to read the author's comments for more details.
Note: this run is played on hard mode where the previous movie by Atma left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 12/15/2007
An improved movie of Aria of Sorrow, using warping glitches to travel in- and outside of the castle with extreme speed.
This time it's played on Normal difficulty level, unlike the previous version by pirate_sephiroth. There are several reasons for this choice — you might want to read the discussion thread for this game for more details. Considering the inability to skip in-game dialogues (which is only possible on Hard mode), the route was also changed accordingly.
Like in the previous movie, you may notice the author stopping for a brief moment before making the final blow to some enemies. This is due to luck manipulation, which is one of the main speed factors for all speedruns of this game.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/17/2008
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.
The improvement of 61 seconds came from these new movement techniques and better boss fights.

Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/18/2008
The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — whole 5 minutes and 20 seconds faster than the previous movie by zggzdydp.
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/24/2009
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.
This is an improvement of almost 13 seconds, mostly due to better boss fights.

Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 12/27/2009
Everyone who has at least once attempted to gather a soul from each of the 120 enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. Even TASers who were trying their hand at this category since 2006 had to put their progress on hiatus due to the amount of luck manipulation going on in nearly every room.
But all that only made the awaited result sweeter, as this first complete all-souls TAS beats the game on Hard mode in less than half an hour without even using glitch warps.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched TAS by klmz.
Note: while the movie doesn't use the glitch warps (neither by death nor by getting out-of-bounds using transform souls), it does use the normal warp rooms present in the castle. Starting from reset was necessary to take advantage of using Hard mode; it is normally not allowed — refer to the rules to see our reasons.

Published on 3/3/2010

This movie has been obsoleted!
Obsoleting Movie
Published on 10/1/2010
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, which beats the game on Hard mode and without using glitch warps in a little more than 25 minutes, even more impressive.
Upon completing his warpless any%, Kriole decided to take another jab at this category, improving upon his earlier effort by 2 minutes and 14 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched TAS by klmz.

Note: while the movie doesn't use the glitch warps (neither by death nor by getting out-of-bounds using transform souls), it does use the normal warp rooms present in the castle.
Note: Starting from reset was necessary to take advantage of using Hard mode; it is normally not allowed — refer to the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/25/2010
The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.

Published on 3/13/2011
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode and without using glitch warps in a little less than 25 minutes, even more impressive.
Upon completing his warpless run, Kriole decided to take another jab at this category, improving upon his earlier effort by 51 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the any% run by klmz.

Note: While the player doesn't use glitch warps (neither by death nor by getting out-of-bounds using transform souls), he uses the normal warp rooms present in the castle.
Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 7/11/2012
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.
This is an improvement of 00:03.38 seconds over the previous publication, primarily due to new strategies in the Headhunter fight.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/28/2014
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This is an improvement of 00:39.23 seconds over the previous publication, primarily due to a new route and an improved final boss fight.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/6/2014
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage to destroy every boss faster then Soma ever could.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 9/26/2014
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This is an improvement of 00:03.72 seconds over the previous publication.
Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/25/2015
Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's castle during one will turn his day into a total nightmare. As Soma you must venture through the castle and find a way out. As you do so, you will discover the true meaning behind the event, and why Dracula has risen yet again.
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage to destroy every boss faster then Soma ever could.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This movie obsoletes the previous one in this category, despite having a longer time, because it uses hard mode, is more optimized and also manages to get into a Julius vs. Julius fight.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/28/2015
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
Contrary to the previous publication, which used no glitch warps (either by death or by getting out-of-bounds using transform souls), this run makes extensive use of them, knocking off 6 minutes and 10.84 seconds of it. However, the previous publication is still worth a watch, as it demonstrates how such a run would look like if no glitch warps were used.
If you would like to see the game beaten even faster, don't miss the any% run by klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

Published on 9/8/2016
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.


Please do not link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.