Tool-assisted movies (6)

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Published on 1/11/2006
Castlevania: Aria of Sorrow, beaten in less than half an hour from a new game without taking damage from anything.
The author skips getting the Undine soul and a decently-sized portion of the castle by using an edge-of-ledge oversight in the game's programming to gain a little extra height.
There is quite a lot of luck manipulation in this movie, but some familiarity with the game is required to notice it.

Published on 4/7/2008
Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of different items as well as hours of leveling, but Cardboard proves collectible cards passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.
This movie is a 10.5 second improvement over the author's previous movie through various small & thorough optimizations.
For those interested in the areas of the game which this run skips, make sure to check out zggzdydp's run which achieves 100% map completion.

This movie has been obsoleted!
Obsoleting Movie
Published on 6/18/2008
The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — whole 5 minutes and 20 seconds faster than the previous movie by zggzdydp.
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/10/2008
Castlevania, again, only this time played with Maxim and without glitching through walls and completing the game intended, unlike the glitch-warped run. What constitutes as intended in this run is debatable, since Maxim zooms through the castle faster than Sonic on espresso, and sends shurikens ripping through bosses before they realize they can attack you.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/11/2008
When played normally, Castlevania: Circle of the Moon is a rather long game, in which exploration, leveling up, and killing bosses in order to gain access to different items or portions of the castle is necessary. However, a bit of luck manipulation and a series of glitches involving DSS cards throw all these aspects of gameplay out of the window, allowing the player to warp directly to Dracula and kill him humiliatingly in just over 5 minutes.
This movie is a 21 frame improvement over the previous movie by the same author due to some small optimizations.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/13/2008
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this; see it for yourself.
In the quest for perfection, klmz has found another 23 frames over Deign's previous movie.
If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.


Please do not link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.