Movies for NES The Legend of Zelda
#69850249261136095 - NES TLoZ 2nd quest
tloz_2nd quest.fm2 (1.98MB
fm2 movie
[NES])
Uploaded 2021-03-03 17:00:53 by chatterbox
(
13 files)
For
NES The Legend of Zelda
(
10 files)
In 25:02.64 [90307 frames], 64765 rerecords)
23 views, 2 downloads
This is an unoptimized run of NES The Legend of Zelda "2nd quest". It was applied a newly discovered glitch but I didn't have enough time to make efforts to optimize. I hope someone thinks this is an precedent and it will be a useful reference.
#30066700268521847 - keymashing intensifies
keymashing intensifies.bk2 (5.99kB
bk2 movie
[NES])
Uploaded 2016-04-07 01:04:11 by Pokota
(
10 files)
For
NES The Legend of Zelda
(
10 files)
In 03:21.9 [12134 frames], 0 rerecords)
10759 views, 588 downloads
this is just to test how my url checker script in mirc handles userfiles links.
#24931209484908147 - Gleeok ladder white sword drop glitch
white sword ladder glitch.fm2 (94.9kB
fm2 movie
[NES])
Uploaded 2015-08-19 18:23:17 by drjasonkimball
(
1 file)
For
NES The Legend of Zelda
(
10 files)
In 00:57.95 [3483 frames], 2 rerecords)
11167 views, 851 downloads
FM2 file begins from a savestate
This is a glitch was that first discovered by lobsang2 during a Randomizer race (Randomizer 2.0 seed 98003768930 mass hysteria), that resulted in a white sword being acquired.
The setup requires a 4 headed Gleeok to be in a room with water, and the ladder. Currently the exact mechanism of the glitch is not fully understood.
The general setup is to kill 2 of Gleeok's heads, then stand over the water and let 1 of the floating heads knock you away from the water so the ladder is removed. Then kill 1 of the remaining heads while not standing on water. This sets up a weird state and the next time the ladder is activated, an extra sprite appears under it. Killing the sprite while standing in the middle of the ladder will spawn the white sword for a very short time, but it can be collected.
#22882074853975783 - Zelda game end glitch
#22820369846398997 - Zelda glitched
Branch 0 contains finished run.
Branch 2 and 3 prevent crashing after item glitch, but the cave to 9th level isn't opened.
The item glitch is achieved by executing 6C 9A B3 in Link's and Enemy 1 and 2's Y positions.
#22688295886187627 - Zelda glitched (up to graveyard) v2
Used 1st save slot to manipulate 0x16 to 0.
Collecting a rupee to manipulate 0x0618 to 0x4C.
#22662980833139671 - Zelda glitched (lvl 9 warp glitching v2)
Zelda no Densetsu - The Hyrule Fantasy (Japan) (v1.1)wr2_warpglitch_lv9_v2.fm2 (397kB
fm2 movie
[NES])
Uploaded 2015-05-09 14:46:44 by
TASeditor
(
180 files)
For
NES The Legend of Zelda
(
10 files)
In 04:54.13 [17677 frames], 22806 rerecords)
14097 views, 936 downloads
#22661854390314577 - Zelda glitched (lvl 9 warp glitching)
Zelda no Densetsu - The Hyrule Fantasy (Japan) (v1.1)wr2_warpglitch_lv9.fm2 (418kB
fm2 movie
[NES])
Uploaded 2015-05-09 13:33:41 by
TASeditor
(
180 files)
For
NES The Legend of Zelda
(
10 files)
In 05:09.22 [18584 frames], 20069 rerecords)
14133 views, 928 downloads
This is based on RAT's movie.
It shows that it is possible to warp glitch all throught level 9, using the sidewards wooden sword do a different scrolling than the red bombs.
#21090597415188330 - The Legend of Zelda 2nd quest "Swordless" Challenge
zelda.fm2 (864kB
fm2 movie
[NES])
Uploaded 2015-02-27 19:16:21 by jprofit22
(
1 file)
For
NES The Legend of Zelda
(
10 files)
In 10:40.0 [38463 frames], 1612 rerecords)
11780 views, 922 downloads
Through the beginning of level 4. Another bout of planning to ensue.
Re-record count is probably suspect...
#2014772723216438 - The Legend of Zelda 100%
I had to kill two more enemies in the first dungeon to make the boss dropping a fairy.
To avoid it I have to redo the 4th dungeon at the point where I killed those two bats at the beginning. Not killing them avoids that I have to kill two more enemies to get a fairy in the 1st dungeon. This is also needed to get 5 rupees in the first dungeon.
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