TASVideos

Tool-assisted game movies
When human skills are just not enough

Movies for NES Inversion


#32323871018795766 - Inversion v8
MESHUGGAH_jhztfs_Inversionv8.fm2 (281kB fm2 movie [NES])
Uploaded 2016-07-17 16:43:37 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 05:18.91 [19166 frames], 30507 rerecords)
856 views, 30 downloads
Final movie. Forgot how many improvements since last one.

edit: 9 frames saved on world 3 stage 3. Submission text includes this.

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#32260516525100337 - Inversion v7
MESHUGGAH_jhztfs_Inversionv7.fm2 (281kB fm2 movie [NES])
Uploaded 2016-07-14 20:15:01 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 05:19.06 [19175 frames], 30246 rerecords)
889 views, 48 downloads
  • 1 frame saved on W1S3 (again)
  • 68 frames saved on W4S3 by collecting top ones first
  • 6 frames saved on W4S5 on the lowest row I guess

jhztfs is a damn good TASer and I'm blind as fuck.

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#32256640591707611 - Inversion v6
MESHUGGAH_jhztfs_Inversionv6.fm2 (282kB fm2 movie [NES])
Uploaded 2016-07-14 16:03:40 by jhztfs (5 files)
For NES Inversion (16 files)
In 05:20.31 [19250 frames], 29408 rerecords)
564 views, 45 downloads
  • 5 frames saved on 3-1 by falling right instead of left.
  • 5 frames saved on 3-2 near the end.
  • 183 frames saved on 5-5, probably not optimized but I have to sleep now.

Extra-6 duo glitches can be used on 5-4 too, but they are unuseful there.

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#32252492319341586 - Inversion v5
MESHUGGAH_jhztfs_Inversionv5.fm2 (285kB fm2 movie [NES])
Uploaded 2016-07-14 11:34:39 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 05:23.52 [19443 frames], 28869 rerecords)
845 views, 42 downloads
Differences from the submitted movie:
  • 1 frame saved on W1S3 by using dimension switch to bump earlier to get better vertical position
  • 11 frames saved at W1 duo stage
  • 36 frames saved on W4S2 by avoiding the bullet shooter better
  • 5 frames saved at final stage by using a glitch to double jump/air jump... the trick is triggered by landing with satoshi on the moving platform which allows to jump with the clone too.
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#32235975719022400 - Inversion v4 (reupload)
MESHUGGAH_jhztfs_Inversionv4.fm2 (286kB fm2 movie [NES])
Uploaded 2016-07-13 17:43:32 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 05:24.15 [19481 frames], 28366 rerecords)
903 views, 41 downloads
Saved 1 frame on W1 duo stage as stated in previous usermovie description. Probably final one.

(uploaded wrong file earlier)

edit: differences from the submitted movie:

  • 11 frames saved at W1 duo stage
  • 5 frames saved at final stage by using a glitch to double jump/air jump... the trick is triggered by landing with satoshi on the moving platform which allows to jump with the clone too.

edit2: new wip coming soon, 1 frame saved on W1S3 so far. edit3: on new wip, 36 frames saved on W4S2 so far.

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#32234478592930426 - Inversion v3
MESHUGGAH_jhztfs_Inversionv3.fm2 (286kB fm2 movie [NES])
Uploaded 2016-07-13 16:06:26 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 05:24.17 [19482 frames], 28283 rerecords)
886 views, 44 downloads
  • Improved 1 frame over jhztfs' W1 duo stage
  • Accidentally discovered a double jump glitch in the final stage saving 5 frames

edit: new wip will save another 1 frame at the W1 duo stage

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#32232225901547582 - Inversion world 1
Inversion_W1.fm2 (38.7kB fm2 movie [NES])
Uploaded 2016-07-13 13:40:21 by jhztfs (5 files)
For NES Inversion (16 files)
In 00:43.71 [2627 frames], 28168 rerecords)
592 views, 47 downloads
Duo stages can be improved using the "both walking right" trick, which seems to be the only duo trick that works in main stages. There might be a better route.

Edit: Apparently, most of the tricks actually only work in the last stage of extra world.

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#32211538459515849 - Inversion "Extra world" v9
Inversionextrav9.fm2 (67.5kB fm2 movie [NES])
Uploaded 2016-07-12 15:18:45 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 01:16.44 [4594 frames], 17263 rerecords)
933 views, 42 downloads
Another 2 frames saved. Probably final one.
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#32211117302659939 - Inversion totally wrong warp
Inversion-totallywrongwarp.fm3 (12.8kB fm3 movie [NES])
Uploaded 2016-07-12 14:51:26 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 01:16.29 [4585 frames], 17494 rerecords)
901 views, 37 downloads
Wrong warp @3999th frame, skips air to touch the deadly spikeball. Satoshi loves to die for no reason.
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#32210532858537036 - Another failed attempt at stage 6
Inversionextraattempt.fm2 (67.4kB fm2 movie [NES])
Uploaded 2016-07-12 14:13:32 by jhztfs (5 files)
For NES Inversion (16 files)
In 01:16.29 [4585 frames], 17450 rerecords)
613 views, 50 downloads
I didn't fully understand how wrong warp works, but I tried to send the right side Satoshi directly above after reaching antigravity, possibly ending the input much faster. Unfortunately, the moving platform didn't work.

Instead, I found another trick. In addition to only one Satoshi jumping, holding L+R makes both Satoshi walk right.

Also, an unuseful glitch: you can collect a pickup without making it disappear. It isn't demonstrated in this WIP; the snapshot below was taken from another attempt.

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#32207723842036214 - Inversion "Extra world" v8
Inversionextrav8.fm2 (67.5kB fm2 movie [NES])
Uploaded 2016-07-12 11:11:22 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 01:16.47 [4596 frames], 16948 rerecords)
928 views, 44 downloads
Saved another 4 frames on the final stage by using another LR jump. Crazy.
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#32207582369580742 - Inversion "Extra world" v7
Inversionextrav7.fm2 (67.6kB fm2 movie [NES])
Uploaded 2016-07-12 11:02:12 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 01:16.54 [4600 frames], 16881 rerecords)
907 views, 44 downloads
8 frames improved after tedious shitstorming. Improvement starts from ~4435

Tried to abuse the screen wrap trick but it would be longer because we need to switch the gravity to exit the door.

Probably improvable as I've used the LR jump.

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#32198642138492160 - Some more glitches
InversionExtra_MESHUGGAH_jhztfs_stage6attempt.fm2 (65.5kB fm2 movie [NES])
Uploaded 2016-07-12 01:22:25 by jhztfs (5 files)
For NES Inversion (16 files)
In 01:14.16 [4457 frames], 17471 rerecords)
611 views, 53 downloads
...
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#32190458606669414 - Inversion "Extra world" v4
InversionExtra_MESHUGGAH_jhztfs_v4.fm2 (67.7kB fm2 movie [NES])
Uploaded 2016-07-11 16:31:42 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 01:16.67 [4608 frames], 16694 rerecords)
952 views, 29 downloads
1 frame saved on last stage, "buried" to the ground later the right side satoshi (satoshi is the main character).

Two tricks and 1 useless fact discovered:

  • 1. You can switch dimension and jump off from arrow walls in the same frame (doesn't saves time in the "extra" tas)
  • 2. You can make an asynchronous jump by pressing LR, this way the right side satoshi will only jump (and moves to right and then goes left)
  • 3. pressing DLR and ULR crashes pauses the game.
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#32183071323127486 - Inversion "Extra world" v3
InversionExtra_MESHUGGAH_jhztfs_3.fm2 (67.7kB fm2 movie [NES])
Uploaded 2016-07-11 08:32:38 by jhztfs (5 files)
For NES Inversion (16 files)
In 01:16.69 [4609 frames], 16420 rerecords)
624 views, 53 downloads
6 more frames saved from stage 6.
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#32180522966934127 - Inversion "Extra world"
InversionExtra_MESHUGGAH_jhztfs.fm2 (67.8kB fm2 movie [NES])
Uploaded 2016-07-11 05:47:22 by MESHUGGAH (273 files)
For NES Inversion (16 files)
In 01:16.79 [4615 frames], 16220 rerecords)
951 views, 44 downloads
I updated the published movie with jhztfs's level 2 route with better optimization and his final level route.

edit: 9 frames faster than jhztfs original submission.

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