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#8327020010578242 - Solar Jetman, tunnel attempt #2 (Looking nice)

SJ_FRK_TunnelTry2.fm2
In 00:57.44 (3452 frames), 3031 rerecords
1126 downloads
Uploaded 8/1/2013 11:47 PM by FatRatKnight (see all 245)
I found a way to avoid slamming into the ground. 38 frames faster than my previous attempt which does slam into the ground. Point of measurement is the moment my Y position exceeds 0x700.
Lets see what this abuses...
  • Sub-pixel manipulation
  • Corner clip of sorts that deflects me off in an unusual direction
  • Dropping and picking up the tethered item to ignore its weight
  • Strange property of the Y velocity when it crosses the zero mark with thrusters