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#8460679018803471 - Solar Jetman, cleared Planet 7

SJ_FRK_P7_Try1.fm2
In 04:30.19 (16238 frames), 6187 rerecords
1446 downloads
Uploaded 8/8/2013 12:15 AM by FatRatKnight (see all 245)
No crystal spinning. It's this fast without spinning up that crystal.
Minimal luck manipulation attempted. Only enough has been done to avoid enemies making well-timed fatal shots at me. Presumably, I can pull a little more money out of spawning a few easily shot enemies along the way. Mostly, I want to see how fast I can get through this planet.
Compare the published run. From first frame of Planet 7 to clearing the "travel to next planet" animation, I took 924 more frames compared to the published run. This is due to the fact I skipped some planets that would have given me items to go faster with, such as time bombs and boosters. However, the direct warp from 1 to 7 saves somewhere over 20000 frames, as opposed to going through Planet 2 and a bit of 3.