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What time is this run meant to be? https://github.com/TASVideos/tasvideos/issues/808 says it's wrong but it's not mentioned what it should be nor how to verify it. The movie doesn't contain this info either.
Also we can't accept a movie with hard dependency on a Discord download. There should be a way to obtain the runner reproducibly from a versioned release, because we're meant to verify that it's legitimate.
Does it sync on libtas 1.4.2?
Aside from hopeless situations like Dolphin (where you have to use interim builds for years just because official releases are insanely rare and not always functional for your games), we require using official releases of emulators, because interim builds may contain bugs that affect gameplay and compromise its legitimacy. I know libtas is not an emulator, but it's functionally similar as far as our policies are concerned.
There's also a question of whether variable framerate is legitimate in this game.
If the developer(s) didn't mean to allow changing framerate on the fly, forcing it to arbitrary values as you go is technically similar to running it on incompatible hardware or overclocking your console. However compromising this kind of legitimacy should be okay for Moons as long as the movie is entertaining.
Finally, all the sync notes should be put into the annotations file of the movie itself:
Wiki: EmulatorResources/LibTAS#DocumentSyncRequirements
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Added your build to the release.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fixed author.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nice! What guide did you use to build it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Added rules links to Standard and Moons.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That obsoletion chain features old approach to hacks, but we haven't decided what we want to do with hacks in the future, especially considering the level of freedom Playground is going to give. I'd leave this obsoletion as is for now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks! Turned out you could get autogenerated Japanese subtitles from yt, which I already used in googletranslate, just didn't have a person actually speaking Japanese to confirm.
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Since we want the movies to end as soon as possible while reaching the credits, I tried to optimize skipping the dialogs so no further input is required, yet the input file is as short as possible. Please check if you can optimize those dialogs more without too much effort.
https://tasvideos.org/UserFiles/Info/637778718340253948
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That sounds like even if it works on some launchers, a major part of the movie would have to be redone (if not the entirely of it). On the other hand we can't confidently say the "porting" process doesn't affect gameplay at all, if there's this discrepancy that may affect movie time significantly. But proving that it's possible with other launchers is also not an easy task at all.
I honestly don't want to reject this well-made run just because of potential bad luck. If you're interested in checking this, I can wait with judging. If it would take too long, I'd like to err on the side of accepting this movie, but the answer would be needed when a new TAS is made.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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All the converted ones.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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At 500% zoom I notice that some parts of the BG become a tiny bit blurrier, but I can't notice any difference in quality between all the encoded converted variants.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Firstly, I don't think that only the single most optimal movie for some goal should be kept in Playground. Since it's meant to be self-organized, I don't mind having several movies of the same goal but with different level of optimization. Think of it as DTC: several teams create their works and then someone can merge all the finds into one movie that is actually submitted. Different IL attempts may contain different tricks, which can then be put into a complete run that could be submitted and published.
Secondly, I don't think there should be any kind of obsoletion or competition between Playground and publications. One of the reasons is the very implementation of Playground that we seem to like the most: it's just a submission status, and it's post-moderated by game mods. You can't obsolete a submission by a publication, and you can't put them in the same automated module. The second reason is we don't want to be limiting, dictatorial, or paranoid about what we are allowed to have. We decide this together, and users also get to decide what they want to have.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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https://github.com/TASVideos/tasvideos/pull/747 was approved and merged, but the VS flag is not in any bizhawk release yet, so I think it's okay to just change system to Arcade for this movie and finally it can be judged.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I updated the OP to reflect that we don't use torrents anymore, so you don't have to create them. We also don't use primary downloadable anymore (10-bit 4:4:4 MKV), so you don't need to create it.
Our primary encode is now 480p MP4.
Don't append 512kb to filename.
Don't remove duplicate frames, it has to have constant framerate.
Don't do soft aspect ratio correction using codec or container, resize directly to 4:3 DAR before encoding. For games meant for vertical CRT screen, use 3:4.
Use 8-bit 4:2:0 colorspace.
If you're encoding 240p footage (earlier generations of TV consoles and Arcades), upscale by the factor of 2 before aspect correction. 480p and 480i don't need to be upscaled. For handhelds with small screen you can use bigger scale factor to get the result closer to 480p.
It's meant to be viewable in good quality on Archive.org, but we're still figuring out the best way to watch it live without downloading. Some browsers allow watching MP4s directly by opening the file link.
Latest Encoding Package has all of the above, but you may need to tweak it to match your personal needs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We consider [2587] GC Luigi's Mansion "Hidden Mansion" by solarplex in 10:11.85Fastest Completion, it was just missing the flag. Since Fastest Completion can involve potentially unlimited variety of specific goals that depend on the game, we highlight Fastest Completion separately from those goals. So yeah instead of using "any%" as a branch, we use the flag.
With "major skip glitch" it's less intuitive. Since it's present in small percentage of publications, we highlight it in branch labels. But if most branches for some game have MSG, we put "no X" label on those that avoid it. It would probably be more intuitive if we included MSG in branch label at all times? Or maybe we don't need it outside fastest completion if the technique in question only causes a major skip in fastest completion?
So using the current approach, branching this movie would depend on whether OOB is used in other branches. If OOB is avoided in most of them, then this is blank branch and the other one is "inbounds". Judging by https://www.speedrun.com/lm "inbounds" is in minority indeed?
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Sorry I didn't mention it right away.
The reason I suggested testing this on 512px mode of PSX and/or A2600 is to see how it compares after ARC. Because ARC is what makes them inherently not pixel-perfect. And heavy ARC is what may kill things really hard (slight fractional ARC too tho). But since we don't target 1x anymore, it also has to go 2x with pixel first, and then shrink or stretch width without changing height, because height isn't meant to be stretched by fractional factor.
Finally, this test image has a lot of almost-white on a lot of almost-black, which means color changes are almost pure luma too. Good comparison would be going from chroma to no chroma (or vice versa), because detail loss is the most apparent there. As long as there's a lot of chroma, even changes from one chroma color to another won't make the loss apparent.
EDIT:
I'm switching between the 2 resulting images above at 1000% zoom I can't tell which one is better.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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They are completely different indeed. And 1p doesn't even look like some sloppy 2004 crap at all! Unobsoleted.
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To indicate which ROM it is, just post its hashsum (MD5 or SHA1 are the popular ones).
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Thanks!
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[2852] PSX Bishi Bashi Special 3: Step Champ "Track & Field, best performance" by Spikestuff in 02:41.27 is labeled as "maximum score", and I labeled this submission to match, but turns out this mode doesn't track score, it only shows you competition results and then how many buttons you've pressed. Looks like a more accurate label would be "best performance". I think that is as close as it can get to full completion with this mode.
Opinions?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.