Posts for feos
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See, NES is overrepresented, and we want diversity. So far Arc suggests to overrepresent Mario, Zelda, Castlevania and Maga Man even harder to fix that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And people were asking for it. Also, it's interesting how STAR KINO almost matches http://tasvideos.org/NewcomerCorner.html EDIT: Are you saying diversity is a bad requirement?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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On the other hand, I found the filter to block the entire sharing div:
tasvideos.org##.misc:nth-of-type(1) > div
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Make your suggestions then :]
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I agree about the level, but it's not like we were simply filling in space. Lowest entertainment ratings might get dropped if we need vacant places, but I'd rather not drop just because they are outdated, but rather because they are not that entertaining in the end. And 10% of Moons is the best quota we might have, having hard coded number isn't wise.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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There's no way to poll youtube views/likes right now. And we don't want to blindly add that in, so it'd need human to evaluate in the end. And youtube views and likes can be botted easily. Our rating can't. So while the rating system does indeed have major flaws, it's still more stable than youtube if you think about it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And I know how to make this thing work. First of all, the idea was to have a list of movies that are NOT vaultable and NOT covered by existing movie classes. Because yeah, you won't find them unless you know they exist and where they are. Second, with the current system there'd be no clear definition for such game group. So marking something in terms of belonging to some "special" category won't work. To make everything work we need 2 things: 1. Ability to list all unvalutable movies. This was already proposed and by the nature of our movies it's probably easier to do for unvaultable branches than for any% runs (100% already has a class)? 2. Ability to list movie tokes with the not operator. That'd allow to exclude all branches that have movie goal classes behind them. And the list would finally become automatic. However, there's a chance that keeping such list manually is more efficient in the end. Now that I look at the list, the words that come to my mind are: "Arbitrary goal" and "Esoteric goal". Because they indeed are such goals, they just happened to be entertaining. If you don't like these terms, what about putting all such runs into Demonstration category? Huh? I love this idea the most actually! The list might just need some cleanup. The definition seems to be exactly what we needed: http://tasvideos.org/MovieClassGuidelines.html#Demonstration Dude... We were so stupid.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Arc the limit has always been 10% of Moons. Right now it's 100 x 1117. We have 10 vacant places.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Except they're using Flash to play the video aren't they?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alright, after watching both, this is what I think. UMK3 has screens like this which you can hardly beat. And it reduces the Nintendo overdose, both character wise and conceptually (dark tribal caricature gore and brutality over bright and childish happy universe). But the former is a bit too long, while showing the same chars, the same backgrounds, basically the same moves and slightly varying glitches. And the latter presents levels and chars that are unique every time, so they have unique moves, and the run is 3 times shorter. So SSBM is more condensed and versatile, while not being less intense.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://tasvideos.org/Movies-NES-SNES-Group21-RatingE-Obs.html The vote count is really low, but the very fact that -infinity's previous run SOMEHOW beats ALL... is kinda telling. Newcomored the current run of -infinity, even though it only has a single vote. http://tasvideos.org/Movies-Genesis-Group20-RatingE.html Sonic is odd, because the recommended run still has the highest entertainment rating, while S3K ring attack is the only one of top Sonic runs that has rates lower than 8.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Evil_3D wrote:
[3339] Genesis Knuckles in Sonic the Hedgehog 2 "ring attack" by Evil_3D, WST & Zurggriff in 45:01.63
S3K has the same branch starred. That run only got a single vote during its year of existence. Even if it's more optimal, it's clearly less attractive for some weird reason.
ThunderAxe31 wrote:
[3415] SNES Donkey Kong Country "101%" by Tompa in 41:18.37
SNES DKC2 is starred. How many people want its star to be moved over?
ThunderAxe31 wrote:
#5730: The8bitbeast's PSX Crash Bandicoot: Warped "105%" in 1:54:18.52
http://tasvideos.org/Movies-Group25-RatingE.html The 2 best rated runs are very recent and have low amount of votes. I want to give some Crash game a star, but I need more people to vote (or post here) first.
Ready Steady Yeti wrote:
[3553] GBA Zook Man ZX4 by FatRatKnight, pirate_sephiroth, Exonym, keylie, lapogne36, Grincevent, Arcree2, Tompa, Noxxa, Masterjun, Lord_Tom & ThunderAxe31 in 20:31.36
http://tasvideos.org/Movies-Moons-Stars-GBA-Group21-RatingE.html The situation is mostly the same as with Crash, just here one run is very recent, and another one is being published. Some GBA Mega Man game might have a star, and I'd like to know how well Zook stands compared to official candidates. RE4 will follow soon. And it's finally starred. Sorry for taking 4.5 years.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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You can host your WIPs right on the site: http://tasvideos.org/userfiles/my#uploadfile I got your file though, will replace once I verify it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can anyone suggest a screenshot?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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That's what I said, but we don't use fancy chars in game names.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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PikachuMan wrote:
So you're saying that they duplicated it? Talk about self plagiarism.
Yes, let's talk about it. What's bad about it exactly?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Why would anyone do that?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Does it desync outside tastudio if you save a state there and then load it while being at the same farther frame?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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jlun2 wrote:
Can someone please make a speedup version of the video?
https://youtu.be/35VFGRCYkjM http://tasvideos.org/forum/viewtopic.php?p=464492#464492
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It sounds like it's the case of "speed/entertainment tradeoffs" so far. Which is just a movie class. As for the branch for the original run, if the setup or the results are too complicated, we invent a new term, and "map glitch" was used for this game since the beginning it seems, so yeah.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11292
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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