Posts for Spikestuff
Spikestuff
They/Them
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InfamousKnight wrote:
In that case, find a cue maker for sega.
Or you know. Do the more logical thing and go to redump and grab the cuesheet there. Since you know, redump only provides cues and never the game. Meaning you won't get in trouble mentioning them.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Did a test with my quality Australian Internet™. People might need to consider adding a bitrate variable. Twitch also has a section dedicated to their encoding specs -b:v | specifies the target (average) bit rate for the encoder to use (-b:a for audio) -minrate | specifies a minimum tolerance to be used -maxrate | specifies a maximum tolerance. this is only used in conjunction with bufsize -bufsize | specifies the decoder buffer size, which determines the variability of the output bitrate You can use abbreviations like K for kBit/s and M for MBit/s. A constant bit rate would ask for the min, max and buf to be all the same values. It's also recommended to use the presets, ffmpeg defaults you to medium, which is conveniently the best for x264 Twitch. It's a tradeoff between compression efficiency and encoding speed. For streaming veryfast is usually the recommended one. -preset veryfast -preset faster -preset fast -preset medium Another thing to note, is that it looks like roughly the first 5 seconds will be lost. Don't know how to go about this other than padding which unfortunately I forgot the command to on ffmpeg. -- If for whatever reason you want to see the test and what I gathered. Video Used: Tetris 99 - 150 Lines Mode (8:40 test) Twitch Video - Will be deleting eventually as it was more of a test. (Probably automatically from twitch in 30 days) Refrence from YouTube What was used was the original video, not a download. Duration : 8 min 41 s Bit rate mode : Variable Bit rate : 20.0 Mb/s Maximum bit rate : 40.0 Mb/s A bit overkill for Twitch.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Similar to PlayStation. Load the cue.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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August 2019: Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I already wrote exactly why Calldwr when Lil_Gecko pointed it out.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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- 2 Player - Easy AI Difficulty Personally, I'm more of a fan of the Hardest AI being crushed. As well as using the max amount of AI where it should be overwhelming for a human but it's a walk in the park for a TAS. With how it's set it's not technically entertaining or entertaining at all for me, if these two things were changed it might bump it to a Meh vote, but unfortunately with where it is I'm voting No here. Good improvement, just should've done more.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Soig wrote:
It doesn't matter. Because all of these quarrels would be deleted soon, maybe. The similar things happened earlier. Also, many Japanese users have spoke Japanese in this site. Why can't me? They said they can't say English. So am I.
Because the Japanese users were usually instantly translated back to English by someone and didn't contain a rant that is several texts long as well as many other things. The preferred language on this site is English. You can still use your native language to show what you actually meant if direct translation isn't working but if you know both languages then translate it back even if it's not 100% what you meant. Otherwise we have to take Xipo's word that you're swearing at him, which fun fact in Google doesn't come up with what's said 100% of the time if you're not a native speaker. However, it was able to figure out your aggressive comments on your last 3 paragraphs.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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electricslide wrote:
Still a dumb rule. WIPs are WIPS for a reason, generally the runner hits a wall or a desync which is why they didn't carry on their run.
electricslide wrote:
EZ's had plenty of time to work on his WIP, hence the discussion between the two of them over priority.
electricslide wrote:
He's beaten HOTD, should be publishable unless EZ wants to finish his run.
Yeah, that's nice. We're not even comparing with a WIP, it's more of a minor point. We're comparing to a canned submission which is faster, which is apparently the major point you're ignoring or missing or glossing over.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Emphasis mine.
Soig wrote:
EZGames69 wrote:
this still doesnt explain why your submission is slower than Mr.K's submission.
Why do you guys like hiding your improvements here and there?... Or submitting an improvement and then cancel it? And you won't continue your work after cancelling it... I know the modern record is belongs to hero of the day. I know you upload your WIPs. And I know there are many movies in RTA website. So I compared with them and learned from them. But I DO NOT KNOW there is a cancelled submission being hided at an inconspicuous corner in this site... And unfortunately, after those stages in your wips, mine is slower than his. But what's the point of telling me that at this time? Why there are guys always saying that they can improve this run while it is being judged? You must want others to praise you, in my opinion.
I mean all you have to do is a 3 step thing. 1. Open up Sub List. 2. Select Cancelled and Rejected. 3a. Reorder Movie Name so it's alphabetized. 3b. Ctrl + F : Contra It's not "hiding" anywhere. Also the extra step of checking your game, with the game list which can bring up usermovies which is listed under "WIPs". http://tasvideos.org/Game-List.html One of these two methods is what EZGames did to find out if your movie could possible have issues. --- This is something you, yourself can do by verifying that you're beating all known records. This isn't something that's worth ranting over about when you could've just verified yourself if a run existed. All it means is just try again, after all you push out a lot of content to begin with.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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EZGames69 wrote:
The fact that this cuts out the best part of the movie make me want to vote no.
Good.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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See this is how we're reading what you're writing: "I'm not actually doing the race." This is what you meant: "I'm actually just performing a glitch whilst racing this map and that I abuse to either finish the race from the first lap or to jump to the final lap in the race." You're still racing this map you aren't skipping it. You're just performing a major glitch to further progress whilst still doing the map. In the better explanation sense.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Just as a bit of a point out. This was one of the reasons you were rejected on the previous movie for omitting 9/10 tracks on your previous movie. Now you're leaving 17 of them out.
WebNations/Sabih wrote:
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Post subject: TinyPic note.
Spikestuff
They/Them
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Just to point out, which is actually visible on this thread thanks to hegyak & Truncated. TinyPic is shutting down on 16th September 2019. Ironically they're saying get a Photobucket account. (Don't get a Photobucket account)
WebNations/Sabih wrote:
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Spikestuff
They/Them
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That unfortunately doesn't answer my question. I'll rewrite it. Why are you not TASing with three characters?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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theripper999 wrote:
Just to clarify things who is the fastest character?
To jump on the back of this question and to reference Radiant's question for hopefully an answer. Why is it only 1 player in a 3 player game?
WebNations/Sabih wrote:
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Spikestuff
They/Them
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This might be due to the fact that there's 350 avi files that I had to deal with, that's 5 avs scripts. I'll eventually fix this, the errors are also present in the downloadables as well. There's a whole segment missing as well. 3 of the 5 avs scripts are wrong in different ways. All 3 when a hundredth was hit is placed as 101,101, 201,201, 301,301. And 1 of the 3 is just an entire segment. Edit: The missing segment bit is wrong, because I forgot that I was going to do a multi-disk encode and had it prepared. But that lead to random problems.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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You lost me with an argument of a TAS that was made in 2008 and states "Did you like watching this movie" not "Did you find this movie entertaining". Which also existed before the introduction of the Vault and was moved only to the Moons cause the ratings was high enough to be placed in the Moons. Meanwhile, this one is sitting at a rough 2.2 on the entertainment score. As for Ys that has an entertainment rating that should be in the Vault by now and hasn't been moved across for the time being. Also you're arguing Technical Entertainment over Actual Entertainment.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I have also created an alternate, very informative encode. Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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How to sync, 2019 edition... Hey look a bump! There's 2 ways to go around this. Drop a save at frame 0 and load it 4 (or so) times. It will sync the entire way. Then there's the option of 2 dumps which is: Drop a save between 18642 and 22106 and load it 4 (or so) times. There's also the option of just downloading this save state, rename it appropriately and then load it the few times to get it to sync.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I've also compared with the submission that's here, and not the video as a note. Even if IGT is not the focus, it's still usable enough to do comparisons such as these.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Did you know? That instead of using the actual IGT you can use the value related to the IGT 0x436. Since this TAS focuses on IGT apparently. Let's grab a table up to compare to the previous. Stage 02 is the biggest pitfall in your TAS as you're too focused on clearing out the enemies behind you rather than focusing on the one's infront of you and letting the ones behind you roll off the bridge. You can throw Dracula Phase 2 as a wash since there's no actual way to gather a time from the game's values, this is manual counting between frames. However, the strategies are different, the 2010 TAS is using the brute force method, getting hit but returning damage whilst this one is staying safe below Drac.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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I too like headcanon reasons. /sarcasm I'll edit my post later about a vote and other stuff.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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It's Brawl, says it in the Description:
このTASはキャラハック、モーションハック、ボイスハック、ステージハック、アイコン画像の差し替えをしたPMのターボモードのTASです。
Basically saying it's a Turbo Mode TAS of Project M with character, movement, voice, stage mods and character icons were replaced. Something was fishy with the graphics and the lack of being able to see the name tags. Then I decided to actually load the video into YouTube. --- This should also should've been obvious when you hear the chant "WE LIKE IKE"
WebNations/Sabih wrote:
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Spikestuff
They/Them
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More information in the YouTube description. Link to video
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They/Them
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As a quick so you know Marios just if you want to know basically what was said in avs form:
Language: AviSynth

AVISource("Tekken3-OpenGL60.avi") ExactDedup(FirstPass=True, DupInfo="dup-gl.txt", Times="times-gl.txt")
Language: AviSynth

AVISource("Tekken3-Softdump.avi") ExactDedup(FirstPass=True, DupInfo="dup-soft.txt", Times="times-soft.txt")
As for the steps after... no idea.
WebNations/Sabih wrote:
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