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It's a Moons-only branch so it needs to be different enough from existing ones. If it's not, it either obsoletes Simon or has to be rejected (feedback is really lacking so far, even tho the run is very well made).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sounds like we want to resurrect it as "all souls, inbounds", with that label, so it's clear that it's a special limitation? Are there other branches avoiding OOB? And how does the warp glitch compare to those 2 other glitches?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Movement is very different from [2455] GBA Castlevania: Harmony of Dissonance "Simon, Boss Rush, Hard" by Robert_Ordis in 07:51.27, but bosses are killed in a very similar way and die almost instantly, and that's basically all this mode has. While it's cool to showcase Simon, I don't know if these two movies are different enough to co-exist in the end. Will need much more feedback that there currently is!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If you randomly hack the save file and make the result mandatory for a movie sync, that sounds like simply submitting a video file with no explanation how to recreate it. Even if you can't get a certain save file directly from gameplay, there should be some description on how exactly to tweak it so it makes the movie sync. Game genie codes are just strings of text and can be preserved in a bunch of ways, for example directly put into submission description. Completely unrecreatable save files can't be pasted as text. And there's even little to verify whether it's worth accepting (by a team of game mods) because you don't even know what is there and what was changed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is it still available anywhere?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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By unverifiable do you mean unreproducible? If you can't explain how you got that save and it just has to be preserved or the run would desync, that sounds like a bad thing to allow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How many of those games are actually identical between Arcade and NES?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think having a lot of IL submissions makes a full run more probable, and better, compared to having ILs banned.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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"no clips" sounds very good, but I still need to watch the current 2 movies. The current pub would be a weak Moon until a "no clips" submission happens and obsoletes it. Crash41596 what do you think?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Posted!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Agreed. If it's just a platform for community content, let that community handle it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Arcade machines have a lot of variations and some of them are similar to home consoles, but labeling each arcade machine differently will result in complete mess IMO. Having all VS games as Arcade makes the most sense to me, and then they can be linked from the NES version runs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is clearer indeed, and I don't have enough gaming outlook to recall games where the main menu has tweaks to the same global mode. I'm afraid there may be, and since we're switching from hard rule based approach to guideline based, it's better to have some helpful list of things defining the spirit of our rule: things that make a mode make sense to be its own branch regardless. Things to look for when we're not exactly sure. Things that make it obvious it's a separate mode. Known example is when a mode is a separate level set.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is there a way to unite them under some common name? Major skip glitch has to be a single technique that skips a lot, rather than many different ones that skip a bit.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is incredibly true! How else are we ever gonna inspire people to make better movies? Only by showing them a better path towards their own goal!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The discussion is about allowing all modes for Standard. I don't think it's a good idea to make acceptability depend on how well an author can explain it. That doesn't feel appropriate for "common, objective goals" that should be "as objective as possible". I don't even know what the spirit of the rule would be, so I won't be able to direct the conversation in case people have contradicting opinions.
Then I don't see the reason to exclude character choice from allowed goals. But again, we can't allow all modes for standard and then say "actually we'll be deciding fully from feedback what is actually acceptable, every time". One of the fundamental problems with Vault and tiers in general that led to revamping the entire system to depend on feedback less is that it's VERY hard to get enough definitive feedback every time it's needed. And people who can be convinced to post still don't represent opinion of the entire community, so next year the feedback on the same situation can be completely different because different people happened to be around.
Tiers were replaced with classes to mitigate the "borderline hell" situation, when people just can't agree on something that in general makes sense. But whether or not something makes sense still has to be decided on a more generic level, only then it will make sense to accept it without unnecessary scrutiny.
Personally I can't say that blindly accepting all modes makes sense to me. And only accepting those that get feedback agreement, means it doesn't feel like an obvious and popular, standard goal.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If there's no savestates then how do you redo?
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Difficulty, as well as all sorts of options like game speed, colors, audio. What if some option allows a high number of variants of the same stat? Do we allow every variant? On top of every other variant of every other option?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's relevant to the discussion about goals allowed for the Standard class, because the nature of the class is allowing common and objective (basically standard) goals:
MovieRules wrote:
Standard class houses a majority of the movies on the site. It contains speedrun records with common, objective goals. Goal choice should be as objective as possible.
ViGadeomes wrote:
First, we need to define a context where the NMG full completion could apply :
- A game where a Major-Skip Glitch is known
- The use of this Major-Skip glitch in a context of full completion doesn't go in conflict with the full completion goal itself.
For the second point above, I mean by this that I don't see a "all levels" run where this is the only way to define full completion to be using a Major-skip glitch. So the fastest "all levels" run which respects the full completion rules (that I mostly agree with) is without the use of this major-skip glitch as most of the full completion TASes on the site.
It is then irrevelant to take as conter-example movies where full completion is in conflict with the use of a Major-Skip glitch.
So there isn't a lot of movies where a Major-Skip glitch and full completion could apply.
feos wrote:
MNG full completion is being considered for the future. The question about it and your other suggestion is, is it a standard goal at this point? Is it common, popular, clear, obvious?
In the context eplained above, I think NMG full completion is a standard goal and that it is common, popular, clear and obvious. Both of thesegames are a good example of this if we do a NMG full completion in them.
If it was common and popular, then we'd have a lot of movies of it in Moons, and a lot of movies of it rejected (or obsoleted) for not being entertaining enough.
To put it differently, can't we just unobsolete those that didn't have the MSG and have them in Moons?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We'll need documentation on how it all works and what it can do. The more detailed the better.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm getting this with latest firefox:
And I can't open it in Opera or Chrome at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.