Post subject: Godzilla TAS
Joined: 3/4/2013
Posts: 8
Hello all, I am currently working on a Godzilla TAS for the GB. Before I move on in the game, I would like to receive some feedback. Please tell me if there is a way to complete a stage faster or change my input during certain frames. Thanks. Here is the link: http://tasvideos.org/userfiles/info/7932378020819278
Player (85)
Joined: 7/25/2011
Posts: 58
Hi yorky97 I had also tried a run of this game, but I used the Japanese version Godzilla-kun since Godzilla moved faster and also had an additional special weapon. I thought that would improve the entertainment value. Below is the first WIP I had attempted. http://dehacked.2y.net/microstorage.php/info/582823596/Godzilla-kun%20%28Japan%29.vbm Then I learned some tricks and started a second version. 1) I found it is faster to punch boulders twice in succession when moving rather than hitting them once at a time. 2) I also used Godzilla's special attack in stage 2 to save time. 3) The run ends where I tried to luck manipulate the Rodan to cause more damage, which would save time since health counts down at the end of each level. However, your run is superior to mine in stage 4 in how you stacked those boulders. I did not get very far, but please feel free to use my updated WIP below for comparison. http://dehacked.2y.net/microstorage.php/info/39480204/Godzilla-kun%20%28Japan%29%20v5.vbm Good luck!
Joined: 3/4/2013
Posts: 8
Hi TheHepper, I looked at your WIP. I definitely saw major differences between the version I used and the one you used. The movie was not bad. I wanted to ask you if you wanted to maybe work on a TAS for game with me. It would probably be best to use the J rom. Thanks. P.S. Sorry for the late response.