NOTE: Most of this submission data is copy-pasted from my Boxxle submission since this game is virtually identical in gameplay.
Boxxle is a Game Boy adaptation of Thinking Rabbit's puzzle game Sokoban. There already exists a TAS for Sokoban DS and I wanted to do some for other releases. The puzzles used in Boxxle and Boxxle II appear in several other Thinking Rabbit releases, such as Shove It for Genesis, so the solution sets for those puzzles can easily be reused to TAS other games in the future.
The number of moves/pushes for the best known solutions in this puzzle set are posted publicly, but the solutions themselves are not. I used Sokoban autosolvers and swapped solutions to build up most of the solutions but Archanfel helped with supplying the ones I was missing.
Solutions are optimized by number of moves followed by number of pushes. All that matters for speedrun purposes is the number of moves but it's nice to have low pushes as a subgoal just to show off the best possible solutions.
As I said, these are the best known solutions for these puzzles. The puzzles here aren't hugely complex so I don't know if any of them are improvable, but if they ever are I will update it.

Noxxa: Judging.
Noxxa: More than three hours of relatively slow-paced Sokoban puzzle action. Isn't this fun? There are impressive displays of puzzle-solving works over the course of this lengthy TAS with its more than 100 Sokoban puzzles solved within, but there's only one tier that this sort of movie fits into. Accepting for the Vault.
feos: Pub.


TASVideoAgent
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This topic is for the purpose of discussing #5797: Jigwally's GB Boxxle II in 3:26:07.54
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I'm making a temp encode. Edit: No vote for entertainment, but I appreciate the efforts for optimizing.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Spikestuff
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You got the title wrong. It's: Boxxle II: Boxxle Harder. [/blatantly obvious sarcasm] I'm turboing through this just to watch it. My vote will be Meh on this.... Considering the fact I am turboing it. Disappointed that this is only 3 and a half hours compared to the previous title that was just under 5 hours.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Blazephlozard
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Once again, one of the vaultiest Vault TASes possible. great work dugongue
Post subject: Re: Y E A H
PCachu
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Spikestuff wrote:
Boxxle II: Boxxle Harder.
Are you sure it wasn't Boxxle II: Warehouse Boogaloo?
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ThunderAxe31 wrote:
No vote for entertainment, but I appreciate the efforts for optimizing.
Yeah sokoban games quite boring to watch, but optimising task is a whole universe. It not fully clear from submission text, but for several the most difficult levels it took a few months to find best solutions.
TASVideoAgent wrote:
I used Sokoban autosolvers and swapped solutions to build up most of the solutions but Archanfel helped with supplying the ones I was missing.
If use Pareto principle to describe optimization efforts it would be something like this: About 78% of solutions are easy as cake, trivial to find. About 20% quite hard to find. And remaining 2% are hard as hell, nearly improssible to find. I am glad that now all best solutions will be publicly avialable for everyone. Meh vote.
I show you how deep the rabbit hole goes. Current projects: NES: Tetris "fastest 999999" (improvement, with r57shell) Genesis: Adventures of Batman & Robin (with Truncated); Pocahontas; Comix Zone (improvement); Mickey Mania (improvement); RoboCop versus The Terminator (improvement); Gargoyles (with feos)
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Love me some Sokoban. Yes vote for me
Post subject: Movie published
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3620] GB Boxxle II by Jigwally in 3:26:07.54