Published TASes: #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11, #12Please consider voting for me as Rookie TASer Of 2023 - Voting is in December 2023My rule is quality TASes over quantity TASes... unless I'm bored.
That's awesome! Do you not TAS? I see you have no submissions yet have been here since I was in first grade. Cool to see you so dedicated to the community nonetheless.
Published TASes: #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11, #12Please consider voting for me as Rookie TASer Of 2023 - Voting is in December 2023My rule is quality TASes over quantity TASes... unless I'm bored.
Unfortunately all the genres of game that catch my attention aren't TAS-appropriate for one reason or another (traditional roguelikes, rhythm games, shmups). The closest I ever got was thinking about making DOS TASes, but I couldn't wrap my brain around the interface - I really needed something like TASEditor, which now exists (yay!) but I think not for DOS yet (oh no). Windows games are also mostly off the table for a similar reason.
If I had the patience to figure it out I'd do Tyrian [DOS] "SuperTyrian mode", Meritous [Windows], or Meteos [DS] (probably "Deluge, fastest max score" since "Deluge, all max scores" would be incredibly long).
Also, as Arcade TASing becomes more mature, max score TASes of shmups intrigue... buuut I'm not world class in scoring at any shmup, so I'd basically have to write a research paper to do one of those, haha. I'm looking forward to the day when more of those exist.