Post subject: Megaman ZX superplay ??
Former player
Joined: 5/24/2005
Posts: 405
Location: France
Well, well, I've stated that we have many megaman fans around here... Though I do not know how many of you had the chance to play Megaman ZX (I imported it from the states, I could not wait...) Well, for those who are interested, I found those strange animated GIFs while browsing around on the web... (It contains SPOILERS... ) Anyway, either the guy is really good either he used something I cannot figure out (I do not know any NDS emulator working). So If anyone has an idea of how he managed to do that (the GIF format for showing a prowess is really strange, isn't it?), i'd be glad to understand... I do not know anything in japanese so i cannot understand what's written on their forum... well strange...[/url]
Not dead yet... still very busy... damn...
Post subject: Re: Megaman ZX superplay ??
Former player
Joined: 9/1/2005
Posts: 803
Xaphan wrote:
Though I do not know how many of you had the chance to play Megaman ZX (I imported it from the states, I could not wait...)
I've finished Rockman ZX about 5 times now, its great :P
So If anyone has an idea of how he managed to do that?
My bet is he has a high spec system, was using desmume, and used a program such as fraps while playing to record said gif's. although if he was, those are rather jerky, and not as smooth as actual gameplay would be. Personally I get about 15-20fps with desmume on Rockman ZX, which while by no means is great, I'm still able to play the game with the occasional graphical screwup. On a different note, should a DS tas emu become available, I'm going to give this game a whirl and see how I do :) slight edit: He's definitely using an emulator, when he's on overdrive mode or such as Lx, one of the 'trail images' faces the wrong way slightly above his/her head.
Former player
Joined: 5/24/2005
Posts: 405
Location: France
An emulator ???? huh... which one could run Megaman ZX ???? Edit : Apparently DSmuME can launch commercial rom... that I didn't know... Though graphics are glitchy most of the time...
Not dead yet... still very busy... damn...
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Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
this is one of the versions:
http://rapidshare.de/files/24881853/ndsemu.zip.html
The guys at sourcefourge just resumed their work last week. Maybe we can expect some improvements. Also, Shash and Normmatt are working on their own version(s?) -> http://shashemudev.blogspot.com/ there's a newer Ensata too (I don't know where they took it from, and I won't post a link because it might be iillegal... but I can give a google hint: "Ensata 1.4D")
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Drama, too long, didn't read, lol.
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Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I think these gifs are going to be the final straw that pushes me to buy a DS now...
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Former player
Joined: 5/24/2005
Posts: 405
Location: France
Whaaaaat you still hesitate, even when Megaman ZX has been released... Oh, My God... (Frankly, The NDS is really a good handheld console... better than any other and so funny... you'll love it)
Not dead yet... still very busy... damn...
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
I would have bought it for Dawn of Sorrow and NSMB alone, but I didn't have a trifecta until now.
hi nitrodon streamline: cyn-chine
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
There's a whole thread about how awesome the DS is...
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