Posts for Cherry

Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Yeah, that's right, the PC version was just a midi like the rest of the music. The PSX version had the full-orchestrated vocal deal.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
It does seem unsettling that you'd be making a (very small) amount of money from other peoples timeattacks. If, however, you were to do something where the 'customers' could send you a blank CD/DVD and a exact amount needed for shipping, and you just record everything they want onto them, then send them back to them.. maybe I'd reconsider, because I think it'd be nice to see those kinda things on a DVD. Obviously you'd need to get every attackers permission for each game you're putting on the DVD first.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
That's crazy talk. The midi sounds waaaay better on PC, and the gfx are better. In my opinion, it's the total opposite. The music sounds much better on the console. I can't remember entirely, but I seem to recall that the 'One Winged Angel' theme was significantly different on the PC version, for the worse. Plus, the PC version is full of silly glitches, like the minigames going as fast as your PCs processor can handle.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Similar only in terms of basical genre (sidescrolling beat-em-up) and title, but nothing more. In all honestly I'd never played the SNES version before, I just tried it briefly-- the games are entirely different. The main obvious differences is that the Megadrive version is combo-oriented (as opposed to the SNES version where you can kill things in one quick slap), and that you start off as the actual Power Ranger in the Megadrive version (in suit and all) as opposed to their on-screen actor counterpart. The SNES version is also much, much prettier. The face of one of the characters on the character select screen in the Megadrive version always made me laugh because it was so ugly. So yeah-- same concept and title, but two very very different games.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
For me, the games I have the most "skill" at are rhythm/music based games. Beatmania (and all other bemani games), Punch/Fighting Mania, all other music games such as Parappa and Vib Ribbon, Bishi Bashi, Tant/Ichidant-R, Wario Ware... those kind of things. With those games, I can literally just pick up the game and beat it right away without having ever played it before, or getting any practice, as they're based on reactions for the most part. As for other kinds of games, then puzzle games like Puyo Puyo and Tetris, and simple light-Gun shooters such as Point Blank. Thinking about it, these are reaction-based, too. Those games I am naturally good at, however, I'm also 'good' at other games simply from playing them so much... Mega Man 2 and most fighting games spring to mind. However, it took me a very long time to 'learn' those games, I couldn't just pick them up and breeze through it.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
In England at least, it was always infinitely more popular than the SNES. I've noticed that (as far as stereotypes go) Europe are generally Sega fans, America are Nintendo fans, Korea are online-PC-game fans, and Japan generally like all consoles but not PCs as much at all. 'Course, these stereotypes could all just be in my imagination, it does vary from person to person after all. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
(EDIT: Mighty Morphin Power Rangers: The Movie in 18:57! - Played on Hard Mode, all items collected, Lord Zedd Boss Route, Score of 928000) I've decided that this'll be the next game I'll make a recording of. The gameplay system is incredibly similar to Sailor Moon, however it has three very large differences: 1. The gameplay is -much- faster, most enemies are designed to be beaten quickly, and everyone moves around at high speeds. Most enemies also have the ability to 'melt' into an un-hittable ooze at any time, meaning you'd have to try to beat them before they manage to do that for speed. 2. The distances of attacks are different, which although makes the game much easier playing normally, will make it much harder to 'perfect'. Regular attacks don't reach very far at all, while throwing distances are much larger, which almost seems to contradict itself. The enemies often 'walk into' your throwing range making you auto-grab them, which isn't good for a perfect attack. 3. You can change characters between rounds... just like in Sailor Moon, the base stats appear to be the same for everybody, it's only special moves that are different. Therefore, I'll most likely change characters between rounds for entertainment purposes. Yes, I have strange tastes in games, I seem to love all the games others loathe. Once again, I'm doing this for my own personal goals more than anything else. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
That'd be the Jaguar. All of its advertising claimed things like '64 BIT POWER', when it clearly wasn't.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Well, my final recording is now done, in hard mode. I can't see any significant way to speed things up now. ^_^ I've linked to the recording file at the top-post.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Let's not forget the Megadrive add-on-type-thing, '32X'. Named that for a reason. ^.~ Also, 32 bit was definitely not skipped.. Playstations were 32 bit, I recall.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Okay, starting a second run-through now. Since watching the last recording back, I've seen lots of places to improve, mainly involving jump-starting some combos, and using Mars' fire tornado thingie in the earlier levels. Alssooo, thanks to SprintGod who actually helped me work out the three choices on the menu (I cannot read a word of Japanese myself.), I've now 'discovered' the hard mode difficulty. So, I'm now working on running Hard Mode with Sailor Mars. This'll make my old run inferior in every way. :p
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
In the 'Other Games' category of these forums, there's a big thread on it, make sure you get the latest version though. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Actually, a guy called SprintGod made a recording of this game today. I would link him here to this thread, but he appears to be offline right now. ^^;
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Jyzero's movie-recording version of Gens, v.8. The rom being 'Sailor Moon'.. I can't really go into any more detail than that.. there's only one Sailor Moon game on the Megadrive/Genesis, and it's in Japanese. That's the one I'm using. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Okay people, it is DONE! Here's a link to the recording: Clickhereclickieclick! I've noticed things that can be improved while I was playing, so I'll be doing a second run when I've get some motivation sometime. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Oh my goodness, thankyou so so so so so much for correcting that issue, everything is working perfectly for me now and I could resume my last working recording! ^_^ You truly are awesome. I adore being able to speedrun. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Okay, I'm now convinced that Level 5 is evil. It always managed to mess up my recording every single time. Luckily this time I have safe backups that run to the end of level 4, and are in perfect working order ^_^ Until I can actually pass Level 5, it's going on pause.. again.. for the second time today. :P
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Okay guys, after my wave of irritance passed, I decided to give it another shot.. this time, as Sailor Mars. Not for any speed reasons, just because I think she's cooler, and playing the game with Moon over and over was getting tedious. ^^; Also, I found a special move with Mars.. but not until half way through the game. I probably could've used it more in earlier levels, but I don't think it would've mattered much anyway- the move is slow knocks the enemy back, which I don't usually want for beating easy enemies. However, it's great for final hits on bosses.. As far as I can see, there's no difference in characters between sprites/text. Moon has an extra turning frame but I don't think that slows her down or anything, it's just a prettier animation. Anyway, I'm back to Level 4 now, so should get this over and done with tonight. I'm breezing through it this time around. ^_^
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Version 7. It was going pretty well for the first level.. by level 2 though, I had to re-play it three times due to desyncing, but I could always play the movie back and 'resume recording' when I needed to, to fix it. That worked okay. Levels 3+4 went fine, but.. after level 5, I had the same desync problems.. except this time, it didn't want to resume my recording at all.. instead, it just seemed to corrupt them whenever I tried to record.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
Okay, I'm a little annoyed, I had about FIVE backups.. all of them desynced. I got up to the end of level 5 (there's only 6 levels IIRC), played it back, and bam- the entire movie was out of time. Even the title screen. I don't know -what- it did. So I load a movie from the end of level 4-- BAM, that goes out of sync too. Another end of level 4-- same thing. I kept trying to resume from each of my backup movie recording files, and now they've all ended up dead. Oh well. Maybe I'll start again when there's a new version that isn't quite so terribly annoying.
Experienced Forum User, Published Author, Former player
Joined: 6/3/2004
Posts: 71
(EDIT 2: Sailor Mars HARD MODE Perfect Recoding here! - 30min 22sec from first to last in-game input) Features: No damage taken, every enemy defeated, every item collected, all 'A' ranks, most bosses defeated in one combo, hitting up to five enemies at one time, abusal of the tornado invincibility period, and the true final boss (only in hard mode) (EDIT: Download HERE! (now outdated, nowhere near as cool as the hard mode run :P) Okay, sure, it's hardly considered the best game in the world, but I'm playing it as a personal goal more than anything else. I like it, at least. :P I'm playing it with the character (drumroll) Sailor Moon. ( I figured it would be blasphemous to use anybody else :P ...plus, I'm not sure of the other characters moves, or if their damage rates are any better/worse.. I'll find that out later, though ^^; ) I'm up to Level 3 so far, around half way through the game. I had to repeat the second level many, many times due to de-syncing, but I've been retrying it so many times, I've finally got a run through to the end of level 3 that all works perfectly. Random features so far: 'A' ranks on all levels, all items (that I know of) obtained, no damage taken, some bosses killed in one straight combo. I have no doubt that my final movie will be beatable, but hey, I'm satisfied with my current run in any case. ^_^