Posts for CoolKirby

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Voted Meh because there weren't any Meh votes yet.
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tall wrote:
Giving away that it's an April Fool's submission in the first line ruins all the fun. The idea is that you're supposed to--you know--FOOL someone. Voting no.
If you read none of the text, skipping down the page to look for an encode, then you won't see it anyway. Not that I normally do that; just on April Fool's Eve (apparently) and April Fool's Day. Anyway, Meh vote on the run.
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Zavalix wrote:
A shame it starts on SRAM, but other than that it's just... weird... funny and weird
It won't be put in the Hacks/Demos section though, because that section no longer exists. It'll be put in with the normal PSX games. This is really good. It reminds me of the Castlevania: Portrait of Ruin and Super Mario World glitched runs. Yes vote! CoolKirby here, by the way. Hiiii!
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Very nice! I actually froze the game myself on console a few days ago. I think it was caused by Yoshi being hit while he was trying to lick a red berry, or something like that. Either way, it made me have to reset.
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This really caught me by surprise. Yes vote. Also, Hypercam encode for the win.
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Oh, it's not a serious submission? Or is he trying to submit a real run around April Fool's Day, like Tompa did last year?
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Bobo the King wrote:
CoolKirby wrote:
Abstaining from voting until I get an answer.
He'll get back to you in two days.
Why would it take him that long to respond? Doesn't he check his submission every day to answer questions?
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I'm also waiting for an encode. This should be good. The absence of an encode pushed me to download and tediously set up lsnes in order to watch your run. I don't know anything about this game, but I found this pretty entertaining. I'm not sure why you control both characters though. It would be more impressive if Bowser was a computer player and you barely won against him. Could you explain why you do this? Abstaining from voting until I get an answer.
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This video and this video from COEL625 on YouTube.
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This needs to be published. Though we might want to wait to make publication encodes until the graphical problems with the ending are fixed. "Kirby is the Avalanch"? Nice early April Fool's joke.
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Thank you! The Prologue will have slight changes to it, so I'm going to include it with Chapter 1 in a combined encode when both are finished. I'm currently re-syncing my run on the custom 3.0-508 rog compiled for me. Somehow, a quarter of a second of lag was saved while talking to Zess T., so the enemy positions are all different and re-syncing will take a little more work. That said, I'm really happy I changed revisions now that about 15 frames were saved from my TAS for no reason other than different timing.
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Mothrayas wrote:
My vote will be with ".bkr" (BizHawk Replay file) rather than ".bkm", then.
I agree. .bkr is just as good as .bkm.
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FatRatKnight wrote:
Please tell me that the reasons I've given had also helped to swing the decision. I'd hate it if the only thing that did it was my hate, as then I'd hate myself for hating, and that, in turn, just works out in a stable loop.
When adelikat mentioned some people hating the extension, I'm certain he was alluding to your post. You may have spurred him to start this topic, so good job.
FatRatKnight wrote:
.bkm - Suggested before, and feels unique enough.
I agree. I really like ".bkm", and definitely prefer it to ".tas".
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I don't see why the hack/demo runs shouldn't be merged in with the other games. The Air TAS wouldn't look too out of place considering Linus Spacehead, Dizzy the Adventurer, and Treasure Island Dizzy (all homebrew) are in NES-FDS movies as well. I like the idea of merging them and getting rid of the Hacks/Demos section.
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MUGG wrote:
Is there an "infinite magic" AR code for NTSC-J?
G9W9-JGQW-FZK6Y F2MW-UHVR-MP88R
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Nach wrote:
Impure movies only appear on the hacks/demo page.
What about the Mega Man 10 "Bass, Hard Mode" and Metal Gear Solid runs? One uses existing save data and one uses a preinitialized memory card with data on it, yet are on the movie pages for their respective consoles.
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Would this "impure" movie appear on the Wii page next to the Mega Man 10 runs, or would it be only available in the Hacks/Demos section like the Super Mario Kart run? I don't want this movie to be eventually obsoleted by someone using the regular mode, taking damage, and allowing weapon breaking, but I know rog has put in a lot of hard work making this, so I don't know what to decide.
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I really like this idea. The best way to implement it that I can think of is to have the two pairs of drop-down menus on each movie's main publication page, since a graphical rating system like IMDB has would be hard to allow the accuracy the drop-downs provide.
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I'm satisfied. I think the run looks better without damage. Despite starting from SRAM, it will be placed in Wii movies, and not the Hacks/Demos section, right? Or would it need to start from a savestate to be placed there?
Post subject: Re: Text / Binary Formats - Same or different filetype?
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Brandon wrote:
perhaps .bkm, which obviously would stand for Binary Kool Movie. Right...
I like your shout-out to the original suggester of that extension. Do you mean an external program included with BizHawk would be able to edit the same file in binary or text? That would sound like a useful tool.
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rog wrote:
Wiimote recording actually does not work properly right now, so you can rule those wii games out.
Wii games that can be played with a GameCube controller can still be TASed though, and if you find one that's easy to make a TAS of, then go ahead and make one. The two games you listed are exclusively controlled by the Wii Remote, though, so you can't run those yet. Also, Mega Man 8 already has a published TAS of it, so your TAS would have to beat that one.
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NESHawk. Hawks are cool, plus it's obviously not going to change.
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There is already a thread for this game. Please post there instead of creating a second thread.
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Rog, would you mind compiling a revision of 3.0-508 64-bit with the TAS-input changes for me? EDIT: Thanks for sending it to me!
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I'm thinking of using the new 3.0-508, but I have to check and make sure there aren't any graphical glitches anymore. If I decide I want to use that revision and post a request in the main Dolphin thread, I would really appreciate it if you could merge them.