Posts for CoolKirby

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Paused wrote:
The GBA version also has Luigi who has different mechanics to Mario. I seem to recall there being interest in the recently rejected SMW GBA any% submission topic, in seeing a Luigi run. A run combining the changes of a new character, a new goal (All dragon coins/100%), and an new 'updated' version of the game offers enough variation to the vanilla SMW SNES runs to be worth doing In my mind. Taking those goals individually, into separate runs... Not so much.
This sounds like a great idea. The run would be really optimized and very entertaining. I hope someone considers doing this.
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ALAKTORN wrote:
I’m the guy playing
Aren't you the girl playing?
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Well, I managed to watch it on the emulator (since my school blocks nicovideo, and I'll be here another hour), and I think it looks really good! It's very fast-paced and entertaining. I think you should submit it. The only issues are that it starts from SRAM (which is OK if you have a judge's permission and have a verification movie) and that it's the Japanese version (which must also be fine, because your published Amazing Mirror any% used the Japanese version of the game).
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So nothing happens at the end if you get all of the Dragon Coins? That makes it sound like an arbitrary goal, and I don't think it would be accepted.
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What's the point of getting all of the Dragon Coins? Does the ending change at all? I think it will be entertaining to watch nonetheless, even on YouTube. But I'm not sure about the goal choice.
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That was funny. Kerio's last sentence was pretty great.
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Nice run! Yes vote.
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Truncated wrote:
So... what system are you doing next? :)
I nominate the Game Boy. SNES would probably take forever since there are so many games with so many songs in each.
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Wow, even autofiring A doesn't allow you to reach the third shard in 3-3! Looks good so far. I just finished the game 100% myself, and I can't wait to watch you battle Miracle Matter and 02.
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AngerFist wrote:
Apart from this is a pretty unoptimized run, this version is bad compared with the good old nes version. Voting no.
I agree. The original version is preferred to any remakes, and we already have a good run of the original published. Voting No.
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I'm not sure what could be better than that Silver Surfer song. It's anyone's guess until they reveal #2 and #1. I enjoyed the obscure titles of this list, as I hadn't heard most of these songs before. I'm really glad this list was made.
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NMeade wrote:
For overall routing, a good place to start could probably come from the routes players have made who have run the game on SDA.
Miles was nice enough to link me to his route (which was planned for a real-time speedrun, but it works for a TAS too). It's an almost perfect route (I haven't found anything improvable yet) and I will definitely be using it. It's really great that TASers and speedrunners get along so well now, or else I might not have ever seen this route.
NMeade wrote:
Hopefully emulation problems/errors won't prevent you from completing the whole run. Good luck.
Thanks! I think all of the emulation glitches have been fixed, including the graphical ones, so I should be able to complete it.
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Heidman wrote:
"Temporary encode can be seen in segments here: http://www.youtube.com/playlist?list=PL15316BA81C368EAC" I was hoping for a full encode of the run
It is a full encode. It's just in segments.
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Heidman wrote:
Encode coming?
You can watch the run in segments in diggidoyo's YouTube playlist.
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Wow, that was fast! I don't think it's very entertaining, but it's short enough to be publishable. Nice job finding that glitch. Voting Yes.
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This is really well done. It's very entertaining like the Mega Man run, though in a different way. It has high technical quality too, even though you had to overcome desyncs. Yes vote!
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Bernka wrote:
Well,I used PSXjin to record this movie.So the movie should be pjm format.
Microstorage accepts .pjm files. It's not listed on the script's front page, but PSXjin movie files can be uploaded without problems. Also, your original spelling of "training mode" was correct before you changed it.
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Voting No due to unnecessary use of a cheat code.
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henke37 wrote:
He cheated and still lost?
Well, at least he tried. The rerecord count is 9138, so unless it was faked, he put some effort into this TAS. Hopefully, we will see better optimized submissions from him in the future.
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Rchokler, you need to post the link to the movie file on Microstorage, so someone can download the new movie file and replace the current submission movie for you.
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I'm not sure what to make of this submission. It's slower than the any% and All Stages runs and uses a cheat code. I don't know what to vote.
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I think it's just because the US version is emulated better. I'm guessing it's because most emulation fixes were for the US version, except the Bounding Box bugfix. If anyone knows of any helpful glitches in the Prologue, please let me know through a post in this thread. EDIT: I think I figured out the speech bubble problem. Like what OmnipotentEntity suggested, it does appear to be on a kind of frame rule. If a certain action (first gaining control of Mario, walking up to Goombella, etc.) is one frame faster or slower, the game will add a certain number of lag frames to keep times consistent (though a saved frame is usually met with a few frames of extra lag). I saved 1 frame over my previous attempt from r7719 before Lord Crump's "PUNISH HIM!" bubble, but though I use the same route for running from the X-Nauts, I still enter Rogueport's main courtyard on the same frame. I don't think I can save any more frames, so now I'm free to move on to the rest of the game!
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C13 wrote:
Is there any chance you could upload it to Youtube also? I really love the progress. :)
That is exactly what I plan to do. My encode will be audio-synced and 480p, too. I plan to post the Prologue and at least the first two chapters on YouTube before I finish and submit.
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Looks like there are still some slight graphical glitches with the Japanese version of the game (Rogueport appearing before Mario opens his eyes). I don't know why the TASer didn't even press Start as early as possible at 0:07 or speed through the text boxes. A desync doesn't excuse the suboptimal walking in the harbor.
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Yeah, I'm not sure why Flash Man from MM2 is #18. Though I like that song and Mega Man music in general, I'm sure there were better songs on the NES.