Posts for CoolKirby

Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Oh, my mistake. I thought it was an IPS patch too. In the download for the patch is a text document that tells you what you need to patch your ROM and how to do it.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Whenever I load a savestate from my movie in read-only mode (just to fast-forward through my TAS to see if a part synced), it starts recording from the savestate anyway. Is there something I don't know about how Dolphin understands "Read-only Mode"? This may not be as annoying if I weren't working on a 3-4 hour GC TAS on a computer that runs Dolphin at 12% speed when playing back a recording.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Saethori wrote:
CoolKirby wrote:
Maybe the second glitch could be used to glitch into Pleasant Path without visiting Shooting Star Summit? Just an idea.
This sounds like it may cause you to skip the Lucky Star; the item that allows action commands. Having no action commands is going to cause some serious difficulty... unless the game bugs out and lets you use them anyway...
Oh, you're right. I forgot about that. And I guess it would be wasting time to go up to Shooting Star Summit after Chapter 1 is completed, if the game even allows that.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
OK, I figured you did. Just wanted to make sure. Thanks for responding quickly.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
It looks great! Brilliant application of the glitch to jump out of the Goo Lagoon cave! And all of the other areas looked better than your last submission too. One question I forgot to ask: would using the portal in Undersea Desert be faster? I know it takes you to a small room with another portal that teleports you further in the area. Otherwise, very strong Yes vote!!
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
I can't get this to sync on VBA24-VBA-M. I keep getting a delayed A button press at the main menu, and then it goes through most of the intro movie. Were there any special settings you used for this? Or could you provide an encode, maybe?
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
You're welcome. I'm glad my suggestion and my movie were of help!
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Great! I'm really looking forward to the improvement, so I'm glad you're so close to finishing it.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Well, the SDA 100% run isn't done yet. And snark doesn't appear to still be working on this game (I checked nicovideo), which is too bad since snark was doing really well on the TAS and thinking up better strategies than the SDA run. Anyway, here's a glitch compilation video from YouTube. Maybe the second glitch could be used to glitch into Pleasant Path without visiting Shooting Star Summit? Just an idea.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
This was an entertaining fighting game TAS. Good job! I liked the crazy combos and taunts (yawning, going "nyah nyah"). Yes vote.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
FILIM0NAS wrote:
Could someone send me the patched rom? I would like to test this hack out.
We can't post patched roms here, but here's the IPS patch (uploaded by the creator of the hack, I think): http://www.file-upload.net/download-3541363/SM74-V1.4-English.zip.html EDIT: My mistake, it's a PPF, not an IPS. Sorry everybody.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
No word of how far they are in improving the movie here or in the Lost Spatula forum. Anyway, this submission was set back to new while everyone waits for the improvement movie.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
The only actual input is going to a password menu and entering a password. Voting No.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
I'm not sure about the game choice, since the levels are kind of repetitive and there isn't anything really new in later levels except for a couple of new enemies. Voting Meh.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Sonikkustar wrote:
A good improvement, but there are some serious problems with the idling times in terms of entertainment.
Hate to admit it, but I felt this way too. Maybe while waiting for an oven knob to appear, SpongeBob could jump around or shoot an item or something (see my original run for examples). Maybe doing that in the new improvement can turn the Meh vote into a Yes vote.
NitroGenesis wrote:
The new glitch was used to skip something.
I can't wait to find out what this "something" is.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Wow! Nice improvement on an already short movie! Yes vote.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Amazing run! I've always wanted to see a run catching all of the Pokémon, and I like how this TAS shows places and missions that the other categories never explore. This movie will deserve a very high technical rating when it's published. I can't imagine how difficult route planning and luck manipulation were (even with the help of a bot). Obvious yes vote.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Yes, the gamepad works in 2.0.2. I just switched the controller from Analog to Digital and it works now. I'm not sure what the difference between the two modes is, but at least the game reads my input now.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
I love it! I don't know how you could find an amazing glitch like this, but this is the kind of semi-game-breaking glitch I tried hard to find. It looks awesome too; I really liked The Carnival and Dutch Under. I love seeing this game get finished faster and faster. I hope someday someone will improve it even more, maybe sub 6 minutes (could happen). Yes vote!
TASVideoAgent wrote:
Thanks to CoolKirby for his movie
Thank you for thanking me. It means a lot to me.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Never mind, the problem was PSXjin didn't recognize my gamepad. It works fine with the keyboard. Thanks for everyone's help though. :p
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
He probably meant 7:00.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
That was a great WIP. I couldn't believe 12.3 sec. on the Princess' Secret Slide; that's amazing! I look forward to the Whomp's Fortress 100 coin improvement (and the rest of the run as well).
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Lex wrote:
If you were looking for something TAS-only, is clearly a much better choice.
I like this screenshot too. It seems to me to be a sort of middle ground, being both somewhat "funny" and somewhat "shocking". Does anyone else have an opinion on a permanent screenshot?
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
I was thinking of doing a test run for "World 1", at least. There's the issue of graphics plugins though: Glide64 emulates everything perfectly, but I don't think the TAS input plugin works in the plugin's required fullscreen mode. However, glN64 runs with only minor graphical issues (ex: the background of the title screen), and it's possible to window the game so I can use the TAS input plugin, so I think that would be the best plugin to use. EDIT: Well, I've decided to work on my other projects instead. Someone else can work on this if they want to.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
If published, I think this will be the second shortest run on the site (I could be wrong). Great job writing the bots to make this very fast run. Yes vote.