I went ahead and removed the unnecessary "warp glitch" branch names from Aria of Sorrow, Final Fantasy Adventure, and Rygar, the "item glitch" branch name from Dragon Warrior 3, and fixed all of the "glitched" movies on the site (mainly using thatguy's suggestions) except for a few, which are listed below:
- Chrono Trigger ("100%" or "100%, no save corruption"? I did remove the branch name of the save corruption movie though.)
- Contra 3 (any%, 2 players, pacifist. I didn't know if I should add "in bounds" to both other movies so I didn't change anything.)
- LoZ: A Link to the Past (any%, less glitched. "No wall clipping" maybe? Or "no wall clipping glitch"? I just didn't touch anything.)
- Super Metroid (any%, less glitched. This is a tough one. One of the other ones is "glitchless low%", so it could be "glitchless any%", but there's also "any%, ingame". "No X-Ray Scope glitch" wouldn't seem to work with the current naming system and might upset the Metroid community if speedrunners typically don't use the X-Ray Scope glitch in any%. What should we name this one?)
Also, thatguy, I just called EarthBound "no save corruption" because both the save corruption glitch and the run are faster than the debug menu glitch and run and therefore both are obsolete. It's good that you're trying to cover all the bases though; that might be a useful skill when more cases like these come up!