Posts for CoolKirby

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Wow, thanks! I'll edit the Movie Class Guidelines page to make the distinction clearer. EDIT: Done.
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I think I see the difference. Mega Man is like a platform game, but shooting with the Mega Buster is an important part of gameplay, which makes it an action game too. Whereas with Mario, it's the platforming aspect that's emphasized, so it's just a platform game. Does that sound right?
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So every game tagged as a Platform game should be tagged with "Genre: Action" as well?
Post subject: "Action" and "Platform" movie tags
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As I understand it, the platform genre is a subset of the action genre. However, we have some movies that are only tagged with "Genre: Platform" and other movies that are tagged with both "Genre: Action" and "Genre: Platform". Which case is correct? Should all movies having the Platform tag be given an Action tag as well, or should all movies tagged as both have their Action tag removed?
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FractalFusion wrote:
Are the colors in the encode standard for this game? I thought GB colors are generally monochrome (grayscale).
I believe the colors are added by BizHawk to mimic how the game looks when played on the Game Boy Color. By the way, will this be the biggest obsoletion so far? 8 years and nearly 7 months?
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All right, you finished it! Nice to see an already optimized run optimized even further. Great job, yes vote! And thanks for thanking the people who posted in the game thread. I'm glad we helped you.
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You're welcome! And you're right; viewing any part of a thread with new posts will cause the whole thread to be marked read. (Just tested with page 10 of the BizHawk>Bug Reporting thread and refreshed the BizHawk section to find the new posts icon gone.)
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Does it only happen in the browser you normally use? Try clearing the cookies for tasvideos.org and see if the problem persists.
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I agree with everyone else; the hack isn't of the quality needed to be published here, and the TAS misses several known tricks that would make it faster. I have to vote No because I wasn't entertained, but I also don't think it should be published. But like hegyak said, don't give up! There are better hacks and official games that you can run that are easier to TAS too. Once you decide to start working on one, you should post your progress in the forums so others can help you make sure your TAS is as fast as it can be.
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Half-Minute Hero could be interesting.
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Nice work! You managed to make an already fast phase even faster.
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Okay, fixed all of the runs Radiant mentioned and added the "no save corruption" branch to Pokémon Blue by MrWint. What if the MMX glitched password run was tagged as a demonstration? Could we give it its own "Glitched Password" branch then?
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Great! Thanks for the update. Looking forward to the WIP!
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numerics wrote:
I'd rather have this as the Game Objectives section because I think it's more descriptive of my actual objectives. I wouldn't be surprised if it was too late in the submission process to change it though. I'd also like to change the branch to "Adventure Mode", but again, probably too late.
It's never too late to edit your own submission. Go to your original submission page and look on the right side of the page for a link called "Edit". Clicking it will take you back to the page you saw when you first submitted the movie, and there you can edit your wording and add a branch name (and more).
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Should the Green run have a branch name relating to the fact that it uses the Doko Kashira Door glitch, like the Executes Arbitrary Code run does? Or are we leaving the branch name alone completely? Patashu: The fast completion in MrWint's run is achieved by executing arbitrary code, which is a form of memory corruption. Thanks for another useful list, Radiant! I'll start working on fixing those now (though it'll take longer than usual since I'm on my phone). And thank you to everyone who's posted so far; opinions from the community are exactly what we needed to get this going. Please continue to post any ideas or concerns you might have!
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He means it was previously posted in this forum. It's a really cool video though, thanks for posting it for us even though you didn't know someone already had.
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Congratulations on getting this published, adelikat.
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chrstn wrote:
Is there even a 3DS emulator yet?
Not yet, these are just suggestions of games to run when one is made. Super Mario 3D Land, Mario and Luigi: Dream Team, and the upcoming Kirby game!
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I always thought they were classified as two different games, but I guess you're right. Well, since the Pokémon Yellow save corruption run is the true any%, we'll need to add branch names to both the Blue and Green runs. Since both of these movies forego save corruption, should we call Green "no save corruption" and Blue "no save corruption, no Doko Kashira Door glitch"? Or if that's too long, "no save corruption, no door glitch"?
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I think there may be a misunderstanding here because not a lot of people know about the recently unobsoleted [950] SGB Pokémon: Blue Version "trainer escape glitch" by primorial_soup in 1:18:58.78. That's the movie we're thinking of changing from "less glitched" to "no buffer overflow". I think it's perfect as well, so I'll go ahead and change it. If anyone thinks of something more fitting, it can always be changed again later.
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I can understand maybe adding Qwerty, since a small part of his original input is still in the run. But if DMTM just made glitch discoveries, and none of his input is in the run, he should not be listed as a co-author, no matter how much he pesters you to add him. This is your run; yours and feeuzz's, and no one can take that away from you.
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Very good point, thatguy; I agree with you. I've changed it to "no memory corruption" to rule out any known heavy glitches. And please don't be hard on yourself. Your ideas and suggestions are just as valid as mine. Thanks for your input, Radiant! We'll leave Chrono Trigger as it is for now. And you're right about MMX; reading over the submission text, it's clear the Dash Boots are not collected only to make the movie more impressive and increase entertainment. I've fixed it as well as the other two. That leaves Super Metroid. What would be a good place to ask about the glitched category? Perhaps the game's forum topic?
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I went ahead and removed the unnecessary "warp glitch" branch names from Aria of Sorrow, Final Fantasy Adventure, and Rygar, the "item glitch" branch name from Dragon Warrior 3, and fixed all of the "glitched" movies on the site (mainly using thatguy's suggestions) except for a few, which are listed below:
  • Chrono Trigger ("100%" or "100%, no save corruption"? I did remove the branch name of the save corruption movie though.)
  • Contra 3 (any%, 2 players, pacifist. I didn't know if I should add "in bounds" to both other movies so I didn't change anything.)
  • LoZ: A Link to the Past (any%, less glitched. "No wall clipping" maybe? Or "no wall clipping glitch"? I just didn't touch anything.)
  • Super Metroid (any%, less glitched. This is a tough one. One of the other ones is "glitchless low%", so it could be "glitchless any%", but there's also "any%, ingame". "No X-Ray Scope glitch" wouldn't seem to work with the current naming system and might upset the Metroid community if speedrunners typically don't use the X-Ray Scope glitch in any%. What should we name this one?)
Also, thatguy, I just called EarthBound "no save corruption" because both the save corruption glitch and the run are faster than the debug menu glitch and run and therefore both are obsolete. It's good that you're trying to cover all the bases though; that might be a useful skill when more cases like these come up!
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Good catch, I'll fix that. By the way, andypanther's suggested description changes have been implemented (not by me though).
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Wow, that was almost a 10 year bump! Biggest one I've seen yet. Also, thanks. I never get to use this Kirby.