Posts for CoolKirby

Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
If he's not, then good luck on your WIP(s)! I'll be watching for them and provide feedback when I can.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Nice run. I thought it was entertaining, so yes vote. I'm glad you decided to run the patched version too; it's interesting to finally see the fifth and sixth levels.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
This is amazing! I love it! Voting Yes because I thought it was both impressive and really entertaining. I wish this could be published somehow, but for now, it would make a great Gruefood Delight candidate.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
I agree that this shouldn't be published because of the reasons pointed out by diggidoyo, Hero Chaos Chao and jlun2.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
This is just short enough to not get boring. I liked all the close shaves too. Yes vote. Why do the submission's reported time and the time the input finishes in the YouTube encode differ by so much? Is it an issue with the game's frame rate?
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Thanks for the new encode, dwangoAC! I finally had time to watch, and I found it entertaining how most of the enemies were hardly on-screen a second before they were precisely blasted away. Yes vote!
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Nice improvement and a very entertaining run. Yes vote!
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Wow, that was really unexpected! I wonder if most of his former employees had even played the game.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Shouldn't the game region be "USA" instead of "U", like all the other runs on the (specifically) American version on this site?
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Very interesting game. Looks like one of the old DOS games, almost. I haven't played it, but I still found this really fast-paced and entertaining. Yes vote!
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Just finished watching the run, and even though I haven't played the game, I thought it was very entertaining. I also really liked the submission text, where the authors talked about how precise and optimized everything was. Very impressive.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Interesting! Hope someone makes a run using that new technique.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Well, since this got accepted, I would encourage you to take your time and make a nice, optimized TAS of each cup instead of trying to work with a full-game GP run.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Weatherton wrote:
For what it's worth, I'm on the third track of the Mushroom Cup for the Kart 64 TAS. I plan to reset between Cups, so I think it could be published as four separate or as one large one. I had to take a long break from working on it due to life priorities, but I've recently been able to find time to work on it.
I would say it depends how long each cup takes to make and optimize. If you have to spend a few months on each cup and an improvement is found in one of them that can't be hexed in, then you would want to publish each cup separately (like your MK64 test runs and cstrakm's Super Circuit Cup TASes). Otherwise, if it wouldn't be too much of a pain to improve later, it would be nice to have them all in one movie.
Post subject: Re: You forgot one thing
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Spikestuff wrote:
Hmm... Yes it's awesome but why does my subject say that well... New YouTube layout is coming soon and the only thing that can be done is well make a banner
...wow, they never fail to make the layout worse every time. It's a shame this banner may never be used. It could go somewhere on the site though, with a little redesigning.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Very nice background! I hope they decide to use that for the channel.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
I retain my Yes vote, for the same reasons.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Pokemon Lemon Yellow?
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Uh, what does that have to do with Pokemon Yellow?
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
zwataketa wrote:
... Um, "seasoned" player is the right term, right?
Yes. And show him the controller input on the emulator. Show him the exact buttons to press to make that possible. Then he'll have to believe it.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Here's a very well-done speedrun by Brody that applies nearly all the known tricks and glitches to achieve a time of 1:27:31.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
Very nice run. It looks pretty optimized, and that alone makes it pretty entertaining, but it was also fast-paced and I didn't find it repetitive. Good job, voting Yes.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
This is just amazing, and so entertaining! Yes vote, of course!
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
TheKDX7 wrote:
OK thank you for the information CoolKirby, but why to vote not?
I'm not voting No for it not to be published. I'm answering the (relatively) new poll question. I didn't find the run entertaining, so I do want it to be published, but in the Vault, and not among the Moons.
Editor, Experienced Forum User, Published Author, Experienced player (609)
Joined: 11/8/2010
Posts: 4012
It appears you used VBA24 for this run, and not any VBA23 (desyncs on all of them). I also figured out the frame gain/loss at the end of each level for you, VBA24's more accurate emulation means there is more lag by the end of most levels: Mexico City - 101 frames lost (more accurate emulation) Stagecoach - 12 frames lost (more accurate emulation) Painful Gulch - no change Train - 23 frames lost (more accurate emulation) Saloon - 78 frames gained (actual improvement) The Prairie - 3 frames gained (actual improvement) Buffalo - 18 frames lost (more accurate emulation) Ranch - 46 frames gained (more accurate emulation) Rapids - 19 frames gained (more accurate emulation) Cheyenne Mtns - 303 frames gained (big improvement) Tornado - 28 frames lost (more accurate emulation) Jail - 209 frames gained (actual improvement) Also, according to VBA, this run is an improvement of 480 frames over the previous run, not 481. You might want to add all of this to your submission text. Now that we have the Vault, I'm voting No to this so it will still be published, even though the autoscrollers are quite boring.