JPC-rr contains an option to alter the emulated CPU frequency.
According to
this, the range of clock values runs from approximately 3.9MHz to 1.0 GHz depending on the value used for 'CPU freq. divider' in the assembly settings.
The default value is 50 which yields an emulated CPU speed of 20MHz.
This setting allows for games to be played on much faster (or theoretically slower) systems than what they were designed.
I therefore have two questions:
1)Should this value be altered to yield an emulated environment comparable with actual systems from when the game was released?
2)Should a game run at higher CPU clock obsolete a game run at a lower clock rate simply due to the improvement from better processor speeds?
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For what it's worth, my opinion is that settings should be altered to match real-world systems of the time.
This site is a resource that could be used to aid in determining appropriate clock speeds.
Discussion in
this thread prompted these questions to the judges.