Posts for FallToSleep

Post subject: The Binding Of Isaac
Experienced Forum User
Joined: 6/6/2009
Posts: 6
Location: Australia
The Binding Of Isaac (Wikipedia page and Steam link) is a fairly new game out made by the people who brought us Super Meat Boy, with rougue-like game play and awesome artwork and music, I believe that this would make a great (and challenging) TAS if someone were to give it a go... Except me, I suck =[ Some YouTube linkage to trailers: http://www.youtube.com/watch?v=zIs2IQx7jV0 and http://www.youtube.com/watch?v=21cp8EQoNho The game doesn't require you to use a mouse so theoretically (I'm currently in no position to try myself) it should be possible...
This is a pretty boring signature, is it not?
Experienced Forum User
Joined: 6/6/2009
Posts: 6
Location: Australia
I'm 2 hours from Melbourne, I travel to there quite frequently as well...
This is a pretty boring signature, is it not?
Experienced Forum User
Joined: 6/6/2009
Posts: 6
Location: Australia
I for one would also like to see a TAS of VVVVVV, I just tested it out on Hourglass (first attempt at using it) and I had no problems. While I could probably do one myself I'm still rather new to the game as I only just got it with the Humble Bundle. Going to try out other games in the pack tonight.
This is a pretty boring signature, is it not?
Experienced Forum User
Joined: 6/6/2009
Posts: 6
Location: Australia
Maybe, but I won't push for it too hard... If that did happen though, what would be the main objective of the run? Would it be pure speed smashing through all the microgames or something with a bit more "depth" to it?
This is a pretty boring signature, is it not?
Experienced Forum User
Joined: 6/6/2009
Posts: 6
Location: Australia
I'm not too sure, you do eventually unlock a few other random mini-games that let you do some cool things, but to get them you have to beat the game first.
This is a pretty boring signature, is it not?
Post subject: WarioWare Touched!
Experienced Forum User
Joined: 6/6/2009
Posts: 6
Location: Australia
While probably not the most logical game to TAS, it's quite fun to play and I can see it being totally annihilated with tool assistance. Now all we need is the public's opinion as to what goals the player would be aiming for if/when a movie is made. I've been thinking of a few, but due to the randomness of the game's progression (while linear, it still leaves the player with quite a fair bit to do but no 'directions' as to what they should do next) it's hard to decide. Should the player aim to complete all the main character's games as quickly as possible? Then possibly complete all the mini games and unlock all the toys? Like I said, maybe not the logical choice, but I'm sure there can still be fun had with it. I've provided an example video showing the start of the game and Wario's first set of microgames (read the video description for info). http://www.youtube.com/watch?v=AOnq3m0791A Edit: YouTube must really hate me. The video works fine until I upload it, then it gets screwed. It's still watchable though. Sorry guys. The game is very cut-scene intensive. Only about a minute of the footage is actual input (not counting the very beginning) and the rest is the intro movies and such. As far as I'm aware, those can't be skipped unless they've been watched at least once (unfortunately...). So what do you guys think?
This is a pretty boring signature, is it not?