Posts for Invariel

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Invariel
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Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Stages 10, 11, and 12 look like complete ass because of the palette, and the entire hack's design goal seemed to be, "What if we removed half the floors and stuck bats and Medusa Heads everywhere?" with the added effect of embedding half of the bone pillars in the ground (and one in mid air). To your credit, you played through it well.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
If you press start or select on frame 11, you can press start on frame 16 to start the game. This saves scrolling the title screen and lets you start playing much sooner.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Hi, Wraith, and welcome to TASVideos. As Challenger pointed out, your submission is slower than the currently published TAS of the same category, and cannot be accepted as such. This is unfortunate, but honestly, expected. With that said, I've watched your submission, and you definitely have "run right and jump" down as a solid concept. You have some understanding of how Mario moves, and how to keep him moving, and that information will serve you well if you want to make another attempt at this game. You do, however, forgo a lot of time-saving glitches in your run (which is one of the reasons that it is slower than the existing published file) and I feel you might not understand why some decisions in the existing route are taken, such as why a Mechakoopa is kept around for Bowser's second phase. I strongly encourage you to read the Game Resources page for Super Mario World, as well as the extensive thread for the game to further your understanding of it. Again, welcome to the site, thank you for your submission and your attempt; while it isn't publishable here, it is definitely a good start.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I agree with Derakon's assessment of VVVVVV - when the game (because of difficulty or optional challenge) offers no room for error, then human play of the game and TAS play of the game are going to look strikingly similar, unless a gamebreaking glitch is found. VVVVVV also wasn't helped by the couch commentary basically saying, "Yeah, there's nothing novel here, this is all what the RTA does." I wonder if a more enthusiastic commentator would have helped things, but it doesn't change the underlying fact that the 20 trinkets no death gameplay is going to look very similar, maybe with less precise movements from the RTA.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Hetfield90 wrote:
The cutscene actually starts when you enter the door,
Oh, neat. I apologize in advance for when I ask the same question in the next submission.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Loved the run, as always. A question: when you're entering Sigma's room, you take the door on the right - is there a particular reason for this? It would seem that taking the door on the left would mean less walking. A joke criticism: You are terrible at minecarts. Do you even know how minecarts work? The spikes are on the sides so that you don't stand there, and yet, ... ugh. And those jumps. Right into a bird in one case, short-hopping it in another... This is why we have tools, friend.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I actually agree that, to outside non-TAS audiences, the term 'movie file' may be misleading. However, your term, 'keypress file' is also misleading, particularly in formats where there are more than keys to be pressed. Is there a separate 'mouse file' or a 'button file' or a 'C-stick file'? If changing the term becomes a higher priority to this, and other TAS-related communities, I would throw my support behind "input file" or "input-and-timing file". Or, as is the case with some games "playback file".
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
That's much newer than what was listed on the site; thank you so much, was0x.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
As I understand it, if you're trying to run Undertale through Steam, Steam and Hourglass don't play nicely together. If you can get Undertale to run without Steam being in the way, you might be able to work something out with Hourglass.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Apologies if this has been asked recently, but the Game Resources page points to a dead website (which I did access through the Wayback Machine), but the utilities on that page (Lazy Shell v2.0 specifically) aren't archived. Does anyone have that handy that they could send me? I'm considering trying to extract Timed Hit data (defensive mostly) for an RTA friend of mine who's trying to get good. Thanks in advance.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
You had double-posted about double-posting, so I deleted the double post. You're good to go.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Don't worry. The mods have you covered.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
MODERATION NOTE: Because of a recent flood of abuse by a member of the community that has been banned, I am locking this topic for about 12 hours while we deal with the issue. I apologize for the inconvenience. MODERATION NOTE: The threat appears to have passed, and you can resume normal non-flaming posting. Thank you for your patience.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Except that your cutsceneless encode of this game doesn't remove item collection, plays half (instead of none) of the item fanfare, and while it does remove door transitions, it doesn't remove elevator transitions. If I were a non-TASVideos member watching this encode on TVC, I'd be very confused as to why this video is associated with the site, because it doesn't seem to meet the site's publication standards.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
I just want to add that I solved the problem so well that the problem had to be changed. :D
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
If k doesn't have to be natural, then wouldn't n be 2? (Edit: Which would make k = log (111...111) / log (2))
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
The real heroes are Taloon's merchant friends. I'm hoping that the timing difference between the two games is text boxes, because after seeing how much work you've done on this, it would be incredibly unfortunate for it to not be accepted due to the JP run.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
TheRealThingy wrote:
*Performs harakiri. Also votes yes.*
At least he's not obsoleting a blackjack run with this Keno run. :)
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Warp wrote:
This question becomes a lot more relevant if and when we start getting tool-assisted "speedruns" that don't actually play the game at all. The game starts, we might get a glimpse of the main menu, if even that, and the end screen pops up. That's it. (This possibility was, of course, demonstrated quite beautifully at SGDQ 2016.)
Do you see this as another worrying trend in speedrunning?
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
Those movements are beautiful, the use of shinespark shadows to kill things is amazing, and those damage boosts... so good. Looking forward to this being finished.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
That's a neat trick, franpa, though there's also a button (Y by default) that immediately switches you from whichever special weapon you're using back to the beam.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
That doesn't address any of the other statements made about your video.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
Invariel
He/Him
Editor, Experienced Forum User, Published Author, Site Developer, Player (178)
Joined: 8/11/2011
Posts: 546
Location: Toronto, Ontario
You certainly understand how the parser works, and your text entry looks good, but I don't get the same sense of comedy or humour from your answers. On top of that, several of the long-form answers you give are answered in the first two words yet you type four or five, and near the end (the tourist attraction round), you (to my knowledge) enter random words with no theme just to cover the relevant bases. "Stay Tuesday Live Bert Y" comes to mind, where you're going for "Statue of Liberty". Did you attempt "Liberty" as your answer and try to evolve from there, or did you just look for some way to try to encode the full answer in your string? One thing that I did really like was "So cool I love the" "Power Glove It's So Bad" pair of answers - if you could somehow find a round of answers that works with a known phrase, that would be really awesome. In that same round, you enter "Eat My Shorts" (I know, Simpsons reference) but the answer is outright wrong. Could you put that somewhere else? Getting an answer wrong in this sort of playaround is really weird. I also really like the "Call me Mellow Yellow" answer as it translates to "Scream", which is a very nice use of the parser. In short, I feel that theming your answers more effectively and finding ways to spread the answer across each of the words you enter will lead to a better TAS, and hopefully a submission.
I am still the wizard that did it. "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." -- Satoru Iwata <scrimpy> at least I now know where every map, energy and save room in this game is
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