Posts for Metal_Sonic

Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
I'm never liked this game, the sound is lame, poor character desing (IMO), crappy gameplay... But man, that IS very nice TAS! The combos is so fast and so furious that i'm asking to myself 'WTF?" till now. VERY good job! And the final is SO TRASH! Thumbs up!
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
WTH? It's really true? Ok, i'm really don't like this game but, man, you're totally BROKE this one. It's so fast and SO BORING at the same time. Make me remember the Monopoly run... >__< Still you're pretty good at breaking the game... But still, if i can vote, it sure will be a Meh. What about a non-so-f***ing bug run? ^^
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
Man, you RAPED my favorite Genesis Sonic game! Man, I HATE YOU! lol Just kidding, your speedrun is FANTASTIC. It's so great that you made me lose interest in playing this game in the NORMAL way... One star? FIVE STARS OF COURSE!
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
Truly a well done and fun to watch movie, but as you already realized, it can be improved a lot! But you have a great potential! Good luck on ALL your next TAS! \o\
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
Awesome movie, very cool to watch, and it's Rockman dammit! A SURE thumbs UP! \o/
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
Ok, sorry about the signature, i don't know. ^^" Well, i'm thinking in how this movie can be improved (not so much, but...). The route is already optimal, i guess. The playing skills is very good too, and unless a great glitch is used i can't think in other way to save too much frames.... I may be wrong, because i don't much about the game (i played it a lot, but your guys are awesome).
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
Zurreco wrote:
Well, it's relative. While both movies are versions of any% runs, pirate_sephiroth's movie uses huge glitching to skip past a lot of stuff. Atma's movie does not use glitchwarps, and so many of us feel that they should be in separate categories.
I feel the same, because if i'm not wrong, the CotM both runs use various glitches too... And each one has been published separately. But i like to understand what other people fell and the arguments the will use... And the argument of "both are any% run" is very reasonable too. Still, IMO both have to be published separately.
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
That's a great movie, the glitches are fun to watch, and the use of Speed Burner and Strike Chain is very good, but i think that are some other parts when you can use one or both of these weapons... And if you remake this movie, please use the USA Version to make easier to say with perfection wicth movie is faster. And again, congratulations for the movie! :)
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
I may be wrong, but both don't fall in the category of "any%" run? In that case, the Pirate Sephiroth's run obsolets the Atma's previous run, don't? But looking in another way, the CotM have TWO glitched runs (one less glitched then other, if i'm not wrong), what made the PS run a different category of Atma's run... And in that point i agree with OgreSlayeR to publish both and let the Julius movie in other place.
Experienced Forum User
Joined: 10/10/2006
Posts: 10
Location: StarDust SpeedWay - Rio De Janeiro
Very Nice Movie! Glitches are always fun to see! Go go go PS! "Sangue de Player Brasileiro!" Good luck with the 100% version!