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I concur!
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Warp wrote:
Another possibility would be, as already noted, to simply explicitly specify the pixel resolution used. However, that doesn't really tell how much larger it is than the original.
Do you really need to know how many times it's larger than the original? Even if you do, it's easy mathematics. The size for any given system/game is already well defined.
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Sorry about that.
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moozooh wrote:
Nach, nobody suggested removing borders.
Actually, Lex did. Further, proper aspect ratio is a factor tying into the border issue.
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Well in those cases you pointed out Warp, I understood precisely what you meant with each one of them, so I have no problem with it. Saying: this is a 2000x1600 encode works too.
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I would say this really is best left up to a case by case basis. Some games change their border throughout the game to reflect progression to different areas or levels. In those games, I think we definitely want to keep the border on. For a game where it's static, I'd say it should hinge on what looks better for the game. For Pokemon Blue/Red, I personally think without.
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I wholeheartedly agree with you Grunt, hence I wish we stop using all these acronyms and just say what we actually mean. Native/standard/normal encode. Archive.org 512kb encode. Encode designed for YouTube/DailyMotion/whatever, which are generally higher resolution encodes than the normal ones due to the re-encoding done. Or on the rare occasion, increased resolution encodes, like we had for various popular N64 games.
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I accept native as a valid synonym. I don't care which terms you use exactly, as long as they aren't misused, and carry actual meaning. Example of what I mean by meaning: "Is the encode HD?" I have no idea what that statement means, are you referring to a specific resolution? Larger than native resolution? Maximum resolution supported by some software or service? Lossless in terms of colorspace? Filtering applied? Same goes for a term like "HQ".
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Kyrsimys wrote:
My avatars are from an awesome Windows game from the 90s. I wonder if anybody here can name it?
It reminds me of a Sierra game for some reason... Probably wrong though.
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Thanks for making this topic. I too have been annoyed by these meaningless acronyms applied and more importantly, misapplied. I say we have 3 classes of encodes. 1) Normal encodes. 2) Archive.org 512kb encodes. 3) "HD" encodes made for the big streaming sites. I personally don't like the term "HD" either though.
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Warp wrote:
Nitpick: You don't actually catch 151 pokemon, as some of them are evolved instead of caught. (Of course the game counts them the same either way...)
"Catch" is just the peasant way of saying "acquire".
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Lex wrote:
I don't know what the big deal about that screenshot is. All the Pokémon games have allowed you to fish while surfing.
And I thought it looked better when done in the Safari Zone for some reason.
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Sir VG wrote:
Nach, I love you for putting in almost a dozen Pokemon references in your judging comments.
Thanks for appreciating it. I think there's more than a dozen references, I'll have to go recount it.
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ElectroSpecter wrote:
Nach wrote:
It'd be nice to have some stat counters on the screen too.
Yeah, I'm still for this too. It's unfortunate that a lua script won't draw text on the SGB border... I'm actually kind of wondering if it would be possible for some skilled encoder to do this though.
I don't think a Lua script would be able to print the kind of stats I want.
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Zeikcied wrote:
I know that you can't catch them all without some glitching and level grinding. But the repeated Trainer-Fly glitches got boring after a while, and the somewhat long segments of Rare Candies were dull. I get that it most likely is the fastest way to get them all, but it's not as fun seeing the same tricks over and over. It's quite impressive, but probably not something I'd go back and watch.
Many of us are probably thinking exactly this. I think we need a 30-45 minute highlight video, which has subtitles, and the cut out parts have a cut screen explaining what's being skipped. It'd be nice to have some stat counters on the screen too. I'm too tired to explain all my ideas at the moment though, maybe Lex, Mothrayas, or someone else from the discussion in IRC can elaborate.
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System Error wrote:
Nach wrote:
Sonikkustar wrote:
I think this one is a much better pic then the other one you picked Nach.
I think that effect is well covered by the pic of going over water. The one on the roof though makes it seem like there's some secret way to get on the roof.
Personally I'm opposed to both Saffron screenshots, considering we used it before in more or less had it before in the last any% run.
Hmm, I wasn't even aware of that. Being on the actual roof though gives it a bit of a different feel.
System Error wrote:
Also, for the record, top 10 = Fishing on water Catching Mewtwo in Poke Ball Dying in the Safari Gate M evolving Wartortle leveling up Wild Ivysaur Biking over water Level 1 Mew being caught Safari game ending?
Hey, you agree with me on 8 of them :)
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Bigger!
Nach wrote:
So without further ado, what I think are the top 10, a little bit of everything.
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Sonikkustar wrote:
I think this one is a much better pic then the other one you picked Nach.
I think that effect is well covered by the pic of going over water. The one on the roof though makes it seem like there's some secret way to get on the roof.
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So without further ado, what I think are the top 10, a little bit of everything.
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This one really stood out to me for some reason: In any case though, I don't think a single one of these images should be used. Multiple images here should be used, make an animated GIF, nothing else will do the run justice. I think we need to vote on the top 10.
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Post subject: Re: How does this apply to us at all?
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DarkKobold wrote:
Nach wrote:
Sure, it's a problem if you make a video copy of a movie or something, but that's not what we're doing. Who thought this had to do with streaming video produced from a video game?
http://en.wikipedia.org/wiki/Machinima#Legal_issues This gives a pretty good overview of why gameplay videos are still copyright-protected by the creators of the video game.
I'd love to see this fully tested in court with fair use in question. In any case though, the law proposed isn't about derivative works, it's about copying and showing off the original. Dacicus: From my understanding, this wouldn't affect us at all.
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My avatar changes randomly, but I have an accessible list of them. There actually is a hidden message in some of them, as well as a pattern which flows through them all. It's a secret though which you're welcome to look for.
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Post subject: Thanks random guy!
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I would like to thank the person who voted Meh, who held off until it was actually accepted, so it could be accepted with 100% approval. Thanks.
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Right on Mr. Grue. Please see these movies for an idea of what we're about.
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