Posts for Nach

Post subject: Hardware Upgrade
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Bisqwit upgraded the Hardware in the system today :) Was a jump from a Dual P3 450 512 MB RAM setup to an X2 3600+ 2GB RAM. That's why there was down time. The site should be more responsive now (until site popularity grows enough to negate the noticable benefits of this upgrade).
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
nitsuja wrote:
Bag of Magic Food wrote:
Why isn't your version the latest beta?
The source code for VBA-1.8.0-beta3 hasn't been made available, for one thing.
Yes it has, it's been in CVS for over a year. http://sourceforge.net/cvs/?group_id=63889
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Truncated, you're right. Bisqwit will award the Ninja rank to nitsuja at his discretion. nitsuja: keep up the good work on movies, I can't wait to see what you do next :)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I'll think I'll start by yelling at _Demo_ (ZSNES and ePSXe), at least I know him...
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
http://psxemulator.proboards54.com/index.cgi?board=support&action=display&thread=1138576805&page=1#1138612283
Q. Open Source
A. No plans for open source yet.

Q. Linux?
A. Possible, but its not a priority.
Forget it, it's already dead.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Let me know when there's source.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
According to DeHackEd, DMG is 60 FPS, but AGB is 59.67, at least in VBA Rerecording 17.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
There's a code to get her? O_o! In that case use the code, since we frown upon using SRAM generally.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
The site rules explicitly state to play games on the hardest difficulty. However for Metal Combat, we can have two runs, one with Standing Tank Tornado, and the other Standing Tank which I forgot it's name. Edit: Since Tornado requires an SRAM, you'll have to start from that, and I guess we'll lable such a run as "Second Quest", although someone like Bisqwit will have to elaborate on the rules in this instance.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Actually, look in the Mario Paint thread, it has been Time Attacked ;)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Well we have one issue which we're having a hard time tracking down, but once that's done, I shouldn't have a problem with getting the rest fixed up. BTW, it's not just Super Scope games, Mouse games too ;)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Altima Mantoid wrote:
The other thing is that Snes9x doesn't record the placement of the shots, or even that the shots were fired. However, the AVI recorder records everything on the screen...
Yes, however ZSNES records Super Scope input, although there are a few issues in ZSNES that need to be fixed up before ZSNES can really be used to make movies.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I was made moderator when Bisqwit first made moderators. (although I don't post much, I am one of the oldest members of the site)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Bag of Magic Food wrote:
Oh, that's sneaky! How did you figure it out?
Moderators have access to Ninja abilities.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Ninjutsu for nitsuja wrote:
Phil wrote:
Ninjutsu for nitsuja for ninja!!
That's so sweet, but I haven't even done anything yet.
Sure you have. http://tasvideos.org/movies.cgi?playerid=95
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Amazing. nitsuja, you should be arrested for speeding. I never saw anyone else move as fast as you did in Egg Utopia 2.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I went to encode this run, and watching it, I have to question it's quality. In several places, I notice you start attacking before you can hit the enemy, and the first attack misses. Is this luck manipulation or just not enough precision? I also noticed in one place you take a big jump to a platform, see that you can't make it, and land on a lower platform then jump higher. My guess would be if you would have taken a small jump to that platform then a big jump, you would have made it faster.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
nitsuja wrote:
Note that, while they apparently did not fix any bugs at all from SMB3 (and just added one more), they did fix bugs from the earlier games, for instance up+down no longer works on SMB2 ladders, and maybe I'm wrong about this but it seems the physics or collision detection of SMB1/SMB2j were changed a bit.
I found quite a few bugs left in SMB1. For instance the standing on a wall when screen scrolls glitch.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
hopper wrote:
I prefer The Geddup Noise.
Come on, you know chair scootch was better. JXQ: Excellent movie. Finally, first published non warp SMB3 run that is good. Shows how to really play the game. I really enjoyed watching this. Also when watching this movie, I now realized a few places where SMB3 pays homage to The Lost Levels. Notice the fortress of World 4:
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
I wrote such a program, and it's ZSNES specific, and part of ZSNES, fancy that.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Ah, I loved this games when I was younger. I even made ~30 awesome levels for it. Just wish I was able to do more. I spoke to the author about adding certain features, but he refused. Although he did concede to my request to give away GOT for free :)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
DeHackEd wrote:
I am a judge and I don't have access to such a list. Although I'm sure bisqwit does if he feels like writing a query for it.
There's a phpBB mod that allows staff to see who voted on each poll, but it does not list what their choices were.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Maybe I'll do that then...
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
AngerFist wrote:
Nach wrote:
The problem with the awards was a lot of people simply didn't care, and since I was running it all single handly, it just took too much time when I was doing it. I would love to have this completed though...
How did you get to the conclusion that a lot of people didn't care? I think the whole site was excited and many voted, meaning a lot of people did care.
Most threads have less than a dozen replies. Some people also didn't even bother to nominate with specific info, generating more work for me, despite numerous requests to be specific. However if you want to help finish up the last few threads which weren't completed, then great, I'd gladly wrap this years up. But I don't plan on doing it again next year unless we can get another 1 or 2 people to help things moving that are serious about it.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Emulator Coder, Experienced Forum User
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
If you do a full suit run, please kill Bowser with the hammer bros. suit.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.